Editing Character:Ta'an Aesin
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Game: [[Once_more_with_feeling|Once more, with feeling]]. | Game: [[Once_more_with_feeling|Once more, with feeling]]. | ||
− | '''Ta'an Aesin | + | '''Character Name:''' Ta'an Aesin<br> |
− | '''Caste:''' Zenith Caste, Solar | + | '''Caste:''' Zenith Caste, Solar Exalt<br> |
'''Concept:''' Redeemed Servant of Oblivion. | '''Concept:''' Redeemed Servant of Oblivion. | ||
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====Positive Intimacies==== | ====Positive Intimacies==== | ||
* Felines, Cats, Tigers (+) | * Felines, Cats, Tigers (+) | ||
− | * The Exalted of the | + | * The Exalted of the Densandor Circles (+) |
* [[Character:Solitary Talon of the Veiled Silverhawk Lady|'''Solitary Talon of the Veiled Silverhawk Lady''']] (+) | * [[Character:Solitary Talon of the Veiled Silverhawk Lady|'''Solitary Talon of the Veiled Silverhawk Lady''']] (+) | ||
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==Attributes== | ==Attributes== | ||
===Physical:=== | ===Physical:=== | ||
− | * Strength | + | * Strength 4 |
* Dexterity 6 | * Dexterity 6 | ||
* Stamina 6 | * Stamina 6 | ||
===Social=== | ===Social=== | ||
− | * Charisma | + | * Charisma 5 |
− | * Manipulation | + | * Manipulation 4 |
* Appearance 5 | * Appearance 5 | ||
===Mental=== | ===Mental=== | ||
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==Abilities== | ==Abilities== | ||
===Dawn Caste Abilities=== | ===Dawn Caste Abilities=== | ||
− | * (F) Archery | + | * (F) Archery 6 (Immaculate Golden Bow, +3) |
* Martial Arts | * Martial Arts | ||
− | * (F) Melee | + | * (F) Melee 6 (Glorious Solar Saber, +3) |
* Thrown | * Thrown | ||
* (F) War 6 | * (F) War 6 | ||
− | |||
===Zenith Caste Abilities=== | ===Zenith Caste Abilities=== | ||
* (C) Integrity 6 | * (C) Integrity 6 | ||
− | * (C) Performance | + | * (C) Performance 5 |
* (C) Presence 5 | * (C) Presence 5 | ||
* (C) Resistance 7 (Incomparable Soul-Born Warstrider, +3) | * (C) Resistance 7 (Incomparable Soul-Born Warstrider, +3) | ||
* (C) Survival 4 | * (C) Survival 4 | ||
− | |||
===Twilight Caste Abilities=== | ===Twilight Caste Abilities=== | ||
* Craft | * Craft | ||
* Investigation 2 | * Investigation 2 | ||
− | * Lore | + | * Lore 2 |
* Medicine | * Medicine | ||
* Occult 4 | * Occult 4 | ||
− | |||
===Night Caste Abilities=== | ===Night Caste Abilities=== | ||
* (F) Athletics 5 | * (F) Athletics 5 | ||
− | * (F) Awareness 5 | + | * (F) Awareness 5 (Join Battle!, +3) (Unexpected Attacks, +3) |
− | * (F) Dodge | + | * (F) Dodge 6 (Armored, +3) |
* Larceny | * Larceny | ||
* Stealth | * Stealth | ||
− | |||
===Eclipse Caste Abilities=== | ===Eclipse Caste Abilities=== | ||
* Bureaucracy 3 | * Bureaucracy 3 | ||
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==Backgrounds== | ==Backgrounds== | ||
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===Allies=== | ===Allies=== | ||
====Ally 4: [[Character:Silveria Arc|'''Silveria Arc''']]==== | ====Ally 4: [[Character:Silveria Arc|'''Silveria Arc''']]==== | ||
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====Ally 4: [[Character:Solitary Talon of the Veiled Silverhawk Lady|'''Solitary Talon of the Veiled Silverhawk Lady''']]==== | ====Ally 4: [[Character:Solitary Talon of the Veiled Silverhawk Lady|'''Solitary Talon of the Veiled Silverhawk Lady''']]==== | ||
* Zenith Caste, Solar Exalted | * Zenith Caste, Solar Exalted | ||
+ | |||
===Backing=== | ===Backing=== | ||
====Backing 2: The Ancestor Cults of Creation==== | ====Backing 2: The Ancestor Cults of Creation==== | ||
* Priest, Worshiper, Opposed to the Deathlords | * Priest, Worshiper, Opposed to the Deathlords | ||
− | ====Backing 5: | + | ====Backing 5: The Exalted Council of Denandsor==== |
* Minister of Justice. | * Minister of Justice. | ||
− | ===Command 2: | + | |
+ | ===Command 2: The City of Denandsor: The Ministry of Justice=== | ||
* A mostly-mortal police force, personally loyal to herself and to the Ministry in abstract. | * A mostly-mortal police force, personally loyal to herself and to the Ministry in abstract. | ||
+ | |||
===Contacts=== | ===Contacts=== | ||
− | ====Contacts 5: | + | ====Contacts 5: The City of Denandsor: The Ministry of Justice==== |
* Familiar with all of the major players within the Ministry, with minor contacts spread throughout the city in all areas. | * Familiar with all of the major players within the Ministry, with minor contacts spread throughout the city in all areas. | ||
− | ====Contacts 5: | + | ====Contacts 5: The City of Denandsor: The Ministry of Public Works==== |
* Familiar with all of the major players within the Ministry, with minor contacts spread throughout the city in all areas. | * Familiar with all of the major players within the Ministry, with minor contacts spread throughout the city in all areas. | ||
====Contacts 4: The Eastern Underworld==== | ====Contacts 4: The Eastern Underworld==== | ||
* The City of Thorns, living and dead. | * The City of Thorns, living and dead. | ||
* The City of Sijan, living and dead. | * The City of Sijan, living and dead. | ||
− | |||
− | === | + | ===Cult 2: The City of Denandsor=== |
− | + | ||
− | ===Henchmen | + | ===Familiar 5=== |
+ | * [[Character:Familiar:Ashke | '''Ashke''']], Gargantuan Black Tiger, Solar Half-Caste | ||
+ | |||
+ | ===Henchmen=== | ||
+ | ====Henchmen X: The City of Denandsor: The Ministry of Justice==== | ||
* Ten young Dragon-Blooded Exalts, each personally loyal to her and to the Ministry in abstract. | * Ten young Dragon-Blooded Exalts, each personally loyal to her and to the Ministry in abstract. | ||
+ | |||
===Influences=== | ===Influences=== | ||
− | ====Influence 1==== | + | ====Influence 1: The Eastern Underworld==== |
* The Forces of the Mask of Winters | * The Forces of the Mask of Winters | ||
− | ====Influence 2: The | + | ====Influence 2: The Eastern Underworld==== |
* The City of Thorns, living and dead. | * The City of Thorns, living and dead. | ||
− | ====Influence 2: The | + | ====Influence 2: The Eastern Underworld==== |
* The City of Sijan, living and dead. | * The City of Sijan, living and dead. | ||
====Influence 2==== | ====Influence 2==== | ||
− | * | + | * The City of Denandsor, The Ministry of Justice |
+ | |||
===Manses=== | ===Manses=== | ||
− | ====Manse | + | ====Manse X: X==== |
− | * Wood | + | * Wood Aspect |
− | * | + | * Hearthstone: X |
− | + | * Her personal manse, for when she needs time alone and to herself; Silveria Arc, her bondmate, and Ashke, her familiar, are the only ones truly welcome within its' confines. | |
− | * | + | ====Manse X: X==== |
− | * | + | * X Aspect |
− | * | + | * Hearthstone: X |
− | + | * The location from which she governs as a Minister of Justice, full of bureaucrats, police, gods and the people of Denandsor; all going about their own business within it. | |
− | + | ||
− | * | + | ===Mentor 4=== |
− | + | * Terrestrial Censor of the East, by letter and spell. | |
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− | === | + | ===Resources 5 (Wealth 3): The City of Denandsor=== |
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− | === | + | ===Retainers 5: The City of Denandsor=== |
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* Twenty retainers, including everything from secretaries and bodyguards, to cooks and body-servants. This is the retinue of a Minister. | * Twenty retainers, including everything from secretaries and bodyguards, to cooks and body-servants. This is the retinue of a Minister. | ||
==Charms== | ==Charms== | ||
− | ===Dawn Caste: Archery | + | ===Dawn Caste: Archery=== |
+ | * There is No Wind | ||
+ | * Trance of Unhesitating Speed | ||
+ | |||
* Essence Arrow Attack | * Essence Arrow Attack | ||
+ | *** Fiery Arrow Attack; Dazzling Flare; Righteous Judgment Arrow | ||
* Phantom Arrow Technique | * Phantom Arrow Technique | ||
− | * Immaculate Golden Bow | + | * Immaculate Golden Bow |
− | ** Speed 5, Accuracy + | + | *** Speed 5, Accuracy +10, Damage +10, Defense --, Rate (Infinite), Range 300 yards |
+ | * Immaculate Golden Bow (Willpower instead of Essence) | ||
* Inexhaustible Bolts of Solar Fire | * Inexhaustible Bolts of Solar Fire | ||
− | * | + | ===Dawn Caste: Melee=== |
+ | * Call The Blade | ||
+ | * Glorious Solar Saber (x2) | ||
+ | *** (Blade) Speed 3, Accuracy +16, Damage +0L, Defense +0, Rate (Infinite) | ||
+ | *** (Blade) Speed 3, Accuracy +0, Damage +0L, Defense +16, Rate (Infinite) | ||
+ | * Glorious Solar Saber) (Willpower instead of Melee) | ||
+ | * Iron Raptor Technique | ||
+ | * Piercing Rays of Dawn Meditation | ||
− | + | ===Dawn Caste: War=== | |
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− | ===Dawn Caste: War | ||
* Rout Stemming Gesture | * Rout Stemming Gesture | ||
− | * Commanding the Ideal Celestial Army | + | * Commanding the Ideal Celestial Army |
+ | * Commanding the Ideal Celestial Army (Essence x 10 miles) | ||
* Mob Dispersing Rebuke | * Mob Dispersing Rebuke | ||
* Fury Inciting Presence | * Fury Inciting Presence | ||
* General of the All Seeing Sun | * General of the All Seeing Sun | ||
* Heroism Encouraging Presence | * Heroism Encouraging Presence | ||
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* Ideal Battle Knowledge Prana | * Ideal Battle Knowledge Prana | ||
− | |||
* Swift Solar Strategy | * Swift Solar Strategy | ||
* Incontestable Solar Strategy | * Incontestable Solar Strategy | ||
* Perfected Tiger Claw Arrangement | * Perfected Tiger Claw Arrangement | ||
− | |||
− | ===Zenith Caste: Integrity | + | ===Zenith Caste: Integrity=== |
* Integrity Protecting Prana | * Integrity Protecting Prana | ||
* Temptation Resisting Stance | * Temptation Resisting Stance | ||
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* Sun King Radiance | * Sun King Radiance | ||
* Spirit Maintaining Maneuver | * Spirit Maintaining Maneuver | ||
+ | * Liberating Hero's Devotion | ||
− | ===Zenith Caste: Performance | + | ===Zenith Caste: Performance=== |
* Respect Commanding Attitude | * Respect Commanding Attitude | ||
− | * | + | * Heart Compelling Method |
+ | * Indivisible Themes of Splendor | ||
+ | * Mastery of Passion Nuance | ||
− | + | ===Zenith Caste: Presence=== | |
− | + | * Hypnotic Tongue Technique | |
− | + | * Irresistible Salesman Spirit | |
− | |||
− | ===Zenith Caste: Presence | ||
* Enemy Castigating Solar Judgment | * Enemy Castigating Solar Judgment | ||
− | + | * Cutting Observation Interruption | |
+ | * Glorious Imperative | ||
* Devil Flaying Proclamation | * Devil Flaying Proclamation | ||
− | ===Zenith Caste: Resistance | + | ===Zenith Caste: Resistance=== |
* Whirlwind Armor Donning Prana | * Whirlwind Armor Donning Prana | ||
* Hauberk Lightening Gesture | * Hauberk Lightening Gesture | ||
− | * Glorious Solar Plate | + | * Glorious Solar Plate |
− | ** Soak | + | *** Soak (20B, 20L, 20A), Hardness (10B, 10L, 10A) |
* Armored Scout’s Invigoration | * Armored Scout’s Invigoration | ||
+ | * Golden Purity Bulwark | ||
+ | * Incomparable Soul Born Warstrider | ||
+ | *** Royal Warstrider (Soak 24) (Strength 16); Flight System; Aquatic System; Warstrider Implosion Bow; Warstrider Twin Blades | ||
− | * | + | ===Zenith Caste: Survival=== |
+ | * Friendship with Animals Approach | ||
+ | * Spirit Tied Pet | ||
− | + | ===Night Caste: Dodge=== | |
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− | ===Night Caste: Dodge | ||
* Shadow Over Water | * Shadow Over Water | ||
− | * Seven Shadow Evasion | + | * Seven Shadow Evasion |
* Reflex Sidestep Technique | * Reflex Sidestep Technique | ||
+ | * Flow Like Blood | ||
* Leaping Dodge Method | * Leaping Dodge Method | ||
− | |||
* Dancing Shadow Evasion | * Dancing Shadow Evasion | ||
* Shaded Ally Intercession | * Shaded Ally Intercession | ||
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==Essence== | ==Essence== | ||
− | * | + | * Essence: 6 |
− | ** | + | ** Personal: 26 of Twenty-Six |
− | ** | + | ** Peripheral: 65 of Sixty-Five |
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− | * | + | * Committed: |
− | ** | + | ** ? |
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==Willpower== | ==Willpower== | ||
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===Conviction Flaw=== | ===Conviction Flaw=== | ||
===="Heart of Flint"==== | ===="Heart of Flint"==== | ||
− | |||
==Combat Values== | ==Combat Values== | ||
===Defense Values=== | ===Defense Values=== | ||
− | * Parry DV: | + | * Parry DV: 16 |
− | * Dodge DV: | + | * Dodge DV: 11 (Armored) |
− | * | + | * Dodge DV: 9 (Unarmored) |
===Social Defense Values=== | ===Social Defense Values=== | ||
− | * Parry MDV: 5 | + | * Parry MDV: 5 (Charisma, Performance or Presence) |
* Dodge MDV: 11 | * Dodge MDV: 11 | ||
− | |||
===Soak Values=== | ===Soak Values=== | ||
* Soak, Natural: 6 Bashing, 3 Lethal, 0 Aggravated | * Soak, Natural: 6 Bashing, 3 Lethal, 0 Aggravated | ||
− | * Soak, Armored: | + | * Soak, Armored: 26 Bashing, 23 Lethal, 20 Aggravated |
− | * Soak, Warstrider: | + | * Soak, Warstrider: 24 Bashing, 24 Lethal, 24 Aggravated |
− | |||
===Hardness Values=== | ===Hardness Values=== | ||
* Hardness, Natural: 0 Bashing, 0 Lethal, 0 Aggravated | * Hardness, Natural: 0 Bashing, 0 Lethal, 0 Aggravated | ||
− | * Hardness, Armored: | + | * Hardness, Armored: 10 Bashing, 10 Lethal, 10 Aggravated |
− | * Hardness, Warstrider: | + | * Hardness, Warstrider: 12 Bashing, 12 Lethal, 12 Aggravated |
− | |||
===Health Levels=== | ===Health Levels=== | ||
* -0 [] | * -0 [] | ||
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===Weapons=== | ===Weapons=== | ||
− | ====Glorious Solar Sabers ( | + | ====Glorious Solar Saber (Attack)==== |
− | * Speed 3, Accuracy | + | * Speed 3, Accuracy 31, Damage 4L, Defense +0, Rate (Infinite) |
+ | |||
+ | ====Glorious Solar Saber (Defense)==== | ||
+ | * Speed 3, Accuracy 15, Damage 4L, Defense +16, Rate (Infinite) | ||
+ | |||
+ | ====Glorious Solar Sabers (Both)==== | ||
+ | * Speed 3, Accuracy 31, Damage 4L, Defense +16, Rate (Infinite) | ||
====Immaculate Golden Bow==== | ====Immaculate Golden Bow==== | ||
− | * Speed 5, Accuracy | + | * Speed 5, Accuracy 27, Damage +16L, Defense --, Rate (Infinite), Range 300 yards |
===Armor=== | ===Armor=== | ||
− | + | ''Glorious Solar Plate'' | |
− | * Soak | + | * Soak 20B / 20L / 20A, Hardness 10B / 10B / 10A, Mobility -0, Fatigue 0 |
==Merits== | ==Merits== | ||
===Physical Merits=== | ===Physical Merits=== | ||
* (1) Ambidextrous | * (1) Ambidextrous | ||
− | + | * (3) Legendary Ability: Resistance | |
===Combat Merits=== | ===Combat Merits=== | ||
* (3) Tactical Instincts | * (3) Tactical Instincts |