Editing Character:The Shining Lord of Gold and Ivory

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'''Caste:''' Twilight Caste, Solar Exalted<br>
 
'''Caste:''' Twilight Caste, Solar Exalted<br>
 
'''Concept:''' Demon Summoner<br>
 
'''Concept:''' Demon Summoner<br>
'''Bond: [[Character:Lilijana|Lilijana]]'''<br>
+
'''Bond: [[Character:Lilijana|Lilijana]]'''
Minister of the [[Once_more_with_feeling/Denandsor_Council/Cabinet/Ministry/Magical_Arts|Ministry of Magical Arts]]
 
  
 
''A young tanned man with eyes and hair shining like gold and perfect white teeth, a golden circle, top half filled in,is marked in his forehead permanently. He is dressed in a clean white robe adorned with gold buttons and patterns of threads.''
 
''A young tanned man with eyes and hair shining like gold and perfect white teeth, a golden circle, top half filled in,is marked in his forehead permanently. He is dressed in a clean white robe adorned with gold buttons and patterns of threads.''
  
 
http://i244.photobucket.com/albums/gg1/General_Hentai/a100861.png
 
http://i244.photobucket.com/albums/gg1/General_Hentai/a100861.png
 
http://img7.imageshack.us/img7/3985/shininglord.jpg
 
  
 
==Motivation==
 
==Motivation==
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==Intimacies==
 
==Intimacies==
 
* His Family (+)
 
* His Family (+)
* Mask of Winters (-)
+
* Nexus (+)/ Mask of Winters (-)
 
* Fair Folk (-)
 
* Fair Folk (-)
 
* Sorcery (+)
 
* Sorcery (+)
 
* Lilijana (+)
 
  
 
==Anima==
 
==Anima==
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* Intelligence 5
 
* Intelligence 5
 
* Wits 5
 
* Wits 5
 +
 +
... Physical (4), Social (6), Mental (8).  0 Bonus Points. -[[User:Sunrunner|SunRunner]] 02:14, 8 September 2009 (PDT)
  
 
==Abilities==
 
==Abilities==
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* Occult 5 (Spellcraft +3) (Demonology +3)
 
* Occult 5 (Spellcraft +3) (Demonology +3)
 
* Medicine
 
* Medicine
* Martial Arts 5 (Staffs +2)
+
* Martial Arts 4 (Staffs +1)
 
* Integrity 4
 
* Integrity 4
 
* Presence 5
 
* Presence 5
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* Ride 1
 
* Ride 1
 
* Awareness 3
 
* Awareness 3
* Athletics 2
+
 
 +
... 45 of 42 Abilities.  14 Caste or Favored Specialties.  10 Bonus Points. -[[User:Sunrunner|SunRunner]] 02:14, 8 September 2009 (PDT)
  
 
==Backgrounds==
 
==Backgrounds==
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*Activation: 8 motes
 
*Activation: 8 motes
 
*Storage: 70 motes
 
*Storage: 70 motes
 
===Artifact 2: Skin Mount Amulet===
 
* When a heartstone is inserted the wearer regain one extra mote per hour. Also the wearer gains additional motes in his essence pool equal to twice the manse's level.
 
 
===Artifact 2: Gloves of Convenience===
 
These apparently simple thin gloves practically meld with the skin as they are donned. By reflexively spending one mote of essence the wearer can do simple tricks with the gloves, like cleaning his clothes or closing a door. All of its capapbilities are not known, but they can easily emulate anything that wouldn't require a roll and can enhance a stunt. A wearer who uses the gloves predominantly in a stunt also gets an additional stunt die.
 
 
===Artifact 5: Crown of Sorcery===
 
See [[Once_more_with_feeling/Custom_Artifacts#Crown_of_Sorcery]]
 
 
===Artifact 4: Metasorcerous Phylactery===
 
  
 
===Manse 5: The Golden Cave===
 
===Manse 5: The Golden Cave===
* The Golden cave was a hidden manse belonging to The Shining Lady in Gold and Ivory where she stored her most precious possessions. Hidden from sight it has remained undisturbed since the Usurpation until the Lord exalted. It's heartstone lets the attuned sorcerer store the sorcerous power of a type of spell, reducing the cost of casting it by 10m or half (whatever is lowest). Changing the attuned spell is done by casting the spell at dawn. (This price of this casting is not reduced).
+
* The Golden cave was a hidden manse belonging to The Shining Lady in Gold and Ivory where she stored her most precious possessions. Hidden from sight it has remained undisturbed since the Usurpation until the Lord exalted. It's heartstone lets the attuned sorcerer store the sorcerous power of a type of spell, reducing the cost of casting it by 10m or half (whatever is lowest). Changing the attuned spell is done by casting the spell at dawn. (This price of this casting is not reduced)
  
 
===Manse 5===
 
===Manse 5===
 
* Jewel of the Forest Warriors
 
* Jewel of the Forest Warriors
* Located in the Metasorcerous Phylactery
 
 
===Manse 5===
 
* Stone of Madness
 
* Located in the Crown Of Sorcery
 
 
===Manse 5===
 
* Gem of Brigid
 
* Located in the Crown of Sorcery
 
 
===Manse 4: The Shining Library of Enlightenment===
 
* See Custom Manses Page.
 
* Twice Lightning Prism as heartstone.
 
* Located in Skin-Mount Amulet.
 
  
 
==="Demonic Retinue" 5===
 
==="Demonic Retinue" 5===
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* Three Perroneles, Living Armor
 
* Three Perroneles, Living Armor
 
* One Sessejale, Stomach Bottle Bug
 
* One Sessejale, Stomach Bottle Bug
 
===Command 4===
 
A Wing of Erymanthoi, armed with perfect quality weapons created by Tenglann.
 
 
===Resources 5===
 
Various riches and spell materials the Lord has gathered in Denandsor.
 
 
===Henchmen/Allies 3===
 
Three Amalgams.
 
  
 
==Charms==
 
==Charms==
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* Sorcerer's Gilded Invocation
 
* Sorcerer's Gilded Invocation
 
* Salinian Absorption
 
* Salinian Absorption
* Sorcerer's Infernal Army
+
 
* Immediate Call of the Infernal Servant
+
... 17 of 15 Charms.  10 Bonus Points. -[[User:Sunrunner|SunRunner]] 02:14, 8 September 2009 (PDT)
* Righteous Lion Defence (Sorcery)
 
* Shedding Infinite Radiance
 
* Crowd Commanding Spirit
 
* Sapphire Essence Understanding
 
  
 
==Spells==
 
==Spells==
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*Effects: Teleports the caster and possibly his companions to a location within a few miles.
 
*Effects: Teleports the caster and possibly his companions to a location within a few miles.
 
*Target: Caster.
 
*Target: Caster.
====Cloud Trapeze====
+
 
*Book & Page: White Treatsie, 70.
+
 
*Cost: 25m.
+
*Sapphire Banishment
*Duration: Concentration.
+
*Glorious Golden Arsenal Transformation (Cosmetic change of Incomparable Body Arsenal)
*Effects: Summons a large cloud chariot to carry the Sorcerer and passengers.
+
*Dolorous Reflection
*Target: One cloud chariot.
+
*Whirlwind of Fate
====Hidden Judges of the Secret Flame====
+
*Servant of Infallible Location
Book & Page: White Treatsie, 72.
+
*Imbue Amalgam
*Cost: 30m.
+
*Hidden Judges of the Secret Flame
*Duration: Instant.
+
*Cloud Trapeze
*Effects: Summon one of the Seven Hidden Judges to reveal someone who has broken the Celestial Laws.
 
*Target: One of the Seven Judges.
 
====Imbue Amalgam====
 
Book & Page: White Treatsie, 74.
 
*Cost: 15m+.
 
*Duration: Indefinite.
 
*Effects: Enchants one mortal into a powerful being.
 
*Target: One mortal.
 
====Sapphire Circle Banishment====
 
Book & Page: White Treatsie, 80.
 
*Cost: 15m.
 
*Duration: Instant.
 
*Effects: Banishes demons back to Malfeas, a Second Circle Demon gets a resisted roll, a first circle demon is banished instantly.
 
*Target: One First or Second Circle Demon or a group of First Circle Demons.
 
====Servant of the Infallible Location====
 
Book & Page: White Treatsie, 80.
 
*Cost: 15m.
 
*Duration: Special.
 
*Effects: Summons a small bird that will track down an item or person.
 
*Target: One objectively definable item.
 
====Whirlwind of Fate====
 
Book & Page: White Treatsie, 86.
 
*Cost: 20m.
 
*Duration: Essence Hours.
 
*Effects: Every success on this spell gives two successes to a pool that may be used as bonus to further a goal stated at casting.
 
*Target: Caster.
 
====Dolorous Reflection====
 
*Book & Page: Core, 255.
 
*Cost: 20m.
 
*Duration: (Essence x2) long ticks (or hours) after movement or attack action is made.
 
*Effects: Reflects physical ranged attacks.
 
*Target: Caster or up to (Essence) Magnitude Mass Combat unit.
 
====Glorious Golden Arsenal Transformation====
 
*Book & Page: Core, 255 (Incomparable Body Arsenal).
 
*Cost: 30m.
 
*Duration: (Essence) Hours
 
*Effects: The caster is turned into a golden automaton and gains soak, hardness and weapons.
 
*Target: Caster
 
  
 
===Solar Circle===
 
===Solar Circle===
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*Target: Caster or one spell.
 
*Target: Caster or one spell.
 
====Light of Solar Cleansing====
 
====Light of Solar Cleansing====
*Book & Page: White Treatise, 92.
+
*Book & Page: White Treatsie, 92.
 
*Cost: 30m
 
*Cost: 30m
 
*Duration: Instant
 
*Duration: Instant
 
*Effects: Anything unloved by the sun receives Essence x2 dice of Aggravated damage, no armor applies.
 
*Effects: Anything unloved by the sun receives Essence x2 dice of Aggravated damage, no armor applies.
 
*Target: Area, Essence miles from Caster.
 
*Target: Area, Essence miles from Caster.
====Total Annihilation====
 
*Book & Page: White and Black Treatises, 97-8.
 
*Cost: 65m.
 
*Duration: (Essence x 5) Ticks
 
*Effects: This spell creates a fist-sized orb of emerald fire after the sorcerer whispers the lost, former name of Ligier, which the sorcerer can fling with their will toward any target within 200 yards. The sphere constitutes a perfect attack unless opposed by magic-enhanced dodges or parries. When the orb strikes, it explodes into a column of bright green light 50 yards wide and five miles high, dealing lethal damage to everything within the area, then sweeping outward to deal more.
 
*Target: Area
 
  
  
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*Soul Seal
 
*Soul Seal
 
*Technique Mirror
 
*Technique Mirror
 +
*Total Annihilation
 
*Wind of Confusion
 
*Wind of Confusion
 
*Chariot of the Blazing Sun
 
*Chariot of the Blazing Sun
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*Mirage of Protective Shelter
 
*Mirage of Protective Shelter
 
*Demon of The Third Circle
 
*Demon of The Third Circle
*Evocation From the Mirror
+
*Evocationg From the Mirror
 
*Essence Inversion
 
*Essence Inversion
 
*Cleansing Solar Flames
 
*Cleansing Solar Flames
 
*Wrath of the Five Elements
 
*Wrath of the Five Elements
 
*Adamant Circle banishment
 
*Adamant Circle banishment
 +
 +
... 6 of 6 Spells.  0 Bonus Points. -[[User:Sunrunner|SunRunner]] 02:14, 8 September 2009 (PDT)
  
 
==Essence==
 
==Essence==
 
* Essence: 5
 
* Essence: 5
** Peripheral: 72/83(72)m
+
** Peripheral: 36(28)/81m
** Staff storage: 44/70m
+
** Staff storage: 0/70m
** Skin-Mount Amulet: 8m
 
 
 
** Crown of Sorcery: 45m
 
 
* Committed:
 
* Committed:
 
** 11
 
** 11
  
 
==Willpower==
 
==Willpower==
* 10 of Ten
+
* 8 of Ten
  
 
==Virtues==
 
==Virtues==
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* Temperance 2
 
* Temperance 2
 
* Valor 5
 
* Valor 5
===Limit===
 
10/10
 
LIMIT BREAK!!!
 
 
===Limit Break===
 
*Sense of Superiority
 
*Shining fears no danger, as he is assured in his own power's superiority over everything. Who could dare face the most powerful sorcerer in Creation after all?
 
*Partial Control: He is not without sense, and may retreat if the odds are too overwhelming, however he cares not for personal risk and will lead any charge.
 
*Duration: One Day
 
*Trigger: Fighting against losing odds, being challenged to single combat or otherwise given opportunity to prove his superiority.
 
 
==Secondary Attributes==
 
*Dodge DV 7
 
*Parry DV 6
 
  
*Mental Doge DV 10
+
... 9 of 7 Virtues.  6 Bonus Points. -[[User:Sunrunner|SunRunner]] 02:14, 8 September 2009 (PDT)
*Mental Parry DV 5
 
  
 
==Merits and Flaws==
 
==Merits and Flaws==
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===Flaws===
 
===Flaws===
 
* Beacon of Power (4)
 
* Beacon of Power (4)
* Derangement: Multiple Personalities (2) (No Social Penalty)
+
* Derangement: Multiple Personalities (3)
 
* Throwback (3)
 
* Throwback (3)
 
* Enemy (3) (Demon or some Fair Folk Perhaps?)
 
* Enemy (3) (Demon or some Fair Folk Perhaps?)
 
* Permanent Caste Mark (2)
 
* Permanent Caste Mark (2)
 +
 +
... 8 Merits.  15 Flaws.  -7 Bonus Points. -[[User:Sunrunner|SunRunner]] 02:14, 8 September 2009 (PDT)
  
 
==History==
 
==History==
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He easily snuck back into his room, undetected, and if he had been missed there were no signs of it. As the time passed, no-one came to prepare him for the dinner, so he assumed he had been right in his judgment of his father. It was not until a while later, when the party had most definitely moved into the dining room, that a servant knocked on his door, saying that his presence was required at the table immediatly. Suprised the boy quickly dressed in whatever decent clothes were in arms reach and hurried along.
 
He easily snuck back into his room, undetected, and if he had been missed there were no signs of it. As the time passed, no-one came to prepare him for the dinner, so he assumed he had been right in his judgment of his father. It was not until a while later, when the party had most definitely moved into the dining room, that a servant knocked on his door, saying that his presence was required at the table immediatly. Suprised the boy quickly dressed in whatever decent clothes were in arms reach and hurried along.
  
Once in the dining room apart from his parents and siblings there was the guest of the evening, who turned out to be the very same man he had met earlier in the day. It turned out that the man was a sorceror from the south, whom his father had gotten to know and respect deeply in a recent campaign. It was the man who had made his father call him out to the dinner and for once the son was allowed to sit with his family with guests. While the man had questioned the boy earlier in the day, this time it was the father's turn. The man asked the father of all possible things about the boy, and at the end the man proposed something the boy had never even dreamt of, that he would follow him back to Nexus and become his apprentice.
+
Once in the dining room apart from his parents and siblings there was the guest of the evening, who turned out to be the very same man he had met earlier in the day. It turned out that the man was a sorceror from the south, whom his father had gotten to know and respect deeply in his younger years. It was the man who had made his father call him out to the dinner and for once the son was allowed to sit with his family with guests. While the man had questioned the boy earlier in the day, this time it was the father's turn. The man asked the father of all possible things about the boy, and at the end the man proposed something the boy had never even dreamt of, that he would follow him back to Nexus and become his apprentice.
  
 
Two days later the boy packed some of the most interesting books he had not yet read in the library and what little he had in the ways of possessions, took farewell of his family and followed his new master to Nexus. This was the last time the boy saw them. The trip back could have been called uneventful, but hardly for the boy. The world was new and open to him and during the travel back to Nexus the boy felt his curiosity tenfold and the realisation dawn on him how little he knew.
 
Two days later the boy packed some of the most interesting books he had not yet read in the library and what little he had in the ways of possessions, took farewell of his family and followed his new master to Nexus. This was the last time the boy saw them. The trip back could have been called uneventful, but hardly for the boy. The world was new and open to him and during the travel back to Nexus the boy felt his curiosity tenfold and the realisation dawn on him how little he knew.
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Following the advice of his new constant companion Lord of Gold and Ivory started making his way back to the Golden Cave, the Lady's second hideout which no-one but herself had known about. There he gathered the supplies that had been left there and studied as many of the works he could (with tips and instructions from his mental companion). As this time passed the differences between the two became more and more apparent. While both turned out to be rather rash and hot-headed, the Lady showed to be more concerned with direct results and acheiving the goal than the Lord, who rather felt the pain of the people and who was not as willing to sacrifice all for the sake of success.
 
Following the advice of his new constant companion Lord of Gold and Ivory started making his way back to the Golden Cave, the Lady's second hideout which no-one but herself had known about. There he gathered the supplies that had been left there and studied as many of the works he could (with tips and instructions from his mental companion). As this time passed the differences between the two became more and more apparent. While both turned out to be rather rash and hot-headed, the Lady showed to be more concerned with direct results and acheiving the goal than the Lord, who rather felt the pain of the people and who was not as willing to sacrifice all for the sake of success.
 +
  
 
==Comments for the GM==
 
==Comments for the GM==
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===Exp Awards===
 
===Exp Awards===
Starting: 174xp<br>
+
Starting: 174xp
Gameplay: 32xp<br>
+
Gameplay: 8xp
Story: 50xp<br>
+
ST error: 1xp
ST error: 1xp<br>
+
Roleplay: 0xp
Roleplay: 1xp<br>
 
Rebuy Merit: 8xp
 
  
 
===Exp Spending===
 
===Exp Spending===
30 Spells 80xp<br>
+
29 Spells 116xp <br>
 
Salinian Absorption 8xp<br>
 
Salinian Absorption 8xp<br>
 
Emerald Essence Assimilation 8xp<br>
 
Emerald Essence Assimilation 8xp<br>
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Demonology Speciality x3 9xp<br>
 
Demonology Speciality x3 9xp<br>
 
Manse 5<br>
 
Manse 5<br>
 +
Cirrus Skiff 4xp<br>
  
Manse 4 12xp<br>
+
168xp out of 183xp spent<br>
Command 4 12xp<br>
+
Banked 15xp
Resources 5 15xp<br>
 
Artifact 2 6xp<br>
 
Martial Arts 5 7xp<br>
 
MA Speciality 3xp <br>
 
Henchmen or Allies 3 9xp<br>
 
Downgrading Flaw (MPD) 3xp
 
 
 
Artifact 2 6xp<br>
 
 
 
Artifact 5: Crown of sorcery 15xp<br>
 
Artifact 4: Metasorcerous Phylactery 12xp<br>
 
Manse 5 15xp<br>
 
Manse 5 15xp<br>
 
 
 
Righteous Lion Defense 8xp<br>
 
Shedding Infinite Radiance 16xp 8xp<br>
 
Crowd Commanding Spirit 16xp 8xp<br>
 
 
 
Temptation-Resisting Stance 8xp<br>
 
Elusive Dream Defense 8xp<br>
 
 
 
Harmonious Academic Methodology 8xp<br>
 
Legendary Scholar Curriculum 8xp<br>
 
 
 
Reflex Sidestep Technique 8xp<br>
 
Flow Like Blood 8xp<br>
 
Dancing Shadows Evasion 8xp<br>
 
 
 
354xp out of 417xp spent<br>
 
Banked 63xp
 

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