Editing Character:To Brave The Flames
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===Negative=== | ===Negative=== | ||
- The Wyld Hunt (Contempt) | - The Wyld Hunt (Contempt) | ||
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===Positive=== | ===Positive=== | ||
+ His Future Empire (Covetous Desire) | + His Future Empire (Covetous Desire) | ||
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=Abilities= | =Abilities= | ||
==Caste== | ==Caste== | ||
− | Craft 0, Investigation 5 (Research +2), Lore 5 (Research +1), Medicine 0, Occult | + | Craft 0, Investigation 5 (Research +2), Lore 5 (Research +1), Medicine 0, Occult 5 (Sorcery +3) |
==Favored== | ==Favored== | ||
Awareness 5, Bureaucracy 5, Dodge 5 (Unarmoured +3), Integrity 5 (Creatures of Darkness +3), Resistance 5, Presence 5, Survival 1 | Awareness 5, Bureaucracy 5, Dodge 5 (Unarmoured +3), Integrity 5 (Creatures of Darkness +3), Resistance 5, Presence 5, Survival 1 | ||
==Unfavored== | ==Unfavored== | ||
− | Linguistics 2 [Native: Riverspeak; Other: Old Realm, Forest-tongue], Socialise 5 (Deceit +1), Stealth 3, Thrown 3, War 2 (Spellcasting +3) | + | Linguistics 2 [Native: Riverspeak; Other: Old Realm, Forest-tongue], Socialise 5 (Deceit +1), Stealth 3, Thrown 3, War 2 (Spellcasting +3) |
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=Backgrounds= | =Backgrounds= | ||
==Allies 2: The Being Unknown== | ==Allies 2: The Being Unknown== | ||
For many years Flames has travelled with a companion, unseen and unknown to many others. Even Flame knows little of this ally, only that many times has it kept him from harm when otherwise his destiny would have faltered and failed. | For many years Flames has travelled with a companion, unseen and unknown to many others. Even Flame knows little of this ally, only that many times has it kept him from harm when otherwise his destiny would have faltered and failed. | ||
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==Artefact 5: Crucible of Tarim== | ==Artefact 5: Crucible of Tarim== | ||
An immensly powerful artefact, that Flames found in the Jungles of the Far East in a site he suspected was near Sperimin. He did not have much time to investigate this though as a contract for his services arrived and he set off with the item. Since then he has been unable to relocate the site much to his irritation and disgust. | An immensly powerful artefact, that Flames found in the Jungles of the Far East in a site he suspected was near Sperimin. He did not have much time to investigate this though as a contract for his services arrived and he set off with the item. Since then he has been unable to relocate the site much to his irritation and disgust. | ||
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==Artefact 5: Sorcery Capturing Cord== | ==Artefact 5: Sorcery Capturing Cord== | ||
A cord found in the House of Thunder. At the moment carries a single knot in it bearing a Total Annihilation. | A cord found in the House of Thunder. At the moment carries a single knot in it bearing a Total Annihilation. | ||
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==Artefact 2: Skin Mount Amulet== | ==Artefact 2: Skin Mount Amulet== | ||
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==Resources 5== | ==Resources 5== | ||
Having accumulated a vast amount of wealth over the years through clever business, mercenary work and stripping his kingdom bare Flames rarely spends it. | Having accumulated a vast amount of wealth over the years through clever business, mercenary work and stripping his kingdom bare Flames rarely spends it. | ||
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=Merits= | =Merits= | ||
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* Leaping Dodge Method (pg.227, Core) | * Leaping Dodge Method (pg.227, Core) | ||
* Flow Like Blood (pg.227, Core) | * Flow Like Blood (pg.227, Core) | ||
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==Integrity== | ==Integrity== | ||
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* Integriy Protecting Prana (pg.199, Core) | * Integriy Protecting Prana (pg.199, Core) | ||
* Righteous Lion Defense (pg.199, Core) | * Righteous Lion Defense (pg.199, Core) | ||
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* Shedding Infinite Radiance (pg. 37, Glorys Most High: Unconquered Sun) | * Shedding Infinite Radiance (pg. 37, Glorys Most High: Unconquered Sun) | ||
** Further Upgrade Twilight Anima Banner - While Anima Banner is active Spells reduced by (Essence*2) or Half whichever is lower to a minimum of 1 mote. | ** Further Upgrade Twilight Anima Banner - While Anima Banner is active Spells reduced by (Essence*2) or Half whichever is lower to a minimum of 1 mote. | ||
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==Lore== | ==Lore== | ||
− | * Immanent Solar Glory | + | * Immanent Solar Glory x3 (pg. 218, Core) |
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==Occult== | ==Occult== | ||
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* Terrestrial Circle Sorcery (pg.220, Core) | * Terrestrial Circle Sorcery (pg.220, Core) | ||
* Celestial Circle Sorcery (pg.220-221, Core) | * Celestial Circle Sorcery (pg.220-221, Core) | ||
* Solar Circle Sorcery (pg.221, Core) | * Solar Circle Sorcery (pg.221, Core) | ||
* Spirit Detecting Glance (pg.221, Core) | * Spirit Detecting Glance (pg.221, Core) | ||
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* All-Encompassing Sorcerer's Sight (pg.222, Core) | * All-Encompassing Sorcerer's Sight (pg.222, Core) | ||
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* Devonian Absorption (pg.XX, BoS2:B&WT) | * Devonian Absorption (pg.XX, BoS2:B&WT) | ||
** Manse and artifact attunements are repeatable experiments. With (Intelligence + Lore) roll, difficulty ([Manse or Artifact rating] x 2), the sorcerer can attune to such a thing in 20 ticks, always succeed again. | ** Manse and artifact attunements are repeatable experiments. With (Intelligence + Lore) roll, difficulty ([Manse or Artifact rating] x 2), the sorcerer can attune to such a thing in 20 ticks, always succeed again. | ||
** When a Devonian master analyzes a supernatural effect, her player’s (Intelligence + Occult) roll becomes extended. Each roll a week of research and experiment. Can probably puzzle out any supernatural effect. A single botched roll means failure and Excellencies do not apply. | ** When a Devonian master analyzes a supernatural effect, her player’s (Intelligence + Occult) roll becomes extended. Each roll a week of research and experiment. Can probably puzzle out any supernatural effect. A single botched roll means failure and Excellencies do not apply. | ||
− | * Sorcerer's Gilded Invocation (pg. | + | * Sorcerer's Gilded Invocation (pg.XX, HFFoE) |
** Even when taking advantage of Primordial Essence patterns, the actions of the Lawgivers are holy. This Charm permanently enhances the Exalt, allowing him to spend an additional mote when casting any sorcery spell to make the spell Holy. If the spell inflicts damage, that damage becomes aggravated against creatures of darkness; if it imposes influence on a creature of darkness, the target’s MDV is halved. This may have uses on spells other than for attack, such as shielding a spell against wicked magics that fail in the face of overwhelming holiness. | ** Even when taking advantage of Primordial Essence patterns, the actions of the Lawgivers are holy. This Charm permanently enhances the Exalt, allowing him to spend an additional mote when casting any sorcery spell to make the spell Holy. If the spell inflicts damage, that damage becomes aggravated against creatures of darkness; if it imposes influence on a creature of darkness, the target’s MDV is halved. This may have uses on spells other than for attack, such as shielding a spell against wicked magics that fail in the face of overwhelming holiness. | ||
− | * Emerald Essence Assimilation (pg. | + | * Emerald Essence Assimilation (pg.XX, HFFoE) |
** The Lawgiver must be free to carry out many duties simultaneously. This Charm permanently enhances the Exalt, reducing to 0 the DV penalties of any Shape Sorcery or Cast Sorcery actions she takes. The sorcerer-Exalt may also take voluntary reflexive actions while taking sorcery actions, such as moving; this does not allow the Solar to activate Charms or otherwise spend motes on other powers while casting sorcery, but previously established Charm effects that allow the Exalt to perform reflexive actions such as counterattacks are valid options. Purchase of this Charm again at Essence 8+ allows the Exalt to spend motes on Charms and similar powers during Cast or Shape Sorcery actions. Even when activating only one Charm this costs a point of Willpower, as if activating a Combo, and for these purposes Shape and Cast Sorcery actions are treated as Combo-Basic Simple Charms. | ** The Lawgiver must be free to carry out many duties simultaneously. This Charm permanently enhances the Exalt, reducing to 0 the DV penalties of any Shape Sorcery or Cast Sorcery actions she takes. The sorcerer-Exalt may also take voluntary reflexive actions while taking sorcery actions, such as moving; this does not allow the Solar to activate Charms or otherwise spend motes on other powers while casting sorcery, but previously established Charm effects that allow the Exalt to perform reflexive actions such as counterattacks are valid options. Purchase of this Charm again at Essence 8+ allows the Exalt to spend motes on Charms and similar powers during Cast or Shape Sorcery actions. Even when activating only one Charm this costs a point of Willpower, as if activating a Combo, and for these purposes Shape and Cast Sorcery actions are treated as Combo-Basic Simple Charms. | ||
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==Resistance== | ==Resistance== | ||
* Ox-Body x5 (all one -1 and two -2 option; pg.208, Core) | * Ox-Body x5 (all one -1 and two -2 option; pg.208, Core) | ||
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==Socialise== | ==Socialise== | ||
* Mastery of Small Manners (pg.239-240, Core) | * Mastery of Small Manners (pg.239-240, Core) | ||
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* Easily Overlooked Presence (pg.230, Core) | * Easily Overlooked Presence (pg.230, Core) | ||
* Invisible Statue Spirit (pg.230, Core) | * Invisible Statue Spirit (pg.230, Core) | ||
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=Spells= | =Spells= | ||
==Terrestrial Circle== | ==Terrestrial Circle== | ||
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* Emerald Countermagic - 10 or 20m | * Emerald Countermagic - 10 or 20m | ||
* Commanding Presence of Fire - 10m | * Commanding Presence of Fire - 10m | ||
− | + | * Invulnerable Skin of Bronze - 20m | |
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− | * Invulnerable Skin of Bronze - 20m | ||
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* Spirit Staff (Variation of Spirit Sword) - 20m | * Spirit Staff (Variation of Spirit Sword) - 20m | ||
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* Unbreakable Bones of Stone - 20m | * Unbreakable Bones of Stone - 20m | ||
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==Celestial Circle== | ==Celestial Circle== | ||
* Sapphire Circle Banishment - 15+m | * Sapphire Circle Banishment - 15+m | ||
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* Demon of the Second Circle - 30+m | * Demon of the Second Circle - 30+m | ||
* Dolorous Reflection - 20m | * Dolorous Reflection - 20m | ||
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* Travel Without Distance - 25m | * Travel Without Distance - 25m | ||
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==Solar Circle== | ==Solar Circle== | ||
* Adamant Circle Banishment - 20+m | * Adamant Circle Banishment - 20+m | ||
* Adamant Countermagic - 20 or 25m | * Adamant Countermagic - 20 or 25m | ||
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* Cleansing Solar Flames - 50m plus 10m per additional 50 sq. miles | * Cleansing Solar Flames - 50m plus 10m per additional 50 sq. miles | ||
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* Light of Solar Cleansing - 30m | * Light of Solar Cleansing - 30m | ||
* Total Annihilation - 65m | * Total Annihilation - 65m | ||
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* Wrath of the Five Elements - 45m | * Wrath of the Five Elements - 45m | ||
=Essence= | =Essence= | ||
− | *Essence: 5 | + | *Essence: 5 |
− | *Personal: 0/25 | + | *Personal: 0/25 |
− | *Peripheral: | + | *Peripheral: 19/94 |
− | *Committed to Charms: 5m, 1wp (IPP), | + | *Committed to Charms: 5m, 1wp (IPP), 5 motes (AESS), |
− | *Committed to artifacts: | + | *Committed to artifacts: 0 |
− | *Willpower: | + | *Willpower: 6/10 |
− | *Anima status: | + | *Anima status: Quiscient |
==Virtues== | ==Virtues== | ||
*Compassion: 1 | *Compassion: 1 | ||
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*Dodge DV: 9 | *Dodge DV: 9 | ||
*Parry DV: 7 (Can only block Immaterial and Essence empowered attacks) | *Parry DV: 7 (Can only block Immaterial and Essence empowered attacks) | ||
− | *Soak: | + | *Soak: 24B/16L/11A, Hardness 12B/6L (Invulnerable Skin of Bronze +12B/6L, Perfect Breastplate +3B/5L) |
===Movement=== | ===Movement=== | ||
*Move: 4 | *Move: 4 | ||
*Dash: 10 | *Dash: 10 | ||
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==Social== | ==Social== | ||
*Join Debate: 7 | *Join Debate: 7 | ||
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*-0, -1, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -4, Incapacitated | *-0, -1, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -4, Incapacitated | ||
*(wounds are designated as ''bashing'', '''lethal''' or <strike>aggravated</strike>) | *(wounds are designated as ''bashing'', '''lethal''' or <strike>aggravated</strike>) | ||
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=Equipment= | =Equipment= | ||
*Spirit Staff - Spd 4, Accuracy 14, Damage 15L, Defense 7, Rate 3, Ignores Non-Magical Armour, Hits Immaterial. | *Spirit Staff - Spd 4, Accuracy 14, Damage 15L, Defense 7, Rate 3, Ignores Non-Magical Armour, Hits Immaterial. | ||
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==Each Circlemate== | ==Each Circlemate== | ||
=XP= | =XP= | ||
− | *Earned: | + | *Earned: 156 |
− | *Spent: | + | *Spent: 152 |
** Linked Shadow Over Water to Seven Shadow Evasion (2xp) | ** Linked Shadow Over Water to Seven Shadow Evasion (2xp) | ||
** Bought Sorcery War Speciality to 3 (9xp) | ** Bought Sorcery War Speciality to 3 (9xp) | ||
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** Bought Deceit Socialise Speciality to 1 (3xp) | ** Bought Deceit Socialise Speciality to 1 (3xp) | ||
− | ** Bought Charms ( | + | ** Bought Charms (80 xp): |
*** Bought Immanent Solar Glory x2 (16xp) | *** Bought Immanent Solar Glory x2 (16xp) | ||
*** Bought Reflex Side Step (8xp) | *** Bought Reflex Side Step (8xp) | ||
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*** Bought Flow Like Blood (8xp) - 12:00 PM, 05-JUN-2010 | *** Bought Flow Like Blood (8xp) - 12:00 PM, 05-JUN-2010 | ||
*** Bought Devonian Absorption (8xp) - 12:00 PM, 12-JUN-2010 | *** Bought Devonian Absorption (8xp) - 12:00 PM, 12-JUN-2010 | ||
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** Bought Combo (9xp) | ** Bought Combo (9xp) | ||
** Bought Valour up to 2 (3xp) | ** Bought Valour up to 2 (3xp) | ||
** Bought Skin Mount Amulet (6xp) | ** Bought Skin Mount Amulet (6xp) | ||
− | + | ** Bought Spells: Commanding Presence of Fire, Travel Without Distance, Cleansing Solar Flames (8xp) | |
− | ** Bought Spells: | + | *Unspent: 4 |
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− | *Unspent: | ||
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