Editing Character:Vengeance of the Righteous
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===Negative=== | ===Negative=== | ||
Mask of Winters (Hatred) | Mask of Winters (Hatred) | ||
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===Positive=== | ===Positive=== | ||
His Lunar Mate (love) | His Lunar Mate (love) | ||
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=Anima= | =Anima= | ||
− | Aura of Dread- (Permanent Essence) to DV, regardless of the opponent's Valor. Mortals and normal animals automatically flee in terror if they attempt to oppose the Dusk Caste. Heroic mortals and demons of the first circle (and non-noble fair folk) may avoid fleeing if they succeed at a Valor roll with a difficulty of the Dawn's permanent essence. Otherwise, as per normal. Characters with Valor higher than his Essence are immune, as is anything else that cannot feel fear. | + | Aura of Dread- (Permanent Essence) to DV, regardless of the opponent's Valor. Mortals and normal animals automatically flee in terror if they attempt to oppose the Dusk Caste. Heroic mortals and demons of the first circle (and non-noble fair folk) may avoid fleeing if they succeed at a Valor roll with a difficulty of the Dawn's permanent essence. Otherwise, as per normal. Characters with Valor higher than his Essence are immune, as is anything else that cannot feel fear. As he spends motes, faint music is heard. When it reaches totemic level, the choir can be audibly heard by anyone who can see the anima banner. The song is an Old Realm dirge about a fallen family and their promise of revenge. (Not being fluent in Old Realm, Vengeance doesn't know this.) |
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− | As he spends motes, faint music is heard. When it reaches totemic level, the choir can be audibly heard by anyone who can see the anima banner. The song is an Old Realm dirge about a fallen family and their promise of revenge. (Not being fluent in Old Realm, Vengeance doesn't know this.) | ||
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=Attributes= | =Attributes= | ||
==Physical== (Primary) | ==Physical== (Primary) | ||
− | *Strength | + | *Strength 5 |
− | *Dexterity | + | *Dexterity 5 |
*Stamina 3 | *Stamina 3 | ||
==Social== (Tertiary) | ==Social== (Tertiary) | ||
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==Mental== (Secondary) | ==Mental== (Secondary) | ||
*Perception 3 | *Perception 3 | ||
− | *Intelligence | + | *Intelligence 3 |
− | *Wits | + | *Wits 3 |
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=Abilities= | =Abilities= | ||
==Caste== | ==Caste== | ||
*Archery | *Archery | ||
− | *Martial Arts | + | *Martial Arts |
− | *Melee 5 | + | *Melee 5 (Daiklaves +3) |
*Thrown | *Thrown | ||
*War 5 | *War 5 | ||
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==Favored== | ==Favored== | ||
*Integrity 5 | *Integrity 5 | ||
− | *Resistance 5 | + | *Resistance 5 |
− | *Dodge | + | *Survival |
− | * | + | *Dodge 5 |
− | * | + | *Stealth 5 (+3 In Darkness) |
+ | *Awareness 3 | ||
+ | *Athletics 4 | ||
==Unfavored== | ==Unfavored== | ||
*Performance | *Performance | ||
− | *Presence | + | *Presence 4 |
*Craft | *Craft | ||
*Investigation | *Investigation | ||
− | *Lore | + | *Lore |
*Medicine | *Medicine | ||
+ | *Occult | ||
*Larceny | *Larceny | ||
*Bureaucracy | *Bureaucracy | ||
− | *Linguistics | + | *Linguistics 1 (Low Realm, ) |
− | *Ride | + | *Ride 1 |
− | *Sail | + | *Sail |
− | *Socialize | + | *Socialize 1 |
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=Backgrounds= | =Backgrounds= | ||
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Five dots, The murmurs of the not-yet-dead but not-ever-alive Neverborn creep alongside his consciousness. Everything he sees is vaguely commented on by timelessly dreaming dead monsters... | Five dots, The murmurs of the not-yet-dead but not-ever-alive Neverborn creep alongside his consciousness. Everything he sees is vaguely commented on by timelessly dreaming dead monsters... | ||
− | == | + | ==Artifact== |
− | Five dots, | + | Five dots, Soulsteel Wings of the Raptor (Wonders of the First Age, pg. 54, one mote attunement, 10 mote additional reflexive attunement to use, one dot extra for subtracting the repair cost) |
==Manse== | ==Manse== | ||
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==Artifact== | ==Artifact== | ||
− | + | Five dots, Shell of Repentance (Soulsteel Superheavy Plate, Soak +17L/+17B, Hardness +11L/+11B, Mobility -1, fatigue 2, Attunement eight motes) | |
− | + | ==Artifact== | |
− | + | Three dots, Reaper of the Unjust (Soulsteel Grand Daiklaive, Speed 5, Accuracy +4, Damage +12L/4L, Defense +0, Rate 2, Tags: O, P, R, 2, Str 3 minimum, Attunement eight motes, drains five motes when damaging opponent) | |
− | + | ==Lunar Bond== | |
− | + | Five dots, unknown mate. (True Love folded into it, due to DM bonus thingie) | |
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− | == | ||
− | Five dots. | ||
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=Charms= | =Charms= | ||
==Melee== | ==Melee== | ||
− | First | + | First, Second, Third, and Fourth Excellencies, Infinite Melee Mastery, Melee Essence Flow, Ravening Mouth of Melee, Creeping Melee Tribulation (Core, pg. 185-187, Abyssals pg. 122, Hundredfold Facets of Enlightenment) |
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+ | *Blade Summoning Gesture (Abyssals, pg. 129) - Retrieves dropped or thrown personal weapon. | ||
+ | *Resplendent Shadow Blade (Abyssals, pg. 129)- Creates a personal weapon. | ||
+ | *[http://wiki.white-wolf.com/exalted/index.php?title=Charms:Soul-Bleeding_Umbral_Knife Soul Bleeding Umbral Knife] -Improves weapon created by the above | ||
+ | *[http://wiki.white-wolf.com/exalted/index.php?title=Charms:Hatred_to_the_Quick Hatred to the Quick] -Improves weapon created by above | ||
+ | *Void Sheathe Technique (Abyssals, pg. 129)- Stores sword Elsewhere | ||
+ | *Five Shadow Feint (Abyssals, pg. 129)- For every two motes spent, target's DV drops by one for one attack | ||
+ | *Unfurling Iron Lotus (Abyssals, pg. 129)- Magical flurry, two motes per attack, limit of 6. | ||
+ | *Time-Scything Technique (Abyssals, pg. 129)- Magical flurry, automatically get 6 attacks | ||
+ | *Thousand Wounds Feinting (Abyssals, pg. 129)- (improves the above maximums by two attacks) | ||
+ | *Theiving Raiton Claws (Abyssals, pg. 130)- Steal weapons | ||
+ | *Ebon Lightning Prana (Abyssals, pg. 130)- Unexpected, Piercing | ||
+ | *[http://wiki.white-wolf.com/exalted/index.php?title=Charms:Blood-Streaked_World_Artistry Blood Streaked World Artistry]- The Army Killer | ||
+ | *Elegant Flowing Deflection (Abyssals, pg. 130- Ignore penalties to Parry DV for one attack. (2m) | ||
==War== | ==War== | ||
− | First | + | First, Second, Third, and Fourth Excellencies, Infinite War Mastery, War Essence Flow, Creeping War Tribulation (Core, pg. 185-187, Hundredfold Facets of Enlightenment) |
*Morale Shattering Method (Abyssals, pg. 135) - Causes an immediate Rout check in any mob. Can be used socially as well. | *Morale Shattering Method (Abyssals, pg. 135) - Causes an immediate Rout check in any mob. Can be used socially as well. | ||
*Arise and Slaughter (Abyssals, pg. 135) - Creates an Abyssal Command unit of rating 5 of either zombies (requires slain bodies) or hungry ghosts (requires darkness) | *Arise and Slaughter (Abyssals, pg. 135) - Creates an Abyssal Command unit of rating 5 of either zombies (requires slain bodies) or hungry ghosts (requires darkness) | ||
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==Integrity== | ==Integrity== | ||
− | + | First, Second, Third, and Fourth Excellencies, Infinite Integrity Mastery, Integrity Essence Flow, Creeping Integrity Tribulation (Core, pg. 185-187, Hundredfold Facets of Enlightenment) | |
− | + | *Unconquered Hero's Faith (Abyssals, pg. 140-141) - May purchase Solar Charms as if he were a Moonshadow. Also, may accept a point of Resonance to activate the Solar mirror of any known Charm. | |
− | + | *Heart of Darkness (Abyssals, pg. 139) - Adds Whispers rating to Dodge MDV when used. | |
− | *Unconquered Hero's Faith | + | *Lesser Horrors Scorned (Abyssals, pg. 140) - Social Perfect Dodge. If used against a social attack that solely targets the deathknight, the attacker suffers a Resonance eruption equal to one-half the deathknight's Essence rating, rounded down. |
− | *Heart of Darkness | ||
− | *Lesser | ||
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==Resistance== | ==Resistance== | ||
− | + | First, Second, Third, and Fourth Excellencies, Infinite Resistance Mastery, Resistance Essence Flow, Creeping resistance Tribulation (Core, pg. 185-187, Hundredfold Facets of Enlightenment) | |
− | * | + | *[http://wiki.white-wolf.com/exalted/index.php?title=Charms:Iron_Reliquary_Body Iron Reliquary Body] |
− | * | + | *Restless as the Dead (Abyssals, pg. 148)- May ignore sleep by paying motes per day. |
− | * | + | *Corpse Needs No Food (Abyssals, pg. 148)- May ignore the need to eat by paying motes per day. |
− | * | + | *[http://wiki.white-wolf.com/exalted/index.php?title=Charms:Kine_and_Kindred_Understanding Kine and Kindred Understanding] |
− | * | + | *Ox Body Technique x5 (+ two of the first, one of the second, and two of the third options) |
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==Stealth== | ==Stealth== | ||
− | + | First, Second, Third, and Fourth Excellencies, Infinite Stealth Mastery, Stealth Essence Flow, Creeping Stealth Tribulation (Core, pg. 185-187, Hundredfold Facets of Enlightenment) | |
− | *Shadow Cloak Technique | + | *Shadow Cloak Technique (Abyssals, pg. 171)- +3 Stealth specialty (In Darkness). When specialty is applicable, doubles all bonus dice or successes from stunts or Stealth Excellencies |
− | * | + | *Atrocity Without Witness (Abyssals, pg. 171)- Stealth in plain sight, because people suppress the memory of you killing people in front of them... |
+ | *Splinter In The Mind's Eye (Abyssals, pg. 172)- People stop remembering me.... | ||
+ | *Unseen Wisp Method (Abyssals, pg. 171)- Invisiblity with extra benefits | ||
==Dodge== | ==Dodge== | ||
− | First | + | First, Second, Third, and Fourth Excellencies, Infinite Dodge Mastery, Dodge Essence Flow, Creeping Dodge Tribulation (Core, pg. 185-187, Hundredfold Facets of Enlightenment) |
*Flitting Shadow Form (Abyssals, pg. 168)- Removes DV penalty on one attack's Dodge | *Flitting Shadow Form (Abyssals, pg. 168)- Removes DV penalty on one attack's Dodge | ||
*Flickering Wisp Technique (Abyssals, pg. 168)- Perfect Dodge, Flaw of Temperance (Can't dodge Unexpected Attacks) | *Flickering Wisp Technique (Abyssals, pg. 168)- Perfect Dodge, Flaw of Temperance (Can't dodge Unexpected Attacks) | ||
+ | *Uncanny Impulse Evasion (Abyssals, pg. 168)- +1 Resonance = can dodge the undodgeable | ||
+ | *Untouchable Phantom Mien (Abyssals, pg. 168)- negates onslaught and coordinated attack penalties for a scene | ||
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+ | ==Awareness== | ||
+ | First, Second, Third, and Fourth Excellencies, Infinite Integrity Mastery, Integrity Essence Flow (Core, pg. 185-187, Hundredfold Facets of Enlightenment) | ||
+ | ==Athletics== | ||
+ | First, Second, Third, and Fourth Excellencies, Infinite Athletics Mastery, Athletics Essence Flow (Core, pg. 185-187, Hundredfold Facets of Enlightenment) | ||
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+ | ==Presence== | ||
+ | First, Second, Third, and Fourth Excellencies, Infinite Integrity Mastery, Presence Essence Flow (Core, pg. 185-187, Hundredfold Facets of Enlightenment) | ||
+ | *Dread Lord's Demeanor (Abyssals, pg. 144) - Can negate Social attacks unless opponent succeeds on a difficulty 1 Valor roll | ||
+ | *Killing Words Technique (Abyssals, pg. 144) -May enhance social or unnatural mental influence attacks to cost health levels instead of Willpower to resist | ||
+ | *Command The Dead (Abyssals, pg. 145) -Can seize control of mindless dead. | ||
==Socialize== | ==Socialize== | ||
− | + | First, Second and Third Excellencies(Core, pg. 185-187) | |
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+ | ==Ride== | ||
+ | First, Second and Third Excellencies(Core, pg. 185-187) | ||
− | == | + | ==Linguistics== |
− | First | + | First, Second and Third Excellencies(Core, pg. 185-187) |
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− | * | + | *(Excellencies and Ox-Body Techniques free from DM) |
=Essence= | =Essence= | ||
*Essence: 5 | *Essence: 5 | ||
− | *Personal: | + | *Personal: 0/22 |
− | *Peripheral: | + | *Peripheral: 51/53 |
− | + | *Committed to Charms: 2 | |
− | *Committed to Charms: | + | *Committed to artifacts:16 |
− | *Committed to artifacts: | + | *Willpower: 4/7 |
− | *Willpower: | ||
*Anima status: 0 motes | *Anima status: 0 motes | ||
==Virtues== | ==Virtues== | ||
− | *Compassion: 2 | + | *Compassion: 2 |
− | *Conviction: 2 (Flawed Virtue) | + | *Conviction: 2 |
− | + | *Temperance: 2 (Flawed Virtue) | |
− | *Valor: | + | *Valor: 5 |
*(Virtue channels used: None) | *(Virtue channels used: None) | ||
===Resonance=== | ===Resonance=== | ||
− | + | 1 out of 10 points. | |
=Conflict= | =Conflict= | ||
==Physical== | ==Physical== | ||
− | *Join Battle: | + | *Join Battle: 6 |
*Dodge DV: 8 | *Dodge DV: 8 | ||
− | *Parry DV: | + | *Parry DV: 7 (Soulsteel Grand Daiklaive),12 (Edge of Oblivion) |
− | *Soak: | + | *Soak: +19L/+20B/+17A |
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===Movement=== | ===Movement=== | ||
− | *Move: 5 | + | *Move: 5/25 flying |
− | *Dash: 11 | + | *Dash: 11/55 flying |
==Social== | ==Social== | ||
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*Parry MDV: 5 | *Parry MDV: 5 | ||
==Health Levels== | ==Health Levels== | ||
− | * | + | *-0, -0, -0, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -4, Incapacitated |
*(wounds are designated as ''bashing'', '''lethal''' or <strike>aggravated</strike>) | *(wounds are designated as ''bashing'', '''lethal''' or <strike>aggravated</strike>) | ||
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=Equipment= | =Equipment= | ||
− | * | + | *Soulsteel Superheavy Plate, Soak +17L/+17B, Hardness +11L/+11B, Mobility -1, fatigue 2, Attunement eight motes (Iron Reliquary Body reduces the mobility and fatigue by three, making them zero.) |
− | + | *Soulsteel Grand Daiklaive, Speed 5, Accuracy +4, Damage +12L/4L, Defense +0, Rate 2, Tags: O, P, R, 2, Str 3 minimum, Attunement eight motes, drains five motes when damaging opponent | |
− | + | *Edge of Oblivion (Resplendent Shadow Blade and enhancements) Speed 5, Accuracy +10, Damage +15L (capped at 10 for now), Defense +10, Rate Unlimited | |
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=History= | =History= | ||
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Redeem himself into a Solar Exalt, and eliminate the enemies of Creation | Redeem himself into a Solar Exalt, and eliminate the enemies of Creation | ||
=Combos= | =Combos= | ||
+ | ==Windmill Slash of Destruction== | ||
+ | Ravening Maw of Melee (3m), Time-Scything Technique (5 motes, 1 WP), | ||
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+ | Costs 8 motes, 2 WP | ||
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+ | Concentrating for a moment, Vengeance grips his weapon tightly. Time seems to stand still as he he swings it eight times, somehow managing to land effortless and blurry strikes. Then time catches up, and the corpses fall. | ||
=Circle= | =Circle= | ||
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− | = | + | =Bonus Point Expenditure= |
− | * | + | 15 nonmagical Bonus Points |
− | *10 XP | + | * five points- Armor |
− | * | + | *three dots- Artifact |
+ | *eight points- Strength and Dexterity to 5 | ||
+ | 30 Bonus Points | ||
+ | * fourteen points- Essence to 5 | ||
+ | * sixteen points- 4 charms | ||
+ | * eight points- Appearance to 4 | ||
+ | * one point- one specialty | ||
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+ | =XP= | ||
+ | *Earned: 112 | ||
+ | *Spent: # (make a list of all purchases here) | ||
+ | *Manipulation to 5- 28 XP | ||
+ | *Charm purchases- 10 -80 XP | ||
+ | *Unspent: 4 XP | ||
+ | |||
+ | Weekly Award- 5/15/10- 8 XP, for a total of 12. | ||
+ | *Expenditure- | ||
+ | *Specialty +1 Daiklaive- 3 xp | ||
+ | *New Charm- Elegant Flowing Deflection - 8 XP | ||
+ | |||
+ | Weekly Award- 5/22/10 - 8 XP, total of 9. | ||
+ | *Expenditure- | ||
+ | *New Charm- Heart of Darkness - 8 XP | ||
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+ | Weekly Award- 5/29/10 - 8 XP, total of 9. | ||
+ | *Expenditure- | ||
+ | *New Charm- Lesser Horrors Scorned - 8 XP | ||
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+ | Story Award- 6/02/10 - 4 XP, total of 5. | ||
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+ | Weekly Award- 6/05/10 - 8 XP. total of 13. |