Editing CharacterD&D 5E: Freeport 2
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− | *'''Level:''' | + | *'''Level:''' 1 |
*'''Race:''' Fire Genasi | *'''Race:''' Fire Genasi | ||
*'''Class:''' Fighter | *'''Class:''' Fighter | ||
− | **Subclass: | + | **Subclass: |
*'''Alignment:''' Neutral Good | *'''Alignment:''' Neutral Good | ||
*'''Background:''' Mercenary Veteran | *'''Background:''' Mercenary Veteran | ||
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− | + | *'''Total Hit Points:''' 13 | |
− | *'''Total Hit Points:''' | + | *'''Armor Class:''' 16 (18 with shield) |
− | *'''Armor Class:''' | ||
*'''Saving Throws:''' Str (+5), Con (+5) | *'''Saving Throws:''' Str (+5), Con (+5) | ||
'''Attacks''' | '''Attacks''' | ||
− | * | + | *Longsword +5 melee (1d8+5 slashing) |
− | + | *Handaxe +5 melee or 20/60 ranged (1d6+5 slashing) | |
− | *Handaxe +5 melee or 20/60 ranged (1d6+ | ||
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'''Passives''' | '''Passives''' | ||
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− | + | *'''Darkvision 60'''' (shades of red) | |
− | *'''Darkvision 60'''' | ||
*'''Fire resistance''' | *'''Fire resistance''' | ||
− | *'''Reach to the Blaze:''' [https://5e.d20srd.org/srd/spells/produceFlame.htm Produce Flame] cantrip; | + | *'''Reach to the Blaze:''' [https://5e.d20srd.org/srd/spells/produceFlame.htm Produce Flame] cantrip; Burning Hands 1/long rest at 3rd level. Con casting (+5 to hit, save DC 13) |
*'''Mercenary Life:''' You know the mercenary life as only someone who has experienced it can. You are able to identify mercenary companies by their emblems, and you know a little about any such company, including who has hired them recently. You can find the taverns and festhalls where mercenaries abide in any area, as long as you speak the language. You can find mercenary work between adventures sufficient to maintain a comfortable lifestyle (see "Practicing a Profession" under "Downtime Activities" in chapter 8 of the Player's Handbook). | *'''Mercenary Life:''' You know the mercenary life as only someone who has experienced it can. You are able to identify mercenary companies by their emblems, and you know a little about any such company, including who has hired them recently. You can find the taverns and festhalls where mercenaries abide in any area, as long as you speak the language. You can find mercenary work between adventures sufficient to maintain a comfortable lifestyle (see "Practicing a Profession" under "Downtime Activities" in chapter 8 of the Player's Handbook). | ||
− | + | *'''Fighting Style (Dueling):''' +2 damage with melee weapons in one hand | |
− | *'''Fighting Style ( | + | *'''Second Wind:''' Take an additional action 1/short rest |
− | *'''Second Wind | ||
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===Gear etc.=== | ===Gear etc.=== | ||
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===Weapons and Armor=== | ===Weapons and Armor=== | ||
− | * | + | *Chain Mail |
*Shield | *Shield | ||
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*Longsword | *Longsword | ||
*Handaxe | *Handaxe | ||
*Dagger | *Dagger | ||
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===Retainers, Familiars, and Mounts=== | ===Retainers, Familiars, and Mounts=== | ||
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===Possessions, Mundane=== | ===Possessions, Mundane=== | ||
*A uniform of your company (traveler's clothes quality) | *A uniform of your company (traveler's clothes quality) | ||
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*an insignia of your rank (Sergeant) | *an insignia of your rank (Sergeant) | ||
*a gaming set (bone dice) | *a gaming set (bone dice) | ||
*a pouch containing the remainder of your last wages (8 gp) | *a pouch containing the remainder of your last wages (8 gp) | ||
− | *Explorer's Pack (a backpack, a bedroll, a mess kit, a tinderbox, | + | *Explorer's Pack (a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, a waterskin, 50 feet of hempen rope) |
*Grappling hook | *Grappling hook | ||
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===Possessions, Treasure=== | ===Possessions, Treasure=== | ||
− | *A 1-pound egg with a bright red | + | *A 1-pound egg with a bright red shell (taken as spoils of war a month ago from the locked chest of a yuan-ti pirate) |
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− | Gold: | + | Gold: 8 |
− | + | ===Possessions, Party Loot=== | |
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− | ===Possessions, | + | ===Possessions, Magical=== |
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[https://wiki.rpg.net/index.php/Freeport_5e Back to the main page] | [https://wiki.rpg.net/index.php/Freeport_5e Back to the main page] |