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==Base Matrix== | ==Base Matrix== | ||
− | :'''Ht:''' 5'8" | '''Wt:''' | + | :'''Ht:''' 5'8" | '''Wt:''' ##lbs | '''Skin:''' Olive, weathered |'''Hair:''' Black, wild | '''Eyes:''' Blue | '''Lv:''' 2 | '''Aln:''' NG | |
==Attributes== | ==Attributes== | ||
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==Skills== | ==Skills== | ||
− | : '''Proficiencies:''' (Proficiency Bonus + | + | : '''Proficiencies:''' (Proficiency Bonus +3) |
− | :Insight (Cleric) + | + | :Insight (Cleric) +6 |
− | :Medicine (Hermit) + | + | :Medicine (Hermit) +6 |
− | :Persuasion + | + | :Persuasion +4 |
− | :Religion (Hermit) + | + | :Religion (Hermit) +3 |
: '''Untrained''' | : '''Untrained''' | ||
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==Combat== | ==Combat== | ||
− | '''AC''' | + | '''AC''' 18 | '''HP''' 17 | <u>Hit Dice: 1d8</u> | Initiative Modifier +0 |
{| class="wikitable" | {| class="wikitable" | ||
|'''Weapon''' | |'''Weapon''' | ||
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|scope="row" colspan="9"| | |scope="row" colspan="9"| | ||
|- | |- | ||
− | | Warhammer | + | | Warhammer |
− | ! + | + | ! +6 |
− | | 1d8+ | + | | 1d8+5 |
| N/A | | N/A | ||
| | | | ||
| Dagger | | Dagger | ||
− | ! + | + | ! +6 |
− | | 1d4+ | + | | 1d4+5 |
| 20' | | 20' | ||
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|} | |} | ||
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==Feats== | ==Feats== | ||
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:: When a creature within 5 feet of you that you can see hits you with an attack, you can use your reaction to cause the creature to make a Dexterity saving throw. | :: When a creature within 5 feet of you that you can see hits you with an attack, you can use your reaction to cause the creature to make a Dexterity saving throw. | ||
:: The creature takes 2d8 lightning or thunder damage (your choice) on a failed saving throw, and half as much damage on a successful one. | :: The creature takes 2d8 lightning or thunder damage (your choice) on a failed saving throw, and half as much damage on a successful one. | ||
− | :: You can use this feature a number of times equal to your Wisdom modifier (3). You regain all expended uses when you finish a long rest. | + | :: You can use this feature a number of times equal to your Wisdom modifier (3). You regain all expended uses when you finish a long rest. ''Used:'' 1/3 |
− | : '''Channel Divinity''' - 1/rest ''Used:'' 0/1 | + | : '''Channel Divinity''' - ''Turn undead or .'' 1/rest ''Used:'' 0/1 |
− | :: | + | :: Turn undead: As an action, I present your holy symbol and speak a prayer censuring the undead. Each undead that can see/hear me within 30' must make Wis save |
:: If it fails, turned for 1 min. or until it takes damage. Turned creature must spend its turns trying to move as far away from me as it can, cannot willingly | :: If it fails, turned for 1 min. or until it takes damage. Turned creature must spend its turns trying to move as far away from me as it can, cannot willingly | ||
:: move to a space within 30'. Also cannot take reactions. Can use only Dash action / try to escape from an effect that prevents it from moving. If nowhere to move, | :: move to a space within 30'. Also cannot take reactions. Can use only Dash action / try to escape from an effect that prevents it from moving. If nowhere to move, | ||
:: can use Dodge action. | :: can use Dodge action. | ||
− | :: | + | :: Destructive Wrath (Domain): do max damage on thunder/lightning damage instead of rolling. |
<u>Spellcasting Logistics</u> | <u>Spellcasting Logistics</u> | ||
− | '''Spell Slots:''' L1 | | + | '''Spell Slots:''' L1 | 3 per short/long rest used 1 |
'''Spell DC:''' 14 | '''Spell DC:''' 14 | ||
− | '''Spell Att Mod:''' + | + | '''Spell Att Mod:''' +6 |
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:'''Thaumaturgy''' | :'''Thaumaturgy''' | ||
− | <u>Spells Prepared ( | + | <u>Spells Prepared (4)</u> |
− | :' | + | :''' Bless |
− | + | :''' Command | |
− | + | :''' Cure Wounds | |
− | + | :''' Detect Evil and Good | |
− | + | : Domain: '''Fog Cloud''' | |
− | + | : Domain: '''Thunderwave''' | |
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==Background Features (Hermit)== | ==Background Features (Hermit)== | ||
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: 0 gems | : 0 gems | ||
: 0 pp | : 0 pp | ||
− | : ''' | + | : '''10''' gp |
: 0 ep | : 0 ep | ||
− | : ''' | + | : '''0''' sp |
− | : ''' | + | : '''0''' cp |
'''<u>Weapons</u>''' | '''<u>Weapons</u>''' | ||
− | : Warhammer | + | : Warhammer |
: Light crossbow and 20 bolts | : Light crossbow and 20 bolts | ||
: Dagger | : Dagger | ||
'''<u>Armor</u>''' | '''<u>Armor</u>''' | ||
− | : | + | : Chain mail |
− | : Shield | + | : Shield |
'''<u>Gear</u>''' | '''<u>Gear</u>''' | ||
− | : | + | : Priest´s pack or Explorer´pack | Winter blanket |
− | + | : Set of common clothes | Herbalism kit | Holy symbol | |
− | : Holy symbol | + | : A scroll case stuffed full of notes from your studies or prayers |
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+ | : 10gp | ||
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+ | To buy from: | ||
+ | Bedroll | 50' Silk Rope | 2 weeks Rations | Water Skin | ||
+ | Daggers | ||
'''<u>Trinket</u> | '''<u>Trinket</u> | ||
: Alabaster mask | : Alabaster mask | ||
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'''<u>Magic Items</u> | '''<u>Magic Items</u> | ||
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==Notes== | ==Notes== | ||
*To Do: | *To Do: | ||
+ | ** Gear | ||
+ | ** Xbow attack | ||
+ | ** Languages | ||
** Discovery from Background | ** Discovery from Background | ||
** Backstory | ** Backstory | ||
** 2nd & 3rd Languages | ** 2nd & 3rd Languages | ||
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