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===Morous===
 
===Morous===
'''Attributes'''<br/>
+
Agility d6 (1),
Agility d6 (1), Smarts d8 (2), Spirit d8 (2), Strength d4 (0), Vigor d4 (0)
+
Smarts d8 (2),
 +
Spirit d8(2),
 +
Strength d4 (0),
 +
Vigor d4 (0),
  
Pace 6”, Charisma 0, Toughness 4
+
Pace 6”<br/>
 +
Charisma 0<br/>
 +
Toughness 4<br/>
  
 
'''Edges'''<br/>
 
'''Edges'''<br/>
Light armour training - Free Edge ''(N, Ag d6. Your warrior has trained from youth to fight dexterously wearing light (+1 ) or no armour and without a shield. When so equipped they effectively gain +1 to Parry.)''<br/>
+
Light armour training: N, Ag d6. Your warrior has trained from youth to fight dexterously wearing light (+1 ) or no armour and without a shield. When so equipped they effectively gain +1 to Parry. - Free Edge<br/>
Arcane Background (Psionics)<br/>
+
Arcane Background(Psionics)<br/>
 +
Human Edge - Mentalist <br/>
 
Extra Power Points<br/>
 
Extra Power Points<br/>
Extra Power (Fear)<br/>
+
Extra Power - Fear<br/>
Mentalist - Human Edge<br/>
+
Ritual Magic (1 advance spent)<br/>
Ritual Magic - 1 advance spent<br/>
 
  
 
'''Hindrances'''<br/>
 
'''Hindrances'''<br/>
Corruption: Morally dubious and self-serving, +2 saves versus supernatural horror.<br/>
+
Corruption - morally dubious and self-serving, +2 saves versus supernatural horror. <br/>
Quirk (paranoid): Morous does not much trust other folk, even those closet to him at times. <br/>
+
Quirk: paranoid. Morous does not much trust other folk, even those closet to him at times. <br/>
  
 
'''Skills (15/15)'''<br/>
 
'''Skills (15/15)'''<br/>
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Notice d6 (2)<br/>
 
Notice d6 (2)<br/>
 
Persuasion d4 (1)<br/>
 
Persuasion d4 (1)<br/>
Psionics d12 (5) - 1 advance spent<br/>
+
Psionics d12 (5)-1 advance spent<br/>
Stealth d4 (1)<br/>
+
Stealth d4(1)<br/>
Streetwise d4 (1)<br/>
+
Streetwise d4(1)<br/>
Survival d4 (1)<br/>
+
Survival d4(1)<br/>
Tracking d4 (1)
+
Tracking d4(1)
  
'''Powers''' (Power Points: 15)<br/>
+
'''Powers'''<br/>
Bolt<br/>
+
Power Points:15<br/>
Mind Reading<br/>
+
- Bolt<br/>
Elemental Manipulation<br/>
+
- Mind Reading<br/>
Boost/Lower Trait - 1 advance spent<br/>
+
- Elemental Manipulation<br/>
 +
- Boost/Lower Trait (1 advance spent)<br/>
  
 
►►Brainburn: When a psionic character rolls a 1 on his Psionics die (regardless of his Wild Die), he is automatically Shaken. On a critical failure, the psi lets out a psychic scream that causes him to be Shaken along with all allies in a Large Burst Template who fail a Spirit roll. This can cause a wound.
 
►►Brainburn: When a psionic character rolls a 1 on his Psionics die (regardless of his Wild Die), he is automatically Shaken. On a critical failure, the psi lets out a psychic scream that causes him to be Shaken along with all allies in a Large Burst Template who fail a Spirit roll. This can cause a wound.
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'''Equipment'''<br/>
 
'''Equipment'''<br/>
 
Worn Robes, close fitting hood to cover shaved head<br/>
 
Worn Robes, close fitting hood to cover shaved head<br/>
Knife (Str+d4)<br/>
+
Knife, Str+d4<br/>
Staff (Str+d4, Reach 1, Parry +1, 2 hands)<br/>
+
Staff, Str+d4, Reach 1, Parry +1, 2 hands<br/>
Worn book and writing supplies<br/>
+
Worn book and writing supplies <br/>
 
Backpack<br/>
 
Backpack<br/>
 
Money: 100 brass Pieces
 
Money: 100 brass Pieces
  
 
Tower<br/>
 
Tower<br/>
White Card<br/>
+
White Card </br>
  
 
===Valia===
 
===Valia===

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