Editing Cnut
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[[Sailing_the_Silver_Seas]] | [[Sailing_the_Silver_Seas]] | ||
− | Cnut lost his crab boat, and nearly lost his life, in a sudden morning storm. But it led to him finding his god | + | Cnut lost his crab boat, and nearly lost his life, in a sudden morning storm. But it led to him finding his god in the muck and silt at the bottom of the bay. |
== Rank == | == Rank == | ||
− | *Human Cleric | + | *Human Cleric 6 |
− | *XP: | + | *XP: 40000/50000 |
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*Alignment: Neutral | *Alignment: Neutral | ||
− | *Full PC | + | *Full PC |
*List any titles or holdings | *List any titles or holdings | ||
== Attributes == | == Attributes == | ||
*STR 16 (+2 on melee) | *STR 16 (+2 on melee) | ||
− | *INT | + | *INT 7 () +1 |
*WIS 17 (+2 on magic saves) | *WIS 17 (+2 on magic saves) | ||
*DEX 7 (-1 AC, missiles, initiative) | *DEX 7 (-1 AC, missiles, initiative) | ||
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== Skills == | == Skills == | ||
*Languages | *Languages | ||
− | ** Common ( | + | ** Common (basic level of literacy) |
− | ** | + | ** |
** | ** | ||
*General Skills | *General Skills | ||
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***Proficient in Endurance (13+) Can work all day long. | ***Proficient in Endurance (13+) Can work all day long. | ||
** Skilled in Sailing (8+) Can hand, reef, and steer. | ** Skilled in Sailing (8+) Can hand, reef, and steer. | ||
− | ** | + | ** Skilled in Carpentry (8+) Can work wood. |
** Skilled in Crabbing (8+) Can trap for crab and lobsters, trawl for prawns, and maybe fish a little on the side. | ** Skilled in Crabbing (8+) Can trap for crab and lobsters, trawl for prawns, and maybe fish a little on the side. | ||
** Proficient in Survival | ** Proficient in Survival | ||
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*** Skilled in Wilderness Survival (8+) Can collect cockles, mussels, clams, oysters, and laver. | *** Skilled in Wilderness Survival (8+) Can collect cockles, mussels, clams, oysters, and laver. | ||
** Proficient in Deception | ** Proficient in Deception | ||
− | *** Proficient in Disguise (15+) | + | *** Proficient in Disguise (15+) |
− | *** Proficient in Gambling (13+) | + | *** Proficient in Gambling (13+) |
− | *** Skilled in Sense Motive (8+) | + | *** Skilled in Sense Motive (8+) |
*Class Abilities | *Class Abilities | ||
**Can wear any armor or shields | **Can wear any armor or shields | ||
− | **Can wield spears, clubs, daggers, and | + | **Can wield spears, clubs, daggers, and ??? |
**Can request miracles | **Can request miracles | ||
**Cleave: Can chain killing blows up to three times with one action | **Cleave: Can chain killing blows up to three times with one action | ||
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== Combat == | == Combat == | ||
− | *AC | + | *AC 9 |
− | *HP | + | *HP 21 |
− | *Movement Rate | + | *Movement Rate |
− | *Initiative Modifier | + | *Initiative Modifier |
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." | *Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." | ||
− | **Primary Melee Attack: | + | **Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.) |
− | **Secondary Melee Attack: | + | **Secondary Melee Attack: |
− | **Primary Ranged Attack: | + | **Primary Ranged Attack: |
− | *Saves: | + | *Saves: |
**Petrification & Paralysis 12 | **Petrification & Paralysis 12 | ||
**Poison & Death 9 | **Poison & Death 9 | ||
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== Spells == | == Spells == | ||
− | + | *First Level: 2 Spells Per Day | |
− | *First Level: 2 | ||
**Cure Light Wounds | **Cure Light Wounds | ||
+ | **Detect Evil | ||
+ | **Detect Magic | ||
+ | **Light | ||
+ | **Protection from Evil | ||
+ | **Purify Food and Drink | ||
+ | **Remove Fear | ||
**Resist Cold | **Resist Cold | ||
− | *Second Level: 2 | + | *Second Level: 2 Spells Per Day |
**Bless | **Bless | ||
+ | **Find Traps | ||
+ | **Know Alignment | ||
**Hold Person | **Hold Person | ||
− | *Third Level: 1 | + | **Resist Fire |
+ | **Silence 15' Radius | ||
+ | **Snake Charm | ||
+ | **Speak with Animal | ||
+ | **Sleep | ||
+ | *Third Level: 1 Spell Per Day | ||
+ | **Animal Growth | ||
+ | **Animate Dead | ||
+ | **Continual Light | ||
+ | **Cure Disease | ||
+ | **Dispel Magic | ||
+ | **Locate Object | ||
+ | **Remove Curse | ||
**Striking | **Striking | ||
− | *Fourth Level: 1 | + | **Obscuring Mist |
+ | *Fourth Level: 1 Spell Per Day | ||
+ | **Create Food and Water | ||
+ | **Cure Serious Wounds | ||
+ | **Detect Lie | ||
+ | **Lower Water | ||
+ | **Neutralize Poison | ||
+ | **Protection from Evil 10' Radius | ||
+ | **Speak with Plants | ||
+ | **Sticks to Snakes | ||
**Water Breathing | **Water Breathing | ||
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== Equipment == | == Equipment == | ||
− | * Gear | + | *Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character. |
− | + | **Then list | |
− | + | **Those things | |
− | + | **Individually | |
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