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[[Sailing_the_Silver_Seas]]
 
[[Sailing_the_Silver_Seas]]
  
Cnut lost his crab boat, and nearly lost his life, in a sudden morning storm. But it led to him finding his god, Agriel, in the muck and silt at the bottom of Hollow Bay.
+
Cnut lost his crab boat, and nearly lost his life, in a sudden morning storm. But it led to him finding his god in the muck and silt at the bottom of the bay.
  
 
== Rank ==
 
== Rank ==
*Human Cleric 7
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*Human Cleric 6
*XP: 52214/100000   (10% prime requisite bonus)
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*XP: 40000/50000   (10% prime requisite bonus)
**4761 + 476 (OOC 306)
 
**6343 + 634 (OOC 379)
 
 
*Alignment: Neutral
 
*Alignment: Neutral
 
*Full PC of Vektunaxa
 
*Full PC of Vektunaxa
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== Combat ==
 
== Combat ==
 
*AC 1
 
*AC 1
*HP 23
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*HP 21
*Movement Rate 60'/20'
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*Movement Rate
 
*Initiative Modifier -1
 
*Initiative Modifier -1
 
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
 
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
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Prepared spells:
 
Prepared spells:
 
*First Level: 2 per day
 
*First Level: 2 per day
**Cure Light Wounds
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**
**Resist Cold
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**
 
*Second Level: 2 per day
 
*Second Level: 2 per day
**Bless
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**
**Hold Person
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**
 
*Third Level: 1 per day
 
*Third Level: 1 per day
**Striking
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**
 
*Fourth Level: 1 per day
 
*Fourth Level: 1 per day
**Water Breathing
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**
*Fifth Level: 1 per day
 
  
 
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{|
{| class="wikitable"
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! First Level: !! Second Level: !! Third Level: !! Fourth Level:
! First Level:           !! Second Level:     !! Third Level:       !! Fourth Level:     || Fifth Level:
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|-
|-
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| Cure Light Wounds || Bless || Animal Growth || Create Food and Water
| Cause Fear              || style="border-color:coral; border-style:solid; border-width:10px;"  | Bless            || Cause Disease      || Cause Serious Wounds || Commune
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|-  
|-
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| Detect Evil || Find Traps || Animate Dead || Cure Serious Wounds
| Cause Light Wounds      || Blight            || Continual Darkness || Create Water || Create Food
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|-  
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| Detect Magic || Know Alignment || Continual Light || Detect Lie
 +
|-  
 +
| Light || Hold Person || Cure Disease || Lower Water
 
|-  
 
|-  
| style="border-color:coral; border-style:solid; border-width:10px;" | Cure Light Wounds      || Find Traps        || Continual Light    || Cure Serious Wounds || style="border-color:coral; border-style:solid; border-width:10px;"  | Dispel Evil
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| Protection from Evil || Resist Fire || Dispel Magic || Neutralize Poison
 
|-  
 
|-  
| Darkness                || style="border-color:coral; border-style:solid; border-width:10px;" | Hold Person      || Cure Disease      || Neutralize Poison || Finger of Death
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| Purify Food and Drink || Silence 15' Radius || Locate Object || Protection from Evil 10' Radius
 
|-
 
|-
| Detect Evil            || Know Alignment    || Curse             || Protection from Evil 10' Radius || Insect Plague
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| Remove Fear || Snake Charm || Remove Curse || Speak with Plants
|-
 
| Detect Magic            || Resist Fire      || Growth of Animal  || Speak with Plants || Quest
 
 
|-
 
|-
| Light                  || Silence 15' Radius|| Locate Object      || Sticks to Snakes || Raise Dead
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| Resist Cold || Speak with Animal || Striking || Sticks to Snakes
|-
 
| Protection from Evil    || Sleep            || Obscuring Mist    || style="border-color:coral; border-style:solid; border-width:10px;" | Water Breathing || Remove Quest
 
 
|-
 
|-
| Purify Food and Drink  || Snake Charm      || Remove Curse      || 
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| || Sleep || Obscuring Mist || Water Breathing
|-
 
| Remove Fear            || Speak with Animal || style="border-color:coral; border-style:solid; border-width:10px;" | Striking          ||
 
|- 
 
| style="border-color:coral; border-style:solid; border-width:10px;" | Resist Cold            ||                  ||                    ||  
 
 
|}
 
|}
  
 
== Equipment ==
 
== Equipment ==
 
* Gear: 81 cn
 
* Gear: 81 cn
* Armor: 300 cn
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* Armor: 500 cn
 
* Weapons: 70 cn
 
* Weapons: 70 cn
 
* Personal coin: 27 cn
 
* Personal coin: 27 cn
 
* Total encumbrance: 678 cn
 
* Total encumbrance: 678 cn
 
*Monthly Upkeep: 600 gp
 
  
 
Coin Purse:
 
Coin Purse:
 
  * 23 gp
 
  * 23 gp
  * 3 sp
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  * 4 sp
  
 
Intangible items:
 
Intangible items:
 
  * One share in the Deepwater Trading and Adventure Company, purchased for 1000 gp
 
  * One share in the Deepwater Trading and Adventure Company, purchased for 1000 gp
  
Combat items: 370 cn
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Combat items: 570 cn
  * chain +2 (AC 3)  200 cn
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  * chain +2 (AC 3)  400 cn
 
  * shield + 2 (AC -3)  100 cn
 
  * shield + 2 (AC -3)  100 cn
 
  * Silver dagger (15+, 1d4+2 damage)  10 cn
 
  * Silver dagger (15+, 1d4+2 damage)  10 cn
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  * Holy symbol
 
  * Holy symbol
 
  * 680 gp
 
  * 680 gp
* 5402 gp 9 cp
 

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