Editing Cnut
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Latest revision | Your text | ||
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== Rank == | == Rank == | ||
− | *Human Cleric | + | *Human Cleric 6 |
− | *XP: | + | *XP: 40000/50000 (10% prime requisite bonus) |
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− | |||
*Alignment: Neutral | *Alignment: Neutral | ||
*Full PC of Vektunaxa | *Full PC of Vektunaxa | ||
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== Combat == | == Combat == | ||
*AC 1 | *AC 1 | ||
− | *HP | + | *HP 21 |
*Movement Rate 60'/20' | *Movement Rate 60'/20' | ||
*Initiative Modifier -1 | *Initiative Modifier -1 | ||
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*Fourth Level: 1 per day | *Fourth Level: 1 per day | ||
**Water Breathing | **Water Breathing | ||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
− | ! First Level: !! Second Level: !! Third Level: !! Fourth | + | ! First Level: !! Second Level: !! Third Level: !! Fourth Level: |
|- | |- | ||
− | | Cause Fear || style="border-color:coral; border-style:solid; border-width:10px;" | Bless || Cause Disease || Cause Serious Wounds | + | | Cause Fear || style="border-color:coral; border-style:solid; border-width:10px;" | Bless || Cause Disease || Cause Serious Wounds |
|- | |- | ||
− | | Cause Light Wounds || Blight || Continual Darkness || Create Water | + | | Cause Light Wounds || Blight || Continual Darkness || Create Water |
|- | |- | ||
− | | style="border-color:coral; border-style:solid; border-width:10px;" | Cure Light Wounds || Find Traps || Continual Light || Cure Serious Wounds | + | | style="border-color:coral; border-style:solid; border-width:10px;" | Cure Light Wounds || Find Traps || Continual Light || Cure Serious Wounds |
|- | |- | ||
− | | Darkness || style="border-color:coral; border-style:solid; border-width:10px;" | Hold Person || Cure Disease || Neutralize Poison | + | | Darkness || style="border-color:coral; border-style:solid; border-width:10px;" | Hold Person || Cure Disease || Neutralize Poison |
|- | |- | ||
− | | Detect Evil || Know Alignment || Curse || Protection from Evil 10' Radius | + | | Detect Evil || Know Alignment || Curse || Protection from Evil 10' Radius |
|- | |- | ||
− | | Detect Magic || Resist Fire || Growth of Animal || Speak with Plants | + | | Detect Magic || Resist Fire || Growth of Animal || Speak with Plants |
|- | |- | ||
− | | Light || Silence 15' Radius|| Locate Object || Sticks to Snakes | + | | Light || Silence 15' Radius|| Locate Object || Sticks to Snakes |
|- | |- | ||
− | | Protection from Evil || Sleep || Obscuring Mist || style="border-color:coral; border-style:solid; border-width:10px;" | Water Breathing | + | | Protection from Evil || Sleep || Obscuring Mist || style="border-color:coral; border-style:solid; border-width:10px;" | Water Breathing |
|- | |- | ||
| Purify Food and Drink || Snake Charm || Remove Curse || | | Purify Food and Drink || Snake Charm || Remove Curse || | ||
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== Equipment == | == Equipment == | ||
* Gear: 81 cn | * Gear: 81 cn | ||
− | * Armor: | + | * Armor: 500 cn |
* Weapons: 70 cn | * Weapons: 70 cn | ||
* Personal coin: 27 cn | * Personal coin: 27 cn | ||
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* One share in the Deepwater Trading and Adventure Company, purchased for 1000 gp | * One share in the Deepwater Trading and Adventure Company, purchased for 1000 gp | ||
− | Combat items: | + | Combat items: 570 cn |
− | * chain +2 (AC 3) | + | * chain +2 (AC 3) 400 cn |
* shield + 2 (AC -3) 100 cn | * shield + 2 (AC -3) 100 cn | ||
* Silver dagger (15+, 1d4+2 damage) 10 cn | * Silver dagger (15+, 1d4+2 damage) 10 cn | ||
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* Holy symbol | * Holy symbol | ||
* 680 gp | * 680 gp | ||
− |