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|POW
 
|POW
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|MOVE RATE
 
 
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==Skills==
 
{| class="wikitable"
 
{| class="wikitable"
! Characteristic
+
|Accounting 10%
! Max
+
|Anthropology 01%
! Current
+
|Archaeology 01%
 
|-
 
|-
|HP
+
|Art 05%
|
+
|Astronomy 01%
|
+
|Bargain 05%
 
|-
 
|-
|SAN
+
|Biology 01%
|
+
|Chemistry 01%
|  
+
|Climb 40%
 
|-
 
|-
|LUCK
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|'''Conceal 75%'''
|
+
|Craft 05%
|
+
|Credit Rating 15%
 
|-
 
|-
|MAGIC
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|Cthulhu Mythos 02%
|
+
|Disguise 01%
|
+
|Drive Auto 20|
 
|-
 
|-
|}
+
|Electrical Repair 10%
 
+
|'''Fast Talk 85%'''
==Skills==
+
|First Aid 10%
 
 
 
 
 
 
{| class="wikitable"
 
|Accounting 05%
 
|Fast Talk 05%
 
|Law 05%
 
|Science 01%
 
 
|-
 
|-
|Anthropology 01%
+
|Geology 01%
|Fighting (Brawl) 25%
+
|'''Hide 50%'''
|Library Use 20%
+
|History 20%
|[Science Specialty] 01%
 
 
|-
 
|-
|Appraise 05%
+
|Jump 25%
|[Fighting Specialty] 01%
+
|Law 05%
|Listen 20%
+
|Library Use 25%
|[Science Specialty] 01%
 
 
|-
 
|-
|Archaeology 01%
+
|'''Listen 75%'''
|[Fighting Specialty] 01%
+
|'''Locksmith 71%'''
|Locksmith 01%
+
|Mechanical Repair 25%
|Sleight of Hand 10%
 
 
|-
 
|-
|Art/Craft 05%
+
|Medicine 05%
|Firearms (Handgun) 20%
+
|Natural History 10%
|Mech Repair 20%
+
|Navigate 10%
|Spot Hidden 25%
 
 
|-
 
|-
|[Art/Craft Specialty] 01%
+
|'''Occult 65%'''
|Firearms (Rifle/Shotgun) 25%
+
|Operate Heavy Machine 01%
|Medicine 20%
+
|Other Language 01%
|Stealth 20%
 
 
|-
 
|-
|[Art/Craft Specialty] 01%
+
|Own Language [English] 55%
|[Firearms Specialty] 01%
+
|Persuade 15%
|Natural World 10%
+
|Pharmacy 01%
|Survival 10%
 
 
|-
 
|-
|Charm 15%
+
|Photography 10%
|First Aid 30%
+
|Physics 01%
|Navigate 10%
+
|Pilot 01%
|Swim 20%
 
 
|-
 
|-
|Climb 20%
+
|Psychoanalysis 01%
|History 05%
+
|Psychology 05%
|Occult 05%
+
|Ride 05%
|Throw 20%
 
 
|-
 
|-
|Credit Rating 00%
+
|'''Sneak 50%'''
|Intimidate 15%
+
|'''Spot Hidden 85%'''
|Op. Heavy Machinery 01%
+
|Swim 25%
|Track 10%
 
 
|-
 
|-
|Cthulhu Mythos 00%
+
|Throw 25%
|Jump 20%
+
|Track 10%  
|Persuade 10%
+
|
|[Other Skill] 01%
 
 
|-
 
|-
|Disguise 05%%
+
|}
|Language (Other) 01%
+
{| class="wikitable"
|Pilot 01%
+
|Fist/Punch 50%
|[Other Skill] 01%
+
|Head Butt 10%
 +
|Kick 25%
 +
|Grapple 25%
 
|-
 
|-
|Dodge (Half Dex)%
+
|}
|Language (Other) 01%
+
{| class="wikitable"
|Psychology 10%
+
|Handgun 20%
|[Other Skill] 01%
+
|Machine Gun 15%
 +
|Rifle 25%
 +
|Shotgun 30%
 
|-
 
|-
|Drive Auto 20%
+
|}
|Language (Other) 01%
+
{| class="wikitable"
|Psychoanalysis 01%
+
|'''Dodge''' 24%
|[Other Skill] 01%
 
|-
 
|Elec. Repair 10%
 
|Language (Own) EDU%
 
|Ride 05%
 
|[Other Skill] 01%
 
 
|-
 
|-
 
|}
 
|}
  
'''Occupation Skills''': (List)
+
== Background==
 +
Short, dark, and slight of build, William "Liam" Johnson was born in Cheyenne, Wyoming. His mother died in childbirth and his father was killed in a bar brawl a few years after he was born. As fortune would have it, however, Liam was adopted by his paternal grandfather, a wealthy Cape Cod eccentric who annoyed all the proper folk and basically did as he pleased.
  
==Combat==
+
The old man did not pass down much to young Liam in the way of proper social behavior or work ethic, but he did hand down a rapt fascination of the occult.
  
'''Damage Bonus''':
+
When his grandfather died - under mysterious circumstances - he left everything to Liam, but absent the old man's presence, the young man had little inclination to stick around and left things in the hands of the estate lawyer to handle in his absence.
  
'''Build''':
+
Liam didn't venture far, mostly roaming the Atlantic northeast, conning folk and tinkering with whatever he got it in his head to tinker with, never staying in one place very long, subsisting on his wits supplemented by letters of credit as needed from the estate lawyer and mostly treating life as a game.
  
'''Dodge''':
+
But he retained a healthy fascination with the occult and never passed up the opportunity to look into strange happenings and rumors that crossed his path.
  
 
{| class="wikitable"
 
{| class="wikitable"
! Weapon
+
|Income: $20,000
! Skill
+
|Assets: $100,000
! Damage
 
! Range
 
! Attacks
 
! Ammo
 
! Malf
 
|-
 
|Unarmed
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Weapon 2
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Weapon 3
 
|
 
|
 
|
 
|
 
|
 
|
 
 
|-
 
|-
 
|}
 
|}
  
==Other Equipment==
 
 
*Item 1
 
*Item 2
 
 
== Background==
 
  
 
=[https://wiki.rpg.net/index.php/Defeat_is_an_Orphan Back to Main Page]=
 
=[https://wiki.rpg.net/index.php/Defeat_is_an_Orphan Back to Main Page]=

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