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:4 points of Hindrances. A Major Hindrance is worth 2 points, Minor worth 1.
 
:4 points of Hindrances. A Major Hindrance is worth 2 points, Minor worth 1.
  
:Because we will be posting as-available in action scenes, the '''Hesitant''' hindrance is unavailable to take.  
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Because we will be posting as-available in action scenes, the '''Hesitant''' hindrance is unavailable to take.  
 +
 
  
 
'''Attributes:'''  
 
'''Attributes:'''  
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'''Skills:'''
 
'''Skills:'''
 
[[Deadlands_the_Weird_West_Coffin_Rock_Colorado|< < < Back to Main Page]]
 
[[Deadlands_the_Weird_West_Coffin_Rock_Colorado|< < < Back to Main Page]]
:Core Skills: Athletics, Common Knowledge, Notice, Persuasion, and Stealth (all start with a [[file:d4a.png|20px]])
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Core Skills: Athletics, Common Knowledge, Notice, Persuasion, and Stealth (all start with a [[file:d4a.png|20px]])
  
 
'''More Skill Points:'''  PCs begin with '''15''' skill points instead of 12.  
 
'''More Skill Points:'''  PCs begin with '''15''' skill points instead of 12.  
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:Additionally, '''Electonics and Hacking''' are not available.  But '''Trade (Smarts)''' will be added for day to day tasks needed to run a business.
 
:Additionally, '''Electonics and Hacking''' are not available.  But '''Trade (Smarts)''' will be added for day to day tasks needed to run a business.
  
'''Languages:'''  
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'''Languages:''' Everyone speaks '''English''' If your Heroe has the Outsider Hindrance and know a different language. You must drop a few points into Language (English) to make themselves understood.
:Everyone speaks '''English''' If your Hero has the Outsider Hindrance and knows a different language. You must drop a few points into Language (English) to make themselves understood.
 
  
 
'''Derived Statistics'''
 
'''Derived Statistics'''
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:Each hero starts with the clothes on his or her back, and some of whatever currency is appropriate for the hero.
 
:Each hero starts with the clothes on his or her back, and some of whatever currency is appropriate for the hero.
  
:We won't roll '''Wealth''' for starting gear, but your starting gear is subject to GM approval. (If it seems reasonable, it will be approved).
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We won't roll '''Wealth''' for starting gear, but your starting gear is subject to GM approval. (If it seems reasonable, it will be approved).
  
 
:[[file:d4a.png|20px]] This is starting '''Wealth''' for characters with the '''Poverty''' hindrance.
 
:[[file:d4a.png|20px]] This is starting '''Wealth''' for characters with the '''Poverty''' hindrance.
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'''Background Details'''
 
'''Background Details'''
 
[[Deadlands_the_Weird_West_Coffin_Rock_Colorado|< < < Back to Main Page]]
 
[[Deadlands_the_Weird_West_Coffin_Rock_Colorado|< < < Back to Main Page]]
:Flesh out your hero's background. Give her a name, think a bit about where she came from and why she’s traveled out West—or what she’s done her whole life, if she started out there. This all helps you play your character well, and gives the Marshal lots of ideas for interesting stories.
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Flesh out your hero's background. Give her a name, think a bit about where she came from
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and why she’s traveled out West—or what she’s done her whole life, if she started out
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there. This all helps you play your character well, and gives the Marshal lots of ideas for interesting stories.
  
 
'''Your Worst Nightmare'''
 
'''Your Worst Nightmare'''
 
[[Deadlands_the_Weird_West_Coffin_Rock_Colorado|< < < Back to Main Page]]
 
[[Deadlands_the_Weird_West_Coffin_Rock_Colorado|< < < Back to Main Page]]
:Finally, think a bit on what really scares your hero. What’s he afraid of, and why? Now think about what kind of dream makes him wake up with the cold sweats at night. Write it down.  
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Finally, think a bit on what really scares your hero. What’s he afraid of, and why? Now
:'''No reason, really. Trust us.'''
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think about what kind of dream makes him wake up with the cold sweats at night. Write
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it down. No reason, really. Trust us.
  
 
==Rank and Advances==
 
==Rank and Advances==

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