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=Vessel Moves=
 
=Vessel Moves=
Only Flesh: And choose two more:
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Foretellings: At the beginning of the session, roll with Spirit. On a 10+, hold 2. On a 7-9, hold 1. During the session, you can spend your hold to declare that something terrible is about to happen. You (and your allies) take +1 ongoing to avoid the impending disaster. On a miss, you foresee the death of someone important to you and take -1 to all rolls to  prevent it.And choose two more:
  
Erase The Shem:  
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Psychometry: Whenever you study and examine an interesting object, roll with Spirit. On a 10+, ask 3. On a 7-9, ask 1:
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What is the history of this object?
  
Hideous Visage:
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What bans, wards, or limits are attached to this object?
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Where does this object belong?
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What secrets or mysteries has this object been privy to?
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What strong emotions have most recently been near this object? On a miss, the emotion of the object overwhelms you and you take -1 ongoing for the scene.
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Double Life: Take Mortality as a second Faction. When someone rolls with or marks your Faction, tell them which one is most appropriate. b
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Conduit: Advance Let It Out for all characters in your presence, includ-ing yourself.
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Skim the Surface: When you touch someone, you can read their sur-face thoughts. Roll with Spirit. On a 10+, ask 3. On a 7–9, ask 1: »What is your character thinking about right now? »Who are you protecting? »Why are you keeping secrets?  »What is your character’s hidden pain?On a miss, you inflict 1-harm (ap) on them and yourself.
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At Any Cost: When you interfere with someone’s plans or actions to prevent one of your visions from coming true, mark their Faction and take +1 forward.
  
 
=Backstory=
 
=Backstory=

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