Editing Colder than Death:Olivia Floden

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=Olivia Floden=
 
=Olivia Floden=
[[File: Olivia mugshot.png|450px]]
+
Look: Female, Caucasian (Norwegian), Rough Clothing
 
 
''Olivia at sixteen''
 
 
 
 
 
Look: Female, Caucasian (Norwegian), Warm Clothing
 
  
 
Demeanor: Volatile
 
Demeanor: Volatile
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{| class="wikitable"
 
{| class="wikitable"
 
|+  
 
|+  
|'''Stats'''  
+
|'''Labels'''  
|
+
| '''Rating'''
|'''Factions'''
 
|
 
 
|+
 
|+
 
|-  
 
|-  
 
| Blood
 
| Blood
 
| 0
 
| 0
 +
|-
 +
| Heart
 +
| -1
 +
|-
 +
| Mind
 +
| +1
 +
|-
 +
| Spirit
 +
| +2
 +
|}
 +
{|class="wikitable"
 +
|+
 +
|'''Factions'''
 +
| '''Rating'''
 +
|+
 +
|-
 
| Mortality
 
| Mortality
 
| 0
 
| 0
| [X]
 
 
|-  
 
|-  
| Heart
 
| -1
 
 
| Night
 
| Night
 
| -1
 
| -1
| [ ]
 
 
|-  
 
|-  
| Mind
 
| +1
 
 
| Power
 
| Power
 
| +2
 
| +2
| [X]
 
 
|-  
 
|-  
| Spirit
 
| +2
 
 
| Wild
 
| Wild
 
| +1
 
| +1
| [ ]
 
 
|}
 
|}
  
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=Harm=
 
=Harm=
Faint [ ]
+
[ ]     Faint
  
Grievous [ ] [ ]  
+
[ ] [ ] Grievous
  
Critical [ ] [ ]
+
[ ] [ ] Critical
  
 
Armor [ ]
 
Armor [ ]
  
'''Scars'''
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Scars
  
Shattered (-1 Blood) [ ]
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[ ] Shattered (-1 Blood)
  
Disfigured (-1 Heart) [ ]
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[ ] Disfigured (-1 Heart)
  
Fractured (-1 Mind) [ ]
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[ ] Fractured (-1 Mind)
  
Broken (-1 Spirit) [ ]
+
[ ] Broken (-1 Spirit)
  
 
=Oracle Moves=
 
=Oracle Moves=
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Psychometry: Whenever you study and examine an interesting object, roll with Spirit. On a 10+, ask 3. On a 7-9, ask 1:  
 
Psychometry: Whenever you study and examine an interesting object, roll with Spirit. On a 10+, ask 3. On a 7-9, ask 1:  
 
 
What is the history of this object?
 
What is the history of this object?
  
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What secrets or mysteries has this object been privy to?
 
What secrets or mysteries has this object been privy to?
  
What strong emotions have most recently been near this object?  
+
What strong emotions have most recently been near this object? On a miss, the emotion of the object overwhelms you and you take -1 ongoing for the scene.
 
 
On a miss, the emotion of the object overwhelms you and you take -1 ongoing for the scene.
 
  
 
At Any Cost: When you interfere with someone’s plans or actions to prevent one of your visions from coming true, mark their Faction and take +1 forward.
 
At Any Cost: When you interfere with someone’s plans or actions to prevent one of your visions from coming true, mark their Faction and take +1 forward.
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'''Oracle Moves Available'''
 
'''Oracle Moves Available'''
  
Double Life: Take Mortality as a second Faction. When someone rolls with or marks your Faction, tell them which one is most appropriate.
+
Double Life: Take Mortality as a second Faction. When someone rolls with or marks your Faction, tell them which one is most appropriate. b
  
Conduit: Advance Let It Out for all characters in your presence, including yourself.  
+
Conduit: Advance Let It Out for all characters in your presence, includ-ing yourself.  
  
 
Skim the Surface: When you touch someone, you can read their surface thoughts. Roll with Spirit. On a 10+, ask 3. On a 7–9, ask 1:
 
Skim the Surface: When you touch someone, you can read their surface thoughts. Roll with Spirit. On a 10+, ask 3. On a 7–9, ask 1:
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=Corruption=
 
=Corruption=
  
[ X ][ X ][ ][ ][ ]
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[ ][ ][ ][ ][ ]
  
[ ] Take a Corruption move
+
Take a Corruption move
  
[ ] Take a Corruption move
+
Take a Corruption move
  
[ ] Take a Corruption move
+
Take a Corruption move
  
[ ] Take a Corruption move from another archetype
+
Take a Corruption move from another archetype
  
[ ] Retire your character. They may return as a Threat
+
Retire your character. They may return as a Threat
  
'''Corruption Moves'''
+
''CORRUPTION MOVES''
  
 
Empath: When you Figure Someone Out, Skim the Surface, or use Psychometry, mark corruption to ask any questions you’d like, not limited to the lists.
 
Empath: When you Figure Someone Out, Skim the Surface, or use Psychometry, mark corruption to ask any questions you’d like, not limited to the lists.
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Eyes That Burrow: Mark corruption to lock eyes with someone and force them to be still for as long as you maintain the gaze.
 
Eyes That Burrow: Mark corruption to lock eyes with someone and force them to be still for as long as you maintain the gaze.
 
=Other Moves=
 
 
=Gear=
 
 
A simple apartment
 
 
A crappy car
 
 
A cell phone
 
 
Prophetic tools (Runestones)
 
  
 
=Backstory=
 
=Backstory=
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=Debts=
 
=Debts=
[Https://wiki.rpg.net/index.php/Colder_than_Death:Debt_Map_of_Ottawa Debt Map]
+
[[Https://wiki.rpg.net/index.php/Colder_than_Death:Debt_Map_of_Ottawa Debt Map]]
 +
 
 +
=Advancement=
 +
 
 +
When you fill your potential track, you advance. Choose from the list below.

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