Editing Colorra/Meradventure

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
[http://wiki.rpg.net/index.php/Colorra Main page]
 
 
 
= Adventure =  
 
= Adventure =  
  
Line 9: Line 7:
 
*Discover that the True Suitor has been killed trying to rescue his bride
 
*Discover that the True Suitor has been killed trying to rescue his bride
 
*Raid the Enemy Lair
 
*Raid the Enemy Lair
*Discover she's been sold to the Colorran Crime Syndicate Ship "The Sea's Boon"
+
*Discover she's been sold to the Colorran Crime Syndicate Ship "The Sea Boon"
 
*Rescue her before the Ship Gets to the mainland
 
*Rescue her before the Ship Gets to the mainland
  
 
* Begins when Grandma tells them about an emergency with her friends the Mer people. Since they want to remain a secret. Ends with the MerPrincess being found captured by Human Pirates. The Merking and Queen found a suitable match for their daughter, however a Rival MerLord became Jealous and captured her and sold her to Pirates of the CCS (Colorran Crime Syndicate). The pirates are high tailing it to Walric. They plan to reveal the existence of the Merfolk which they have to avoid at all costs. There is a Race to the finish on Dolphins to catch up with the Boat.
 
* Begins when Grandma tells them about an emergency with her friends the Mer people. Since they want to remain a secret. Ends with the MerPrincess being found captured by Human Pirates. The Merking and Queen found a suitable match for their daughter, however a Rival MerLord became Jealous and captured her and sold her to Pirates of the CCS (Colorran Crime Syndicate). The pirates are high tailing it to Walric. They plan to reveal the existence of the Merfolk which they have to avoid at all costs. There is a Race to the finish on Dolphins to catch up with the Boat.
 
=NPC's=
 
Ship Captains:
 
 
Captain Elderich - Captian of the TidesKeep
 
 
Captain West - Captain of the WhalesBane
 
 
Captain Shreeve - Colorran Crime Syndicate Captain of the Sea's Boon. 3d8 +4 Atk 1d8 Damage
 
 
Merfolk:
 
 
King Caspian
 
 
Queen Caspiana
 
 
Princess Sho
 
 
Lord Jag
 
 
Lady Jaga
 
 
=Enemies=
 
 
Ship Croney HP: 2d6 ATK: +2 1d6 Pirate Sword - AC: 7 Pirated Leathers
 
 
Ship Lieutenant HP: 2d8 ATK: +3 1d8 Longsword
 
 
Lord Jag's Merpeople  hp:3d6  ATK:+3  1d6  Harpoon  AC: 6 Scale Armor
 
 
Lord Jag HP:3d8  +5 Harpoon  AC: 4 Seashell Armor
 
 
Lady Jaga HP: 4d6 ATK: +4/+4  Claws  1d4 Damage each. AC: 5 Seashell Armor
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)