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===Stress Tracks===
 
===Stress Tracks===
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Stress tracks model a character's personal stress in the form of magical and physical reserves. Stress is accrued when a character fails a high stakes action. The GM may assign a specific stress track relevant to the fiction or allow the player to decide which track is affected. The amount of stress accrued is determined by the effect die from the opposed pool (static difficulty will never be used for high stakes rolls). Effect dice rated at [[file:d4a.png|24px|d4]] cannot produce or step up stress.
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Stress tracks model a character's personal stress in the form of magical and physical reserves. Stress is accrued when a character fails a high stakes action. The GM may assign a specific stress track relevant to the fiction or allow the player to decide which track is affected. The amount of stress accrued is determined by the effect die from the opposed pool (static difficulty will never be used for high stakes rolls). Effect die rated at [[file:d4a.png|24px|d4]] cannot produce or step up stress.
  
 
Stress never starts lower than [[file:d6a.png|24px|d6]] and drops off when stepped below [[file:d6a.png|24px|d6]]
 
Stress never starts lower than [[file:d6a.png|24px|d6]] and drops off when stepped below [[file:d6a.png|24px|d6]]

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