Editing Cortex Prime: Hexen Ward
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| '''[[Hexen_Ward:_Character_ 2|Grizel Warnock]]''' | | '''[[Hexen_Ward:_Character_ 2|Grizel Warnock]]''' | ||
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| '''[[Hexen_Ward:_Character_3|Adelaide Tanner]]''' | | '''[[Hexen_Ward:_Character_3|Adelaide Tanner]]''' | ||
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− | | '''[[Hexen_Ward:_Character_4| | + | | '''[[Hexen_Ward:_Character_4|Character Name]]''' |
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− | | '''[[Hexen_Ward:_Character_5| | + | | '''[[Hexen_Ward:_Character_5|Character Name]]''' |
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: [C] | : [C] | ||
− | : [C] | + | : [C] |
: [C] | : [C] | ||
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− | : [S] | + | : [S] |
: [S] | : [S] | ||
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===Plot Points=== | ===Plot Points=== | ||
− | Players start each | + | Players start each story with 1 pp (and pp reset to 1 with each ''Story Break'') and they may earn pp via SFX and GM purchased hitches. All plot point spend options from '''p28-29''' apply except ''Join a Contest'' since we are not using contests. |
− | :'''GM Plot Points:''' GM starts each | + | :'''GM Plot Points:''' GM starts each story with 1 pp per player and may earn subsequent pp with GMC SFX. |
===Stress Tracks=== | ===Stress Tracks=== | ||
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==Development and Play Threads== | ==Development and Play Threads== | ||
− | <u> | + | <u>Recruitment Thread</u> |
− | <u> | + | <u>OOC Thread</u> |
− | <u> | + | <u>IC Thread</u> |
[[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|< < < Back to Top]] | [[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|< < < Back to Top]] |