Editing Cortex Prime Brahnamin
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+ | __NOTOC__ | ||
__NOTOC__ | __NOTOC__ | ||
=DISTINCTIONS= | =DISTINCTIONS= | ||
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===Caryatid - People of Stone=== | ===Caryatid - People of Stone=== | ||
− | Caryatid resemble living statues. Roughly the size and shape of human men and women, they can often pass as human at a distance, but up close their appearance is unmistakable. | + | Caryatid resemble living statues. Roughly the size and shape of human men and women, they can often pass as human at a distance, but up close their appearance is unmistakable. Caryatid skin tone ranges from jade to turquoise to alabaster, sandstone, or onyx. |
− | |||
− | Caryatid skin | ||
---- | ---- | ||
− | '''SFX''' | + | '''CARYATID SAMPLE SFX''' |
[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | [[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] | ||
− | [[File:Check002.png|24px]] ''' | + | [[File:Check002.png|24px]] '''Stoneskin''' Your skin is tough as native stone.'' Once per scene when defending vs physical damage, you may reroll your lowest rolled die. |
− | :[[File:d0a.png|18px]] '''One with the Earth:' | + | :[[File:d0a.png|18px]] '''One with the Earth:''' When you spend a PP to create an asset by revealing something about the surrounding terrain, step that asset up to [[File:d8a.png|24px]] |
− | :[[File:d0a.png|18px]] '''Enduring Stone:' | + | :[[File:d0a.png|18px]] '''Enduring Stone:''' When you spend a PP to avoid being taken out, step back '''Resolve''' instead of taking a '''Complication'''. |
:Note: You cannot step back any die below [[File:d4a.png|24px]] | :Note: You cannot step back any die below [[File:d4a.png|24px]] | ||
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==APPROACH [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]== | ==APPROACH [[file:d4a.png|32px|d4]][[File:Arrow03.png|24px]]== | ||
− | SAVAGERY [[file:d10a.png|24px|d10]] | + | SAVAGERY [[file:d10a.png|24px|d10]] |
+ | |||
+ | CUNNING [[file:d8a.png|24px|d8]] | ||
+ | |||
+ | EMPATHY [[file:d6a.png|24px|d6]] | ||
+ | |||
+ | RESOLVE [[file:d4a.png|24px|d4]] | ||
+ | |||
+ | ==TRAINED ACTION [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]== | ||
+ | DECIEVE | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | FIGHT | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | FOCUS | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | HEAL | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | INFLUENCE | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | KNOW* | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | LABOR | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | MOVE* | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | ::CLIMB | ||
+ | ::DRIVE | ||
+ | ::RIDE | ||
+ | ::SAIL | ||
+ | ::SWIM | ||
+ | |||
+ | NOTICE | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | PERFORM* | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | SHOOT | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | SNEAK | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | STEAL | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | SURVIVE | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | TINKER | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | THROW | ||
+ | :SPECIALTY [[file:d6a.png|18px|d6]] | ||
+ | |||
+ | ==UNTRAINED ACTION [[file:d4a.png|32px|d4]]== | ||
+ | CRAFT | ||
+ | |||
+ | DRIVE | ||
+ | |||
+ | FIGHT | ||
+ | |||
+ | FIX | ||
− | + | FLY | |
− | |||
− | + | FOCUS | |
− | + | ||
− | + | INFLUENCE | |
+ | |||
+ | KNOW | ||
+ | |||
+ | LABOR | ||
+ | |||
+ | MOVE | ||
+ | |||
+ | NOTICE | ||
− | + | OPPERATE | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | PERFORM | |
− | + | SHOOT | |
− | |||
− | + | SNEAK | |
− | + | SURVIVE | |
− | + | THROW | |
− | + | TREAT | |
− | |||
− | + | TRICK | |
− | : | + | ==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]== |
+ | ASSET 1 [[file:d8a.png|24px|d8]] | ||
− | + | ASSET 2 [[file:d6a.png|24px|d6]] |