Editing Creeping-evil
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− | == Characters == | + | == Characters: == |
− | - [http://wiki.rpg.net/index.php/Lupok Lupok] master of weather | + | - [http://wiki.rpg.net/index.php/Lupok Lupok]master of weather, |
− | - [http://wiki.rpg.net/index.php/Lucan-d'Orien Lucan d'Orien] an archer from the church of light. | + | - [http://wiki.rpg.net/index.php/Lucan-d'Orien Lucan d'Orien], an archer from the church of light. |
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+ | - [http://wiki.rpg.net/index.php/QB-Loptr QB Loptr], an illusionist troublemaker. | ||
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− | == Storyline so far == | + | == Storyline so far: == |
The party set out to intervene in a war between the outlands and there nation. It soon became apparent that the war troubles in the outlands where just the tip of the iceberg. The party discovered an unknown evil that corrupts all living things. With the help of the society of mirror walkers they set off to find the truth behind this evil Taint. | The party set out to intervene in a war between the outlands and there nation. It soon became apparent that the war troubles in the outlands where just the tip of the iceberg. The party discovered an unknown evil that corrupts all living things. With the help of the society of mirror walkers they set off to find the truth behind this evil Taint. | ||
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The party flies only to find out that another town is under the attack of skeletons. When they arrive they find literally a skeleton town. With the help of some locals they were able to fight their way into the keep and destroy the Wright that was guarding the skeleton making gate. There victory is short lived. Just as they defeat the Wright Lucan rides into town with the gravest of news. The master is coming! | The party flies only to find out that another town is under the attack of skeletons. When they arrive they find literally a skeleton town. With the help of some locals they were able to fight their way into the keep and destroy the Wright that was guarding the skeleton making gate. There victory is short lived. Just as they defeat the Wright Lucan rides into town with the gravest of news. The master is coming! | ||
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− | == Locations == | + | == Locations: == |
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− | == NPC's == | + | == NPC's: == |
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== House rules == | == House rules == | ||
− | === | + | === starting stats === |
characters use the point buy from the Pathfinder SRD. | characters use the point buy from the Pathfinder SRD. | ||
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=== Gold === | === Gold === | ||
− | * characters have only | + | * characters have only 50% of the normal gold from level 2 upwards. |
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=== Magic items === | === Magic items === | ||
There are no magic items in the traditional way. Every character has one special item from the spirits. | There are no magic items in the traditional way. Every character has one special item from the spirits. | ||
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* Greater Scrying: duration changed to 1 min/level | * Greater Scrying: duration changed to 1 min/level | ||
− | * Spell with a permanent duration | + | * Spell with a permanent duration |
* Storm of Vengeance: the damage dealing parts of the spells are restricted to a 30-ft. radius somewhere in the cloud. The caster can designate a new area as a free action each round. | * Storm of Vengeance: the damage dealing parts of the spells are restricted to a 30-ft. radius somewhere in the cloud. The caster can designate a new area as a free action each round. | ||
* Teleportation spells only work for the caster. He can take other creatures, but must expend another spell for each creature travelling with him. | * Teleportation spells only work for the caster. He can take other creatures, but must expend another spell for each creature travelling with him. | ||
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=== Classes === | === Classes === | ||
− | Removed classes: cleric, druid | + | Removed classes: cleric, druid, wizard |
− | Eddited classes: ranger, paladin | + | Eddited classes: ranger, paladin |
Added classes: gunslinger, shaman | Added classes: gunslinger, shaman | ||
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=== [http://wiki.rpg.net/index.php/CE-Common-races Common races] === | === [http://wiki.rpg.net/index.php/CE-Common-races Common races] === | ||