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[[image:Crystal.jpg|frame|From panel of Inhumans v2 #1, Art by Jae Lee]]
 
 
'''Real Name:''' Crystal Amaquelin Maximoff
 
 
'''First Appearance:''' Fantastic Four #45 (Dec, 1965)
 
 
'''Creators:''' Stan Lee and Jack Kirby
 
 
'''Capsule:''' Crystal is a princess of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each inhuman possess a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Crystal has the power to control the four classical elements: air, earth, fire, and water.
 
 
From all the Inhumans, Crystal is perhaps the one with the most experience in the world of mankind. She had long stints as a member of both the Fantastic Four and the Avengers.
 
 
Crystal also has a somewhat complicated love life. Her first great love was Johnny Storm, the [[Human Torch]] from the Fantastic Four. They parted when Crystal married the Avenger [[Quicksilver]] instead. She and Pietro have had a very turbulent marriage, and Crystal had at least two affairs, one of them with the also Avenger [[Black Knight]].
 
 
 
 
'''Crystal, PL 11'''
 
'''Crystal, PL 11'''
  
'''Str''' 12 (+1), '''Dex''' 14 (+2), '''Con''' 16 (+3), '''Int''' 12 (+1), '''Wis''' 12 (+1), '''Cha''' 14 (+2)
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'''Str''' 12 (+1), '''Dex''' 14 (+2), '''Con''' 14 (+2), '''Int''' 12 (+1), '''Wis''' 12 (+1), '''Cha''' 14 (+2)
  
'''Skills:''' Concentration 6 (+7), Diplomacy 4 (+6/+14), Intimidate 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 3 (+4)
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'''Skills:''' Concentration 6 (+7), Diplomacy 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 4 (+5)
  
'''Feats:''' Attack Specialization (elemental control) 3, Attractive 2, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork
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'''Feats:''' Attack Specialization (ranged) 6, Attractive 2, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork
  
 
'''Powers:'''  
 
'''Powers:'''  
  
*'''Air Control 12''' (''Alternate Powers:'' '''Flight 5''' [250 MPH, ''Extra:'' Affects Others, ''Power Feat:'' Progression 2 (5 extra people)], '''Trip 12''' [''Extra:'' Knockback])
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*'''Air Control 12''' (''Power Feats:'' Alternate Powers ['''Flight 5''' (''Extra:'' Affects Others, ''Power Feat:'' Progression 2)
  
*'''Earth Control 12''' (''Alternate Powers:'' '''Blast 12''' [rocks], '''Trip 12''' [''Extra:'' Area (Explosion)])
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*'''Earth Control 12''' (''Power Feats:'' Alternate Powers ['''Blast 12''' (rocks), '''Trip 11''' [earthquake, ''Extra:'' Explosion Area])  
  
*'''Fire Control 12''' (''Alternate Powers:'' '''Blast 4''' [''Extras:'' Area (Shapeable), Duration (Continuous)], '''Nullify 12''' [Fire Powers, all at once])
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*'''Fire Control 12''' (''Power Feats:'' Alternate Powers ['''Blast 6''' (''Extras:'' Shapeable Area, Sustained Duration), '''Nullify Fire Powers 12'''])  
  
*'''Water Control 12''' (''Alternate Powers:'' '''Environmental Control 8''' [rain, Distraction DC 10, Hamper Movement to Half, 1000 ft radius])
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*'''Water Control 12''' (''Power Feats:'' Alternate Powers ['''Environmental Control 8''' (rain, Distraction DC 10, Hamper Movement to Half)])
  
'''Combat:''' Attack +4 (+10 elemental controls), Grapple +5, Damage +1 (unarmed), Defense +8 (+4 flat-footed), Knockback -2, Initiative +6
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'''Combat:''' Attack +4 (+10 elemental control), Grapple +4, Damage +1 (unarmed), +12 (rocks), Defense +7 (+3 flat-footed), Knockback -2, Initiative +6
  
'''Saves:''' Toughness +5 (+3 flat-footed), Fortitude +4, Reflex +5, Will +3
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'''Saves:''' Toughness +4 (+2 flat-footed), Fortitude +4, Reflex +5, Will +3
  
 
'''Drawbacks:''' Weakness (Pollution, -1 drain on all abilities, Weekly, -2)
 
'''Drawbacks:''' Weakness (Pollution, -1 drain on all abilities, Weekly, -2)
  
'''Abilities 20 + Skills 8 (31 ranks) + Feats 10 + Powers 103 + Combat 24 + Saves 7 – Drawbacks 2 = Total 170'''
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'''Abilities 18 + Skills 7 (28 ranks) + Feats 13 + Powers 102 + Combat 22 + Saves 7 – Drawbacks 2 = Total 167'''
 
 
'''Complications:''' Responsibility (Family, Social)
 
 
 
 
 
'''Notes:''' Crystal is a very versatile Energy Controller but she is severely lacking in defensive capability. That is why she works much better in a support position in a superteam, despite her vast power.
 

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