Editing Cthulhu Eternal Jazz Age Sean Ramsey
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− | + | {| | |
+ | | colspan="2" | '''Character Name:''' | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | colspan="2" | '''Player Name:''' | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | colspan="2" | '''Profession:''' | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | colspan="2" | '''Nationality:''' | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | colspan="2" |'''Sex (Age):''' | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | colspan="2" | '''Education:''' | ||
+ | | colspan="2" | | ||
+ | |} | ||
+ | |||
+ | |||
{| | {| | ||
| colspan="2" | '''Character Name:''' | | colspan="2" | '''Character Name:''' | ||
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|- | |- | ||
|'''Intelligence''' | |'''Intelligence''' | ||
− | | | + | |15 |
− | | | + | |75 |
|Perceptive | |Perceptive | ||
|- | |- | ||
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|'''Hit Points (HP)''' | |'''Hit Points (HP)''' | ||
|11 | |11 | ||
− | | | + | |11 |
|- | |- | ||
|'''Willpower (WP)''' | |'''Willpower (WP)''' | ||
|11 | |11 | ||
− | | | + | |11 |
|- | |- | ||
|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
− | | | + | |55 |
− | | | + | |55 |
|- | |- | ||
|'''Breaking Point (BP)''' | |'''Breaking Point (BP)''' | ||
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|-6/3/0 | |-6/3/0 | ||
|'''Resources''' | |'''Resources''' | ||
− | | | + | |9 |
− | | | + | | 6 / 3 / 0 |
|- | |- | ||
|} | |} | ||
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|- | |- | ||
| Cpt. Charles Barlow (Army Liaison Officer during embed in WWI) | | Cpt. Charles Barlow (Army Liaison Officer during embed in WWI) | ||
− | | | + | |14 |
|- | |- | ||
| Betty Russell (House Mother NY Boarding House) | | Betty Russell (House Mother NY Boarding House) | ||
− | | | + | |14 |
|- | |- | ||
| William Booker (Bartender at the speakeasy) | | William Booker (Bartender at the speakeasy) | ||
|14 | |14 | ||
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− | |||
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|- | |- | ||
|'''Communal''' | |'''Communal''' | ||
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|- | |- | ||
| American Society of Journalists | | American Society of Journalists | ||
− | | | + | |7 |
− | |||
− | |||
− | |||
|} | |} | ||
==Motivations and Mental Disorders== | ==Motivations and Mental Disorders== | ||
− | =Skills= | + | =Skills= |
{| class="wikitable" | {| class="wikitable" | ||
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|Total | |Total | ||
|- | |- | ||
− | |Administration (10%) | + | |Administration(10%) |
− | | | + | | |
|Foreign Language (Type) (0%) | |Foreign Language (Type) (0%) | ||
| | | | ||
|Research (10%) | |Research (10%) | ||
− | | | + | | |
|- | |- | ||
|Alertness (20%) | |Alertness (20%) | ||
− | | | + | | |
|Harangue (10%) | |Harangue (10%) | ||
| | | | ||
|Ride (10%) | |Ride (10%) | ||
− | | | + | | |
|- | |- | ||
|Anthropology (0%) | |Anthropology (0%) | ||
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| | | | ||
|Search (20%) | |Search (20%) | ||
− | | | + | | |
|- | |- | ||
|Archaeology (0%) | |Archaeology (0%) | ||
| | | | ||
|Insight (10%) | |Insight (10%) | ||
− | | | + | | |
|Social Etiquette (10%) | |Social Etiquette (10%) | ||
− | | | + | | |
|- | |- | ||
− | |Art ( | + | |Art (Type) (0%) |
− | | | + | | |
|Law (Type) (0%) | |Law (Type) (0%) | ||
| | | | ||
|Stealth (10%) | |Stealth (10%) | ||
− | | | + | | |
|- | |- | ||
|Athletics (30%) | |Athletics (30%) | ||
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|Medicine (0%) | |Medicine (0%) | ||
| | | | ||
− | |Streetwise ( | + | |Streetwise (Type) (0%) |
| | | | ||
|- | |- | ||
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| | | | ||
|- | |- | ||
− | |Craft ( | + | |Craft (Type) (0%) |
− | | | + | | |
|rowspan="2" style="vertical-align:top;"|Military Training (Type) (0%) | |rowspan="2" style="vertical-align:top;"|Military Training (Type) (0%) | ||
|rowspan="2" style="vertical-align:bottom;"| | |rowspan="2" style="vertical-align:bottom;"| | ||
− | |Survival ( | + | |Survival (Type) (10%) |
− | | | + | | |
|- | |- | ||
|Craft (Type) (0%) | |Craft (Type) (0%) | ||
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| | | | ||
|Track (10%) | |Track (10%) | ||
− | | | + | | |
|- | |- | ||
|Dodge (30%) | |Dodge (30%) | ||
| | | | ||
|Navigate (10%) | |Navigate (10%) | ||
− | | | + | | |
|Unarmed Combat (20%) | |Unarmed Combat (20%) | ||
| | | | ||
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|- | |- | ||
|Firearms (20%) | |Firearms (20%) | ||
− | | | + | | |
|Persuade (20%) | |Persuade (20%) | ||
| | | | ||
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|- | |- | ||
|First Aid (10%) | |First Aid (10%) | ||
− | | | + | | |
|Pilot (Type) (0%) | |Pilot (Type) (0%) | ||
| | | | ||
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=Armor and Equipment= | =Armor and Equipment= | ||
− | <br> | + | <br> |
− | <br> | + | <br> |
− | |||
− | |||
<br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.'' | <br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.'' | ||
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|Shots | |Shots | ||
|- | |- | ||
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|- | |- |