Editing Cuddlesaurus and the Jellybean of Destiny Archane

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Scuttling Escape. Encounter, Bio. Move Action. Personal. If you are Slowed or Immobilized, end that effect. In addition, Shift a number of squares equal to 1/2 your speed.
 
Scuttling Escape. Encounter, Bio. Move Action. Personal. If you are Slowed or Immobilized, end that effect. In addition, Shift a number of squares equal to 1/2 your speed.
 
Magnetic Field:  Standard Action, Close Burst 3, Dex+Lvvs. Fortitude.  +2 vs. Robots, Hit:  2d6+Dex+Lv Electricity damage, and Pull the target 2 squares.
 
  
 
====Ability Scores====
 
====Ability Scores====
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====Gear====
 
====Gear====
*light 1-hand melee 2 weapon: Dex/Int; +3 accuracy; 1d10 electricity damage, and the target is slowed until the end of your next turn.
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*Light Hand Melee (+3 Accuracy, and 1d8 base damage) (Sharpen Metal shard Knife)
 
*Shield +1 AC
 
*Shield +1 AC
 
*Light Ranged Weapon (+3 Accuracy, and 1d8 base damage) Sharpened Hubcap discus)  
 
*Light Ranged Weapon (+3 Accuracy, and 1d8 base damage) Sharpened Hubcap discus)  
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====Alpha Mutation====
 
====Alpha Mutation====
*4. Redundent Organs
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*12.Vampiric healing
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====Omega Tech====
 
====Omega Tech====
*5. Inertial armour
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 +
 
  
 
====Alpha Deck====
 
====Alpha Deck====

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