Editing Custom Earth Spells
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===Sorcerer/Wizard Spells=== | ===Sorcerer/Wizard Spells=== | ||
====0-Level Sorcerer/Wizard Spells (Cantrips)==== | ====0-Level Sorcerer/Wizard Spells (Cantrips)==== | ||
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*[[#Solidify|Solidify]] | *[[#Solidify|Solidify]] | ||
====1st-Level Sorcerer/Wizard Spells==== | ====1st-Level Sorcerer/Wizard Spells==== | ||
*[[#Break Ground|Break Ground]] | *[[#Break Ground|Break Ground]] | ||
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====2nd-Level Sorcerer/Wizard Spells==== | ====2nd-Level Sorcerer/Wizard Spells==== | ||
*[[#Acidic Grease|Acidic Grease]] | *[[#Acidic Grease|Acidic Grease]] | ||
+ | *[[#Call Earth|Call Earth]] | ||
*[[#Ground|Ground]] | *[[#Ground|Ground]] | ||
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====3rd-Level Sorcerer/Wizard Spells==== | ====3rd-Level Sorcerer/Wizard Spells==== | ||
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'''Saving Throw''' see text; '''Spell Resistance''' no<br/> | '''Saving Throw''' see text; '''Spell Resistance''' no<br/> | ||
− | This functions like the grease spell except that the grease it creates is acidic. Any object or creature that begins a round in contact with the grease takes 1 point of acid damage. Any creature that is prone in the grease and any object coated with the grease takes 1d4 points of acid damage instead | + | This functions like the grease spell except that the grease it creates is acidic. Any object or creature that begins a round in contact with the grease takes 1 point of acid damage. Any creature that is prone in the grease and any object coated with the grease takes 1d4 points of acid damage instead. |
===''Break Ground''=== | ===''Break Ground''=== | ||
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While this spell is still if effect you can, as a standard action, point to another square within range causing it to shatter as well. Every time you do this, the remaining duration of this spell goes down by 1 minute. | While this spell is still if effect you can, as a standard action, point to another square within range causing it to shatter as well. Every time you do this, the remaining duration of this spell goes down by 1 minute. | ||
− | ==='' | + | ===''Call Earth''=== |
− | '''School''' conjuration | + | '''School''' conjuration [earth]; '''Level''' druid 2, sorcerer/wizard 2<br/> |
'''Casting Time''' 1 standard action<br/> | '''Casting Time''' 1 standard action<br/> | ||
− | '''Components''' V, S, M (a | + | '''Components''' V, S, M (a pebble)<br/> |
'''Range''' close (25 ft. + 5 ft./2 levels)<br/> | '''Range''' close (25 ft. + 5 ft./2 levels)<br/> | ||
− | '''Area''' | + | '''Area''' 10-ft.-radius burst<br/> |
− | '''Duration''' | + | '''Duration''' 1 minute/level<br/> |
− | '''Saving Throw''' | + | '''Saving Throw''' Reflex negates, see text; '''Spell Resistance''' no<br/> |
− | + | This spell causes boulders to rise from the ground. Any creature standing in that area must make a reflex save or fall prone. The caster has two options when casting this spell. Either the boulders are small and the effected squares become difficult terrain for the spells duration, or the boulders are large enough to provide cover, blocking some squares (about 25%) but not creating difficult terrain in the others. | |
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===''Ground''=== | ===''Ground''=== | ||
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This spell causes great difficulty for flying creatures. The subjects of the spell fall 10 ft. each round and cannot gain altitude. This does not cause falling damage if they reach the ground. | This spell causes great difficulty for flying creatures. The subjects of the spell fall 10 ft. each round and cannot gain altitude. This does not cause falling damage if they reach the ground. | ||
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===''Solidify''=== | ===''Solidify''=== | ||
− | ([http://paizo.com/forums/dmtz5s3c?Spell-Balance-Help-Solidify Discussion Thread | + | ([http://paizo.com/forums/dmtz5s3c?Spell-Balance-Help-Solidify Discussion Thread]) |
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'''School''' transmutation; '''Level''' sorcerer/wizard 0<br/> | '''School''' transmutation; '''Level''' sorcerer/wizard 0<br/> | ||
− | '''Casting Time''' 1 | + | '''Casting Time''' 1 round<br/> |
'''Components''' V, S<br/> | '''Components''' V, S<br/> | ||
'''Range''' touch<br/> | '''Range''' touch<br/> |