Editing Custom Items
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==Alchemical Items== | ==Alchemical Items== | ||
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'''Bluestem''' | '''Bluestem''' | ||
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This alchemically treat dust will, if thrown into an existing fire of bonfire size of smaller, cause it to flare briefly to 150% its normal diameter and thrice its height, sending multicolored sparks flying in all directions. Creatures within the radius must make a Save v. Breath or take 1d6 points of damage and if it is done in relative darkness (such as around a campfire at night) all within thirty feet have a 1-3 in 6 chance of being semi-blinded for one minute. Semi-blinded characters can't read and suffer a -2 penalty to any throws requiring vision. | This alchemically treat dust will, if thrown into an existing fire of bonfire size of smaller, cause it to flare briefly to 150% its normal diameter and thrice its height, sending multicolored sparks flying in all directions. Creatures within the radius must make a Save v. Breath or take 1d6 points of damage and if it is done in relative darkness (such as around a campfire at night) all within thirty feet have a 1-3 in 6 chance of being semi-blinded for one minute. Semi-blinded characters can't read and suffer a -2 penalty to any throws requiring vision. | ||
− | Firesand is sold in doses that cost 10 gp/dose and must be stored in a specially prepared pouch. The pouch counts as one item towards encumbrance. If firesand gets wet | + | Firesand is sold in doses that cost 10 gp/dose and must be stored in a specially prepared pouch. The pouch counts as one item towards encumbrance. If firesand gets wet it becomes useless. Firesand can be thrown 10/20/30. |