Editing Cyberpunk Character Page Proto.
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− | [http://wiki.rpg.net/index.php/ | + | [http://wiki.rpg.net/index.php/Rust Rust main page] |
=Statistics= | =Statistics= | ||
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| BODY || x | | BODY || x | ||
|} | |} | ||
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=Skills= | =Skills= | ||
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**Intimidate: | **Intimidate: | ||
**Oratory: | **Oratory: | ||
− | **Resist torture/drug: | + | **Resist torture/drug: 0 [6] |
− | **Streetwise: | + | **Streetwise: 2 [8] |
− | *EMPATHY: [ | + | *EMPATHY: [6] |
− | **Human perception*: | + | **Human perception*: 0 [6] |
− | **Interview*: | + | **Interview*: 0 [6] |
− | **Leadership*: | + | **Leadership*: 0 [6] |
− | **Seduction*: | + | **Seduction*: 2 [8] |
− | **Social*: | + | **Social*: 2 [8] |
− | **Persuasion/Fast Talk*: | + | **Persuasion/Fast Talk*: 0 [6] |
− | **Perform: | + | **Perform: 0 [6] |
− | *INT: [ | + | *INT: [8] |
− | **Accounting: | + | **Accounting: 0 [8] |
− | **Anthropology: | + | **Anthropology: 0 [8] |
− | **Awareness/notice*: | + | **Awareness/notice*: 2 [10] |
− | **Biology: | + | **Biology: 6 [14] |
− | **Botany: | + | **Botany: 5 [13] |
− | **Chemistry: | + | **Chemistry: 7 [15] |
− | **Composition: | + | **Composition: 0 [8] |
− | **Diagnose Illness: | + | **Diagnose Illness: 3 [11] |
− | **Education & General Knowledge*: | + | **Education & General Knowledge*: 4 [12] |
− | **Expert: | + | **Expert: 0 [8] |
− | **Forage: | + | **Forage: 0 [8] |
− | **Fishing: | + | **Fishing: 0 [8] |
− | **Forward observer: | + | **Forward observer: 0 [8] |
− | **Gamble: | + | **Gamble: 0 [8] |
− | **Geology (2): | + | **Geology (2): 0 [8] |
− | **History: | + | **Hide/evade*: 0 [8] |
− | **Instruction: | + | **History: 0 [8] |
− | **Information Gathering: | + | **Instruction: 3 [11] |
− | **Linguistics: | + | **Information Gathering: 4 [12] |
− | **Mathematics: | + | **Linguistics: 0 [8] |
− | **Metallurgy (2): | + | **Mathematics: 6 [14] |
− | **Meteorology (2): | + | **Metallurgy (2): 0 [10] |
− | **Military Experience: | + | **Meteorology (2): 0 [8] |
− | **Navigation: | + | **Military Experience: 0 [8] |
− | **Physics (2): | + | **Navigation: 0 [8] |
− | **Psychology: | + | **Physics (2): 0 [8] |
− | **Theoretical Sciences: | + | **Psychology: 0 [8] |
− | **Scrounging: | + | **Theoretical Sciences: 4 [12] |
− | **Wilderness survival: | + | **Scrounging: 0 [8] |
− | **Zoology: | + | **Wilderness survival: 2 [10] |
+ | **Zoology: 2 [10] | ||
*REF: [6] | *REF: [6] | ||
− | **Autogun: | + | **Autogun: 0 [6] |
− | **Chemical weapons: | + | **Chemical weapons: 0 [6] |
− | **Athletics*: | + | **Athletics*: 0 [6] |
− | **Dance: | + | **Dance: 0 [6] |
− | **Dodge/escape*: | + | **Dodge/escape*: 0 [6] |
− | **Drive Wheel: | + | **Drive Wheel: 0 [6] |
− | **Drive Track: | + | **Drive Track: 0 [6] |
− | **Handgun: | + | **Handgun: 2 [6] |
− | **Heavy weapons: | + | **Heavy weapons: 0 [6] |
− | **Martial Arts: | + | **Martial Arts: 0 [6] |
− | **Motorcycle: | + | **Motorcycle: 0 [6] |
− | **Operate Heavy Machine: | + | **Operate Heavy Machine: 0 [6] |
− | **Pilot: | + | **Pilot: 0 [6] |
− | **Ride: | + | **Ride: 0 [6] |
− | **Rifle: | + | **Rifle: 0 [6] |
− | **Snow ski: | + | **Snow ski: 0 [6] |
− | **Stealth (2)*: | + | **Stealth (2)*: 0 [6] |
− | *TECH: [ | + | *TECH: [8] |
− | **Aero tech (2): | + | **Aero tech (2): 0 [8] |
− | **Basic tech (2): | + | **Basic tech (2): 4 [12] |
− | **Biological weapons (3): | + | **Biological weapons (3): 2 [10] |
− | **Electrical Engineer (2): | + | **Electrical Engineer (2): 0 [8] |
− | **Civil engineering (2): | + | **Civil engineering (2): 0 [8] |
− | **Combat engineering: | + | **Combat engineering: 0 [8] |
− | **Demolitions (2): | + | **Demolitions (2): 0 [8] |
− | **Disguise: | + | **Disguise: 0 [8] |
− | **Electronics: | + | **Electronics: 3 [11] |
− | **Farming: | + | **Farming: 0 [8] |
− | **First aid: | + | **First aid: 3 [11] |
− | **Forgery: | + | **Forgery: 0 [8] |
− | **Indirect fire (2): | + | **Indirect fire (2): 0 [8] |
− | **Large Calibre Gun: | + | **Large Calibre Gun: 0 [8] |
− | **Medical/surgery (4): | + | **Medical/surgery (4): 0 [8] |
− | **Nuclear weapons (4): | + | **Nuclear weapons (4): 0 [8] |
− | **Paint & draw: | + | **Paint & draw: 0 [8] |
− | **Photo & film: | + | **Photo & film: 0 [8] |
− | **Pick lock: | + | **Pick lock: 0 [8] |
− | **Pickpocket: | + | **Pickpocket: 0 [8] |
− | **Play: | + | **Play: 0 [8] |
− | **Rotor tech (3): | + | **Rotor tech (3): 0 [8] |
− | **Tactical Missile (2): | + | **Tactical Missile (2): 0 [8] |
− | **Weaponsmith: | + | **Weaponsmith: 0 [8] |
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A number in parenthesis such as (2) is the multiple in skill points it requires to increase that skill. Some skills such as Martial Arts have multiples depending on the type taken. | A number in parenthesis such as (2) is the multiple in skill points it requires to increase that skill. Some skills such as Martial Arts have multiples depending on the type taken. | ||
− | == | + | =Weapons= |
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+ | {|class=wikitable | ||
+ | ! Name || Type || WA || Con. || Damage (ammo) || Shots || RoF || Rel. || Range | ||
+ | |- | ||
+ | | Colt M1911 || Handgun || 0 || P || 2d6+3(.45 Cal) || 7 || 2 || VR || 50m | ||
|- | |- | ||
− | | | + | | Gun || - || - || - || - || - || - || - || - |
|} | |} | ||
=Equipment= | =Equipment= | ||
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=Background= | =Background= | ||
− | [http://wiki.rpg.net/index.php/ | + | [http://wiki.rpg.net/index.php/Rust Rust main page] |