Editing Cyberpunk Character Page Proto.
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| BODY || x | | BODY || x | ||
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=Skills= | =Skills= | ||
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A number in parenthesis such as (2) is the multiple in skill points it requires to increase that skill. Some skills such as Martial Arts have multiples depending on the type taken. | A number in parenthesis such as (2) is the multiple in skill points it requires to increase that skill. Some skills such as Martial Arts have multiples depending on the type taken. | ||
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=Equipment= | =Equipment= | ||
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** 1 x Militech Taser | ** 1 x Militech Taser | ||
** 1 x Night Stick. | ** 1 x Night Stick. | ||
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{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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|'''Nightstick''' || Melee || 0 || Jacket || Poor || 2d6+3 || NA || NA || Very || 0m | |'''Nightstick''' || Melee || 0 || Jacket || Poor || 2d6+3 || NA || NA || Very || 0m | ||
|} | |} | ||
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* '''Armour''' | * '''Armour''' | ||
− | + | **Helmet (''SP20''), Anti-Dazzle, Hight intensity beam light, Hard Armour | |
− | + | **Torso (''SP20''), MOLLE* harness, climbing/extraction harness, Hard Armour | |
− | + | **Leg Rig (''SP12''), drop leg holster, MOLLE on thigh, feet, shins and knees are Hard Armour | |
− | + | **Arm Rig (''SP12''), MOLLE on upper arm. | |
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+ | (*MOLLE Harness: Allows the user to attach any sort of pouch, holster, magazine pouch etc to harness) | ||
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{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
− | !width=" | + | !width="250"| |
− | !width="100"| | + | !width="100"|Weapon Type |
− | + | !width="100"|Accuracy | |
− | !width="100"| | + | !width="100"|Concealment |
− | + | !width="100"|Availability | |
− | !width="100"| | + | !width="300"|Damage |
− | + | !width="200"|Magazine Capacity | |
− | !width="100"| | + | !width="150"|Shots/Round |
− | + | !width="150"|Reliability | |
− | !width=" | + | !width="150"|Range |
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− | !width="150"| | ||
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− | !width="150"| | ||
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|- | |- | ||
− | |''' | + | |'''Colt Enforcment 10''' || Pistol || +1 || Jacket || Common || 2d6+3 (10mm/.40 calibre) || 14 || 2 || Very || 50m |
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− | |''' | + | |'''Militech Taser''' || Pistol || -1 || Jacket || Common || Stun (taser dart) || 10 || 1 || Standard|| 10m |
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− | |''' | + | |'''Nightstick''' || Melee || 0 || Jacket || Poor || 2d6+3 || NA || NA || Very || 0m |
|} | |} | ||
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*'''Clothing''' | *'''Clothing''' | ||
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** 1 x Shooters cap with SDPD logo (Dark Blue) | ** 1 x Shooters cap with SDPD logo (Dark Blue) | ||
** 1 x Reflective sunglasses. (laser-safe/ballistic grade) | ** 1 x Reflective sunglasses. (laser-safe/ballistic grade) | ||
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* '''Cyberwear''' | * '''Cyberwear''' | ||
** Neuralware processor (super encryption Bluetooth needs no plugs) | ** Neuralware processor (super encryption Bluetooth needs no plugs) | ||
*** GPS locator app loaded | *** GPS locator app loaded | ||
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* '''Electronics''' | * '''Electronics''' | ||
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** SDPD Badge wallet with bio-authorisor | ** SDPD Badge wallet with bio-authorisor | ||
− | + | * '''Geart''' | |
− | * ''' | ||
** 2 x handcuffs and key. | ** 2 x handcuffs and key. | ||
** 1 x Evidence kit (gloves, 10 x ziplok bags, etc) | ** 1 x Evidence kit (gloves, 10 x ziplok bags, etc) |