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To cast a spell, declare the spell desired to be cast, roll 2d6 + Magic Bonus - Spell Complexity - Encumbrance - Fatigue. Consult the table below for the result. | To cast a spell, declare the spell desired to be cast, roll 2d6 + Magic Bonus - Spell Complexity - Encumbrance - Fatigue. Consult the table below for the result. | ||
− | + | Spell Casting: 2d6 + Magic Bonus - Spell Complexity - Encumbrance - Fatigue | |
− | + | * Critical (12+): Spell goes off immediately. No Fatigue. | |
− | + | * Success (9-11): Spell goes off immediately. +1 Fatigue. | |
− | + | * Partial (6-8): Spell goes off with delay. +1 Fatigue. | |
− | + | * Failure (3-5): Spell fails. +1 Fatigue. | |
− | + | * Fumble (2-): Spell backfires. +1 Fatigue. | |
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=Ritual Magic= | =Ritual Magic= |