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!width="200"| Special Ability
 
!width="200"| Special Ability
 
|-
 
|-
|'''1''' || '''0''' || '''6''' || '''+1''' ||  Combat Bonus
+
|'''1''' || '''0''' || '''3''' || '''+1''' ||  Combat Bonus
 
|-
 
|-
|'''2''' || '''100''' || '''10''' || '''+1''' ||  Multiple Attacks
+
|'''2''' || '''100''' || '''6''' || '''+1''' ||  Multiple Attacks
 
|-
 
|-
|'''3''' || '''200''' || '''14''' || '''+1''' ||  Combat Style
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|'''3''' || '''200''' || '''9''' || '''+1''' ||  Combat Style
 
|-
 
|-
|'''4''' || '''400''' || '''18''' || '''+2''' ||  Leadership
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|'''4''' || '''400''' || '''12''' || '''+2''' ||  Leadership
 
|-
 
|-
|'''5''' || '''800''' || '''22''' || '''+2''' || Fearlessness
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|'''5''' || '''800''' || '''15''' || '''+2''' || Fearlessness
 
|-
 
|-
|'''6''' || '''1600''' || '''26''' || '''+2''' ||  Attribute Boost
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|'''6''' || '''1600''' || '''18''' || '''+2''' ||  Attribute Boost
 
|-
 
|-
|'''7''' || '''3200''' || '''30''' || '''+3''' || Combat Bonus
+
|'''7''' || '''3200''' || '''21''' || '''+3''' || Combat Bonus
 
|-
 
|-
|'''8''' || '''6400''' || '''34''' || '''+3''' || Fearsome Reputation
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|'''8''' || '''6400''' || '''24''' || '''+3''' || Fearsome Reputation
 
|-
 
|-
|'''9''' || '''12000''' || '''38''' || '''+3''' ||  
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|'''9''' || '''12000''' || '''27''' || '''+3''' ||  
 
|-
 
|-
|'''10''' || '''24000''' || '''42''' || '''+4''' || Combat Bonus
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|'''10''' || '''24000''' || '''30''' || '''+4''' || Combat Bonus
 
|-
 
|-
|'''11''' || '''48000''' || '''46''' || '''+4''' ||
+
|'''11''' || '''48000''' || '''33''' || '''+4''' ||
 
|-
 
|-
|'''12''' || '''96000''' || '''50''' || '''+4''' ||
+
|'''12''' || '''96000''' || '''36''' || '''+4''' ||
 
|-
 
|-
 
|}
 
|}
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==Hit Points==
 
==Hit Points==
  
Warriors start with 6 hit points (adjust by Constitution bonus) to represent their robust physical healthAt each level, the Warrior gains an additional 4 hit points (adjusted by Constitution bonus) that represent incoming attacks that the Warrior avoids due a combination of luck, skill, fatigue, and experienceOnly their original first level hit points represent any substantial damage to the Warrior.
+
Warriors gain 3 hit points per level plus any bonus due to ConstitutionHit points represent the Warrior's skill, luck, and blessing of the godsThey are lost with no longterm ill effects, until they are completely gone.  Then the Warrior starts losing Body: physical damage.
  
 
==Combat Bonus==   
 
==Combat Bonus==   

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