Editing Cypress Kamran

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===Special Abilities===
 
===Special Abilities===
*Add your level to your attack rolls.
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Add your level to your attack rolls.
*When you cast a spell and fail to control it, you may choose to ignore your failed roll and lose 1d4 points of Ferocity instead. If this does not reduce your Ferocity to zero, you retain control over your spell.
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When you cast a spell and fail to control it, you may choose to ignore your
*When you cast a spell you have memorized, you may retain it in your memory, instead of forgetting it, if you lose points of Ferocity equal to the spell’s level.
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failed roll and lose 1d4 points of Ferocity instead. If this does not reduce your
*You have mastery over 2 spells per level, plus spells equal to your Intelligence modifier.
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Ferocity to zero, you retain control over your spell.
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When you cast a spell you have memorized, you may retain it in your memory,
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instead of forgetting it, if you lose points of Ferocity equal to the spell’s level.
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You have mastery over 2 spells per level, plus spells equal to your Intelligence
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modifier
  
 
===Spells===
 
===Spells===

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