Editing D&D 5E: Adventurer Inc - Leah

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== Sheet ==
 
== Sheet ==
*Warlock 7
+
*Warlock 6
 
*XP: 6500
 
*XP: 6500
 
*Alignment: CG  
 
*Alignment: CG  
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*'''Armor of Shadows:''' You can cast ''mage armor'' on yourself at will, without expending a spell slot or material components.
 
*'''Armor of Shadows:''' You can cast ''mage armor'' on yourself at will, without expending a spell slot or material components.
 
*'''Thief of Five Fates:''' You can cast ''bane'' once using a warlock spell slot. You can’t do so again until you finish a long rest.
 
*'''Thief of Five Fates:''' You can cast ''bane'' once using a warlock spell slot. You can’t do so again until you finish a long rest.
*'''Eyes of the Rune Keeper:''' You can read all writing. You can comprehend any written word or symbol, should it hold any linguistic meaning
 
  
 
'''Feats'''  
 
'''Feats'''  
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== Combat ==
 
== Combat ==
 
*AC 12 (15 most of the time)
 
*AC 12 (15 most of the time)
*HP 52
+
*HP 45
*Hit Dice 7d8
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*Hit Dice 6d8
*Healing Light Dice 8d6
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*Healing Light Dice 7d6
 
*Movement Rate 30
 
*Movement Rate 30
 
*Initiative Modifier +3
 
*Initiative Modifier +3
 
*Attacks  
 
*Attacks  
**Green-Flame Blade +2d8+3 fire (1d8+3 fire to secondary target) (min die 2, bypasses Resistance)
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**Green-Flame Blade +1d8 fire (1d8+3 fire to secondary target) (min die 2, bypasses Resistance)
 
**Primary Melee Attack: Shillelagh +6 1d8+3
 
**Primary Melee Attack: Shillelagh +6 1d8+3
 
**Secondary Melee Attack: Quarterstaff +2 1d6-1
 
**Secondary Melee Attack: Quarterstaff +2 1d6-1
**Primary Ranged Attack: Fire Bolt +6 2d10+3 Fire (min die 2, bypasses Resistance)
+
**Primary Ranged Attack: Fire Bolt +6 2d10 Fire (min die 2, bypasses Resistance)
**Secondary Ranged Attack: Sacred Flame (Reflex Save 14, no cover) 2d8+3 Radiant
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**Secondary Ranged Attack: Sacred Flame (Reflex Save 14, no cover) 2d8 Radiant
 
**Secondary Ranged Attack: Chill Touch +6 2d8 Necrotic
 
**Secondary Ranged Attack: Chill Touch +6 2d8 Necrotic
  
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*''Level 1'': Cure Wounds, Guiding Bolt
 
*''Level 1'': Cure Wounds, Guiding Bolt
 
*''Level 2'': Invisibility, Mirror Image, Flaming Sphere
 
*''Level 2'': Invisibility, Mirror Image, Flaming Sphere
*''Level 3'': Dispel Magic, Revivify
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*''Level 3'': Dispel Magic, Revivify  
*''Level 4'': Wall of Fire
 
  
 
'''Rituals''':
 
'''Rituals''':
 
*''Level 1'': Illusory Script, Alarm
 
*''Level 1'': Illusory Script, Alarm
  
'''Spell Slots''' 2 L4
+
'''Spell Slots''' 2 L3
  
 
'''Spell Save DC''' 14 (8 + CHA 3 + Prof 3)
 
'''Spell Save DC''' 14 (8 + CHA 3 + Prof 3)

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