Editing D&D 5E: Adventurer Inc PC - Stelian von der Rosen
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{| style="width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;" | {| style="width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;" | ||
− | |colspan="6" style="padding-left: 0.5em;"|<span style=" | + | |colspan="6" style="padding-left: 0.5em;"|<span style="font-variant: small-caps; font-weight: bold; font-size: 2em;">Stelian von der Rosen</span><br>''<span style="font-size: 1em">Lawful Good male half-orc paladin-5 (Oath of Devotion)</span>'' |
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'''Armor Class''' 16 (''chainmail''); 18 (''chainmail with shield'') | '''Armor Class''' 16 (''chainmail''); 18 (''chainmail with shield'') | ||
− | <br>'''Hit Points''' <span style="color: green"> | + | <br>'''Hit Points''' <span style="color: green">44</span>/44 (<span style="color: green">5</span>/5d10+10) |
<br>'''Speed''' 30 ft. | <br>'''Speed''' 30 ft. | ||
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'''*Channel Divinity (1/short rest):''' I may use either option below. | '''*Channel Divinity (1/short rest):''' I may use either option below. | ||
− | * '''''Sacred Weapon:''''' As an action, for 1 minute a weapon I am holding becomes magical; it emits bright light in a 20’ radius and dim light in a 20’ further radius, and I add my Charisma bonus | + | * '''''Sacred Weapon:''''' As an action, for 1 minute a weapon I am holding becomes magical; it emits bright light in a 20’ radius and dim light in a 20’ further radius, and I add my Charisma bonus to attack rolls with it. |
* '''''Turn Unholy:''''' Each fiend and/or undead within 30’ that can see or hear me must make a Wisdom save or be turned for 1 minute. (A turned creature must spend its turns trying to move as far from me as possible, cannot willingly move within 30’ of me, my take no reactions, and may only use its actions to Dash, to escape restraints, or Dodge. | * '''''Turn Unholy:''''' Each fiend and/or undead within 30’ that can see or hear me must make a Wisdom save or be turned for 1 minute. (A turned creature must spend its turns trying to move as far from me as possible, cannot willingly move within 30’ of me, my take no reactions, and may only use its actions to Dash, to escape restraints, or Dodge. | ||
'''Extra Attack:''' When I take an Attack action, I may make two attacks. | '''Extra Attack:''' When I take an Attack action, I may make two attacks. | ||
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<span style="font-size: 1.2em; font-weight: bold; font-variant: small-caps">Spellcasting</span> | <span style="font-size: 1.2em; font-weight: bold; font-variant: small-caps">Spellcasting</span> | ||
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'''Spellcasting Ability''' Charisma '''Attack''' +5 '''Save DC''' 14 | '''Spellcasting Ability''' Charisma '''Attack''' +5 '''Save DC''' 14 | ||
− | '''Spell Prepared''' × | + | '''Spell Prepared''' ×5 (plus <span style="color: blue; font-size: smaller">Oath spells</span>): |
* 1st level (×<span style="color: green">4</span>/4) — ''bless'', ''compelled duel'', <span style="color: blue">''protection from evil''</span>, ''<span style="color: blue">sanctuary</span>'', ''thunderous smite'', ''wrathful smite'' | * 1st level (×<span style="color: green">4</span>/4) — ''bless'', ''compelled duel'', <span style="color: blue">''protection from evil''</span>, ''<span style="color: blue">sanctuary</span>'', ''thunderous smite'', ''wrathful smite'' | ||
− | * 2nd level (×<span style="color: green"> | + | * 2nd level (×<span style="color: green">2</span>/2) — ''<span style="color: blue">lesser restoration</span>'', ''locate object'', ''<span style="color: blue">zone of truth</span>'' |
|} | |} | ||
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{| style="width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;" | {| style="width: 50%; padding: 0em; margin: 1em; float: right; background: Bisque; border: thin solid black; border-collapse: collapse;" | ||
− | + | |colspan="6" style="padding-left: 0.5em;"|<span style="font-variant: small-caps; font-weight: bold; font-size: 2em;">Skrytifar</span><br>''<span style="font-size: 1em">Large celestial, unaligned</span>'' | |
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− | |colspan="6" style="padding-left: 0.5em;"|<span style=" | ||
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'''Armor Class''' 13 (hide barding) | '''Armor Class''' 13 (hide barding) | ||
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'''Languages''' Common | '''Languages''' Common | ||
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− | <span style="font-size: 1.2em; font-weight: bold; font-variant: small-caps"> | + | <span style="font-size: 1.2em; font-weight: bold; font-variant: small-caps">Actions</span> |
− | '''''Trampling Charge:''''' If Skrytifar moves at least 20' straight toward a creature and then hits it with a hooves Attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, | + | '''''Trampling Charge:''''' If Skrytifar moves at least 20' straight toward a creature and then hits it with a hooves Attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another Attack with its hooves against it as a Bonus Action. |
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<span style="font-size: 1.2em; font-weight: bold; font-variant: small-caps">Actions</span> | <span style="font-size: 1.2em; font-weight: bold; font-variant: small-caps">Actions</span> | ||
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|} | |} | ||
− | == | + | == Equipment == |
+ | '''Encumbrance:''' 80/160/240 lbs | ||
+ | |||
+ | {|#55 || Chainmail | ||
+ | |- | ||
+ | |#6|| Fine Clothes; signet ring | ||
+ | |- | ||
+ | |#2|| Belt pouch; purse (17gp, 15sp) | ||
+ | |- | ||
+ | |#3 || Longsword | ||
+ | |- | ||
+ | |#6 || Shield w/holy symbol emblem — ''"heirloom" item'' | ||
+ | |- | ||
+ | |#3 || Longbow w/20 arrows | ||
+ | |- | ||
+ | |#10 || javelins (×5) | ||
+ | |- | ||
+ | |#22 || ''Backpack:'' mess kit, 50' hemp rope, tinderbox, rations (×2 days), tarot deck, waterskin | ||
+ | |} | ||
+ | |||
+ | === With Horse === | ||
'''Encumbrance:''' 180/360/540 lbs | '''Encumbrance:''' 180/360/540 lbs | ||
{|#24|| Hide barding | {|#24|| Hide barding | ||
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|#7|| Bedroll | |#7|| Bedroll | ||
|} | |} | ||
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