Editing D&D 5E: Fall of the Feywild - Characters

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Typical template is 1 bonus language, 2 bonus skills, and a bonus tool proficiency. But you can mix that up however you like within the following parameters.  
 
Typical template is 1 bonus language, 2 bonus skills, and a bonus tool proficiency. But you can mix that up however you like within the following parameters.  
 
* No more than 4 of the above things in total.
 
* No more than 4 of the above things in total.
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* No more than one bonus language can be an exotic language. This is cumulative with any other 'bonus' languages that you might get (such as the half elf or human choice to select one bonus language), so your character should only end up with one exotic language total from player choice language options. Specifically named exotic languages that your character gets elsewhere (such as the dragonborn's ability to speak Draconic) do not count against this total.
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* No more than one bonus language can be an exotic language. This is cumulative with any other 'bonus' languages that you might get (such as the half elf or human choice to select one bonus language). Specifically named exotic languages that your character gets elsewhere (such as the dragonborn's ability to speak Draconic) do not count against this total.
 
* No more than 3 bonus skills from background. [Bonus skills from other sources do not count against this total].
 
* No more than 3 bonus skills from background. [Bonus skills from other sources do not count against this total].
 
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===<u>Background Feature</u>===
 
===<u>Background Feature</u>===
 
Pick a specific NPC or NPC group you are associated with, such as a mentor or a guild. This NPC or group should give you a specific benefit that you can use in specific situations. You don't have to come up with this specific benefit up front, but the benefit should match the relationship. A mentor might be expected to provide advice or guidance or a recommendation or somesuch. Guild membership on the other hand might provide referrals, supplies, or a place to work, study, or sleep.
 
Pick a specific NPC or NPC group you are associated with, such as a mentor or a guild. This NPC or group should give you a specific benefit that you can use in specific situations. You don't have to come up with this specific benefit up front, but the benefit should match the relationship. A mentor might be expected to provide advice or guidance or a recommendation or somesuch. Guild membership on the other hand might provide referrals, supplies, or a place to work, study, or sleep.

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