Editing D&D 5E: The Dryad's Dragon - Achandarr Not-Fiendish
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Cha 16 (+3) | Cha 16 (+3) | ||
− | AC: | + | AC: 18 (14 breastplate + 2 dex + 2 shield) |
Saves: Str +0, Dex +4, Con +4, Int +1, Wis +5, Cha +4 | Saves: Str +0, Dex +4, Con +4, Int +1, Wis +5, Cha +4 | ||
HP: 43 | HP: 43 | ||
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Alignment: CN | Alignment: CN | ||
Prof: +3 | Prof: +3 | ||
− | Init + | + | Init +2 |
="Human", half-elf mechanically= | ="Human", half-elf mechanically= | ||
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=Languages= | =Languages= | ||
− | Clan Common, | + | Clan Common, Outlander Common, Infernal |
=Spells= | =Spells= | ||
− | + | Cantrips: Ghost Sound, Greenflame Blade, Lightning Lure, Mage Hand, Eldritch Blast, Booming Blade | |
− | Mage Hand, Eldritch Blast, Booming Blade | + | 1st level: Fog Cloud, Grease, Silent Image |
− | 1st level: Fog Cloud, Grease, Silent Image | + | 2nd level: Suggestion, Misty Step, Spider Climb, Scorching Ray, Hold Person |
− | 2nd level: Suggestion, Misty Step, Spider Climb, Scorching Ray, Hold Person | ||
=Invocations= | =Invocations= | ||
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=Equipment= | =Equipment= | ||
− | Stone of Good Luck (+1 to skill checks and saves) | + | Breastplate, +1 Demonhorn Blade, Stone of Good Luck (+1 to skill checks and saves) |
− | Demonhorn Blade: +1, Necrotic resistance, +1/2 level sorcery points, bonus action to do 1d6 necrotic | + | Demonhorn Blade: +1, Necrotic resistance, +1/2 level sorcery points, bonus action to do 1d6 necrotic |
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=Backstory= | =Backstory= | ||
Achandarr Not-Fiendish, called the Risen, escaped the Hells because he chafed against their iron laws, requiring obedience for obedience's sake and wickedness for wickedness' sake. Destroying many of his peers on his route to what could only generously be termed "enlightement", Achandarr fits in with mortals because he is like mortals, but more honest with himself: he defends those dear to him, enjoys the thrill of combat, takes revenge on those who wrong him, and takes a perverse delight in bringing down those who are bigger assholes than himself. | Achandarr Not-Fiendish, called the Risen, escaped the Hells because he chafed against their iron laws, requiring obedience for obedience's sake and wickedness for wickedness' sake. Destroying many of his peers on his route to what could only generously be termed "enlightement", Achandarr fits in with mortals because he is like mortals, but more honest with himself: he defends those dear to him, enjoys the thrill of combat, takes revenge on those who wrong him, and takes a perverse delight in bringing down those who are bigger assholes than himself. |