Editing D&D 5E: Trickster's Gambit - Societal Elements
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==Language== | ==Language== | ||
− | Barbarians of the Plains speak '''Dwarven Trade''' (Common) and the '''Barbarian Tongue''' which can be understood by both Plains and Steppe Barbarians. Each Barbarian | + | Barbarians of the Plains speak '''Dwarven Trade''' (Common) and the '''Barbarian Tongue''' which can be understood by both Plains and Steppe Barbarians. Each Barbarian speaks the tongue of his particular clan. |
− | Barbarians of the Steppe typically do not speak '''Dwarven Trade''' (Common), but they speak the '''Barbarian Tongue''' as well as the tongue of | + | Barbarians of the Steppe typically do not speak '''Dwarven Trade''' (Common), but they speak the '''Barbarian Tongue''' as well as the tongue of his particular tribe. Barbarian PCs can select one bonus language. This language can be '''Dwarven Trade'' (Common) if desired, but does not have to be. Throughout the Empire and the Confederacy, the '''Human''' tongue is the most versatile after '''Dwarven Trade'''. |
==Government== | ==Government== | ||
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==Religion== | ==Religion== | ||
− | Barbarians mostly revere spirits of nature and each clan is consecrated to a particular totem spirit that they | + | Barbarians mostly revere spirits of nature and each clan is consecrated to a particular totem spirit that they rever and try to emulate. |
But there are spirits that transcend even the totems. | But there are spirits that transcend even the totems. | ||
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===Totems=== | ===Totems=== | ||
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===Day=== | ===Day=== | ||
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===Night=== | ===Night=== | ||
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===The Lady=== | ===The Lady=== | ||
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===The Slain God=== | ===The Slain God=== | ||
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===The Ancient Mist=== | ===The Ancient Mist=== | ||
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==[[D%26D_5E:_Trickster%27s_Gambit|Return to Main Page]]== | ==[[D%26D_5E:_Trickster%27s_Gambit|Return to Main Page]]== |