Editing D6 Simple Rules Overview for Empire Ascendant
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'''Damage Level''' | '''Damage Level''' | ||
− | *''Shields Blown:'' The | + | *''Shields Blown:'' The ship loses -1D from its shield rating. This lasts until repaired. If the ship has no shields, or has lost all of its shield dice, the controls are ionized instead. |
− | *''Controls Ionized:'' The controls are overwhelmed by power surges, and the | + | *''Controls Ionized:'' The controls are overwhelmed by power surges, and the vehicles loses -1D from Maneuverability, Shields, Speed, and Fire Control for the rest of the round, as well as the next round. |
− | *''Lightly Damage:'' | + | *''Lightly Damage:'' Starships can be lightly damaged any number of times. Roll 1D to see which system is damaged. Each result lasts until the system is repaired. |
**1-3. . . Maneuverability -1D. | **1-3. . . Maneuverability -1D. | ||
**4. . . Random weapon system is hit, gunner takes damage (1D) or Fire Control -1D. | **4. . . Random weapon system is hit, gunner takes damage (1D) or Fire Control -1D. | ||
**5-6. . . Speed -1D. | **5-6. . . Speed -1D. | ||
− | *''Heavily Damaged:'' | + | *''Heavily Damaged:'' Starships that are Lightly or Heavily damaged again become Severely Damaged. Roll 1D to see which system is damaged. Each result lasts until the system is repaired. |
**1-3. . . Maneuverability -2D. | **1-3. . . Maneuverability -2D. | ||
**4-6. . . Speed -2D. | **4-6. . . Speed -2D. | ||
− | *''Severely Damaged:'' | + | *''Severely Damaged:'' Starships that are Lightly, Heavily, or Severely damaged again become Destroyed. Roll 1D to see what happens. Each result lasts until the system is repaired. |
*# The powerplant is destroyed, causing the vehicle to crash or come to a full stop. | *# The powerplant is destroyed, causing the vehicle to crash or come to a full stop. | ||
*# Same as #1. | *# Same as #1. |