Editing D6 Simple Rules Overview for Empire Ascendant

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*''Incapacitated:'' You fall prone and are knocked unconscious.
 
*''Incapacitated:'' You fall prone and are knocked unconscious.
 
*''Mortally Wounded:'' You fall prone and are knocked unconscious.  Roll 2D every round; if you roll a number less than the number of rounds you've been mortally wounded, you die.  A First Aid roll of Moderate difficulty with a Medpac can stabilize a Mortally Wounded character, negating the need to roll 2D every round.
 
*''Mortally Wounded:'' You fall prone and are knocked unconscious.  Roll 2D every round; if you roll a number less than the number of rounds you've been mortally wounded, you die.  A First Aid roll of Moderate difficulty with a Medpac can stabilize a Mortally Wounded character, negating the need to roll 2D every round.
 
====No Death?====
 
Although damage works slightly differently in later editions, one of the things about 1st Edition Star Wars D6 is that there was no result on damage rolls that automatically killed a character (Player or Non-Player).  This is on purpose: death happens either (a) being Mortally Wounded for some time without medical aid, or (b) when dramatically appropriate.
 
 
That said, an unconscious character is at the mercy of the victor, and this could mean that NPCs are effectively "defeated" whether or not they are dead, and that Player Characters could be killed be especially vile enemies, but usually will find themselves captured, left for dead, or otherwise out of action until healed.
 
  
 
====Mooks====
 
====Mooks====

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