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| ==Unique Conditions== | | ==Unique Conditions== |
− | '''<u>River Power</u>''' (fleeting) | + | '''<u>Primary Unique Condition</u>''' (Duration) |
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− | [[File:d0a.png|24px]] [[File:d0a.png|24px]] [[File:d0a.png|24px]] [[File:d0a.png|24px]] [[File:d0a.png|24px]] | + | [[File:d0a.png|24px]] [[File:d0a.png|24px]] [[File:d0a.png|24px]] [[File:d0a.png|24px]] [[File:d0a.png|24px]] |
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− | Mark one of this condition’s five
| + | '''<u>Secondary Unique Condition</u>''' (Duration) |
− | boxes to use the well of power granted to you by your mantle, as described in your stunts. Recover fully at the end of any scene in which Winter/Summer
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− | Power is unused. This condition may also be utilized to create an approach (River, respectively) with a bonus equal to the number of
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− | unmarked boxes, usable on any action using the approach. The GM, however, will exacerbate your self-described actions according to the character of the
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− | mantle, (destructive and uncaring? ) If the impact of allowing the mantle to control your action is sufficiently complicating, the GM may also treat it as a compel and award you a fate point.
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− | '''<u>Impaled by Cold Iron (sticky):</u>''' (Sticky) | |
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| [[File:d0a.png|24px]] | | [[File:d0a.png|24px]] |
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− | Impaled by Cold Iron (sticky): [] If you mark In Peril or Doomed to absorb shifts from a cold iron attack, your attacker can also declare that the cold
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− | iron impales you, forcing a mark on this condition as well. While Impaled by Cold Iron, you are prohibited from accessing the mantle’s stunts or conditions.
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− | Recovery requires the implement’s removal by overcoming passive opposition (Great (+4) at minimum) or active opposition, such as during combat. This
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− | recovery does not affect any other conditions sustained during the attack.
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− | '''<u>Disfavored (sticky):</u>'''
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− | [[File:d0a.png|24px]]
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− | This condition is marked if your character has disobeyed a direct command of Old Man River, violated the Unseelie Accords, or broken a law of the river. Until your atonement, all stunts and conditions associated with this mantle are inaccessible other than recovery actions if one is marked. The GM will detail the requisite atonement, such as fulfilling the command or making right the violation of the Accords.
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| ==High Concept== | | ==High Concept== |