Editing DOGFACES Rule Alterations

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==LETHAL ATTACK DEFAULT==
 
==LETHAL ATTACK DEFAULT==
 
The default given in M&M is to allow any attack to inflict non-lethal or lethal damage, depending on the attacker’s intent. In this campaign most attacks and super power attacks will be considered lethal.  Most ranged attacks, most melee weapon attacks, and any attacks using Enhanced or Super Strength of +5 and above.  Situations may vary and will be handled case-by-case when needed.
 
The default given in M&M is to allow any attack to inflict non-lethal or lethal damage, depending on the attacker’s intent. In this campaign most attacks and super power attacks will be considered lethal.  Most ranged attacks, most melee weapon attacks, and any attacks using Enhanced or Super Strength of +5 and above.  Situations may vary and will be handled case-by-case when needed.
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===LETHAL PENETRATION===
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To make lethal damage more dangerous and effective, lethal attacks are considered Penetrating at no additional cost (other than the normal cost for an attack to be lethal. This means lethal attacks can overcome Impervious defenses.
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A damaging power with this extra reduces the effect of Impervious Toughness by its rank. So a rank 7 Penetrating attack reduces the Imperviousness of a target’s Toughness by 7. So rank 11 Impervious Toughness would be treated as a +11 Toughness bonus, but only 4 points of it Impervious (11 – 7). Any remaining Impervious Toughness is applied normally against the attack.
  
 
===SLOW RECOVERY===
 
===SLOW RECOVERY===

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