Editing DRYH: At The Crossroads - Setting Details

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==Clockwork Insects - Pain 0==
 
==Clockwork Insects - Pain 0==
βˆ’
Delicately wrought of copper, brass, and iron to perfectly resemble and mimic actual insects - flies, roaches, locusts, centipedes - Clockwork Insects can be found in abundance everywhere within the Bizarre Bazaar, flitting about, examining everything, suddenly there and suddenly gone. But it is when they are spotted outside the Bazaar that they are most valuable. If a Clockwork Insect is seen outside the Bizarre Bazaar it means that a hidden entrance to the Bazaar is close at hand. The Awakened can use these sightings to enter the Bazaar. This does not require a dice roll, merely a willingness to follow the Clockwork Insect where it leads.
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Delicately wrought of copper, brass, and iron to perfectly resemble and mimic actual insects - flies, roaches, locusts, centipedes - Clockwork Insects can be found in abundance everywhere within the Bizarre Bazaar, flitting about, examining everything, suddenly there and suddenly gone. But it is when they are spotted outside the Bazaar that they are most valuable. If a Clockwork Insect is seen outside the Bizarre Bazaar it means that a hidden entrance to the Bazaar is close at hand. The Awake can use these sightings to enter the Bazaar. This does not require a dice roll, merely a willingness to follow the Clockwork Insect where it leads.
  
  
  
 
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=Portals and Ways=
 
=Portals and Ways=
 
Between the Mad City and the City Slumbering wind the Ways, paths in the earth that can be traversed between the two realms in any but the Thirteenth Hour. Ways may have multiple openings at either City or only one, but each opening is covered by an artifact known as a Portal. A Portal might be a window or a door or a drain pipe or the mouth of an ale mug. The only way into a Way is to find and handle it's Portal.
 
Between the Mad City and the City Slumbering wind the Ways, paths in the earth that can be traversed between the two realms in any but the Thirteenth Hour. Ways may have multiple openings at either City or only one, but each opening is covered by an artifact known as a Portal. A Portal might be a window or a door or a drain pipe or the mouth of an ale mug. The only way into a Way is to find and handle it's Portal.

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