Editing DRYH: Shadow of the Raven King - Setting Details

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=Quarter: Paradox Square=
 
=Quarter: Paradox Square=
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Surrounded by the Labyrinth on two sides and the Hammerwall on the third, Paradox Square lies at the very heart of the Mad City. Occupied by the massive tower of the Iron Keep, the demesne of the Raven King himself, Paradox Square is at once the focus of the Mad City and the black center from which all the Quarters strain away. Yet as solidly as it dominates the Square for the Twelve Hours of the Watch, the Keep fades at the first chime of the Thirteenth Hour and the Grove of the Slain God takes its place in the heart of Paradox.  
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Surrounded by the Labyrinth on two sides and the Hammerwall on the third, Paradox Square lies at the very heart of the Mad City. Occupied by the massive tower of the Iron Keep, the demesne of the Raven King himself, the Keep fades at the first chime of the Thirteenth Hour and the Grove of the Slain God takes its place in the heart of Paradox Square.  
  
 
Whatever the hour, however, the Menhir stand sentinel. Set in the center of each of the three sides of Paradox Square, the standing stones provide the only means to enter the open triangle, though no walls bar entrance on any side or corner. The smallest of the Quarters can only be accessed by passing beneath one of the three massive stone doorways - each of which marks the grave of one of the elder Nightmares that anchors the Mad City in the minds of men.
 
Whatever the hour, however, the Menhir stand sentinel. Set in the center of each of the three sides of Paradox Square, the standing stones provide the only means to enter the open triangle, though no walls bar entrance on any side or corner. The smallest of the Quarters can only be accessed by passing beneath one of the three massive stone doorways - each of which marks the grave of one of the elder Nightmares that anchors the Mad City in the minds of men.

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