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Dagmaer Silver-Tongue
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A character in the [[B_X_Wilderlands Campaign]] ==Character Details== * '''Name:''' Dagmaer Silver-Tongue * '''Race:''' Skandik Human * '''Class:''' Cleric '''Level:''' 3 * '''Experience:''' 4168 (Needed for Next Level: 6000) * '''HP:''' 10 * '''AC:''' 5 * '''Alignment:''' Neutral == Statistics: == * '''Strength''' 15 (+1 to hit and damage, and to chances of opening doors) * '''Intelligence''' 9 (Reads & Writes native Languages) * '''Wisdom''' 13 (+1 Magic-Based Saves) * '''Dexterity''' 7 (-1 to AC, -1 to missile weapons) * '''Constitution''' 8 (-1 point per Hit Die) * '''Charisma''' 14 (+1 Reaction Adjustment, Max Retainers 5, Morale of Retainers 8) == Saving Throws == * Death Ray or Poison: 11 * Magic Wands: 12 * Paralysis or Turn to Stone: 14 * Dragon Breath: 16 * Rods, Staves, or Spells: 15 == Turn Undead == * Skeleton: T * Zombie: T * Ghoul: 7 * Wight: 9 * Wraith: 11 == Spells == * '''Available:''' ** First Level: Cure/Cause Light Wounds, Detect Evil, Detect Magic, Light/Dark, Protection from Evil, Purify Food and Water, Remove/Cause Fear, and Resist Cold * '''Default Memorized Spells Per Day:''' ** First Level (2): Cure Light Wounds (x2) == Wealth == * On Hand: 850 GP, 9 SP, 3 CP * Banked: == Retainers == * Aelflaf, human torchbearer/porter (1gp/month - paid upfront 5th Thawmist) * Odo Many-Arrows, a Skandik archer who hails from a farm on the outskirts of Bondpart. He is equipped with a longbow, a short sword, two daggers, four quivers of arrows, a backpack, and misc. gear. He claims to have seen service as a mercenary in Karak. He is somewhat reticent and hard to gauge. (Fighter 1 - XP: 64) *Pay Rates for Reference **Hirelings: 1 gp/mo **Retainers: 1 gp/day plus 1/5 of Dagmaer's share) == Beast of Burden == * Loki, Ill-tempered Mule w/ 2 sets of saddlebags (600cn capacity) * Stepper, Riding horse w/ saddle, bridle and saddlebags (300 cn capacity) == Equipment == * '''Weapons:''' ** Mace (1d6) ** Sling and 30 stones (1d4) * '''Armour:''' ** Chainmail (Base AC=5) ** Shield (-1 AC) * '''Equipment:''' ** Holy Symbol of Odin ** Pack w/ ***50' rope ***tinderbox ***torches (12) ***oil flask (6) ***waterskin (2) ***iron rations (42 days - 3 men/2weeks each) ***small sack (1) * '''Encumbrance:''' 610 * '''Movement Rate:''' 60' (normal)/20' (encounter)/ 60' (running) == Background == Dagmaer is a cleric of Odin/Wotan but not so much a battle cleric/crusader. Instead, his role is that of the scop, using his battle chants and taunting to urge on his allies and goad his foes into foolish action. He documents the actions of the warriors he accompanies and seeks further enlightenment, as Wotan did at Yggdrasil. Due to the rigors of the many rites and trials he has undergone, his body has been left broken and weakened.
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