Editing Dak Dak
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*Male 20yo Verefen (twin) | *Male 20yo Verefen (twin) | ||
*Tribe: Bolo Lizard | *Tribe: Bolo Lizard | ||
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=Dak Dak Vermoodak= | =Dak Dak Vermoodak= | ||
− | A small bundle of agitated violence, dark skinned and covered in tattoos with sharpened teeth . Dak Dak Wears a tortoise shell helmet , a small leather loincloth and raven feather headdress. Driven into the arms of the Dark Eater cult to help battle their enemies, Dak Dak and his twin brother have been sent out to find new lands for their lizards eggs to be lain. Previously from up near the hidden greens their nesting grounds in the Rockwoods have been attacked by other nomad tribes. Now after an arduous trek through the wastes and vulture country they have hit the Zola Fel valley and it looks like the promised lands to the desert hardened lads. Coming across civilization for the first time has stunned them, especially the building site of the new Raus fort. They have decided to go and befriend these obviously strong people to see what they are and what they plan to do. They could be possible allies or otherwise a foe to be crushed if proven weak. | + | A small bundle of agitated violence, dark skinned and covered in tattoos with sharpened teeth . Dak Dak Wears a tortoise shell helmet , a small leather loincloth and raven feather headdress. Driven into the arms of the Dark Eater cult and Bronze treasure Spirit society to help battle their enemies, Dak Dak and his twin brother have been sent out to find new lands for their lizards eggs to be lain. Previously from up near the hidden greens their nesting grounds in the Rockwoods have been attacked by other nomad tribes. Now after an arduous trek through the wastes and vulture country they have hit the Zola Fel valley and it looks like the promised lands to the desert hardened lads. Coming across civilization for the first time has stunned them, especially the building site of the new Raus fort. They have decided to go and befriend these obviously strong people to see what they are and what they plan to do. They could be possible allies or otherwise a foe to be crushed if proven weak. |
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Dak Dak is proud to have all the characteristics of a true Verufar, the original inhabitants of Generts garden of Delight. Tracing his lineage back to the Hero Vermandol herself. | Dak Dak is proud to have all the characteristics of a true Verufar, the original inhabitants of Generts garden of Delight. Tracing his lineage back to the Hero Vermandol herself. | ||
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*Strike Rank (14-AP)=''' 14 ''' | *Strike Rank (14-AP)=''' 14 ''' | ||
*Hero Points: '''2''' | *Hero Points: '''2''' | ||
− | *Runes= Darkness Death | + | *Runes= Darkness Death |
==Skills== | ==Skills== | ||
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Combat Styles (Base %) % | Combat Styles (Base %) % | ||
*'''Bolas''' (Dexx2 )'''80%''' | *'''Bolas''' (Dexx2 )'''80%''' | ||
− | *''' | + | *'''Darts''' (dexx2) '''40%''' |
− | *''' | + | *'''Club and shield''' '''50%''' |
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{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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!width="50"|ENC | !width="50"|ENC | ||
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− | |Dart|| s || ... || 1d4 || 2 || 1 || | + | |Dart|| s || ... || 1d4 || 2 || 1 || 40 || impale || 20m || ... || 0 |
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− | |Club|| M|| S || 1d6 || 4 || 4 || | + | |Club|| M|| S || 1d6 || 4 || 4 || 50 || stun loc || 10m || ... || 1 |
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|Bone dagger|| S || S || 1d4 || 6 || 8 || 29 || Bleed/Impale || 10m || ... || ... | |Bone dagger|| S || S || 1d4 || 6 || 8 || 29 || Bleed/Impale || 10m || ... || ... | ||
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** Endurance 1 (restores 1 lvl of fatigue) | ** Endurance 1 (restores 1 lvl of fatigue) | ||
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+ | Cults: Initiate (50% in cult skill plus resilience roll -20% made on invisible castle) | ||
+ | *'''Dark Eater''' | ||
**Dedicated Pow: '''3'''. | **Dedicated Pow: '''3'''. | ||
**Pact (Dark Eater) (Cha+DedPow 3) '''21%''' | **Pact (Dark Eater) (Cha+DedPow 3) '''21%''' | ||
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− | Spirit Society..Raven, | + | Spirit Society..Raven, Bronze Treasure. |
*Follower | *Follower | ||
*Spirit walking POW+CON '''20%''' | *Spirit walking POW+CON '''20%''' | ||
*Spirit Binding POW+CHA '''23%''' | *Spirit Binding POW+CHA '''23%''' | ||
− | ==Bolo Lizard | + | ==Boom Boom== |
+ | Bolo Lizard | ||
*Veruferar are bipedal, greenish-brown, herbivorous reptiles. They are about 20 feet (6 meters) long, with most of their length in their neck and tail. Normally bipedal, they occasionally drop to all fours, as their forelimbs are quite strong. Each of a veruferar's three toes ends in a hoof rather than a claw. They browse on grass and low-lying shrubs. Their horse-like head possesses a sharp, rounded beak for tearing at vegetation, and they have crushing teeth further back in their jaws for tougher plants. A race of Praxian pygmies rides the largest of the herds, and use bolos to slow their prey as they run away, hence the common name of "Bolo Lizard" given to the animals by outlanders. | *Veruferar are bipedal, greenish-brown, herbivorous reptiles. They are about 20 feet (6 meters) long, with most of their length in their neck and tail. Normally bipedal, they occasionally drop to all fours, as their forelimbs are quite strong. Each of a veruferar's three toes ends in a hoof rather than a claw. They browse on grass and low-lying shrubs. Their horse-like head possesses a sharp, rounded beak for tearing at vegetation, and they have crushing teeth further back in their jaws for tougher plants. A race of Praxian pygmies rides the largest of the herds, and use bolos to slow their prey as they run away, hence the common name of "Bolo Lizard" given to the animals by outlanders. | ||
The Verufar originated in Genert's Garden of Delight. They would have perished when the first firestorms swept over it, but the Vermandol led them out. Now all verufar herds are carefully guarded by the Verefen, or Bolo Lizard Folk, whose ancestors saved the reptiles. | The Verufar originated in Genert's Garden of Delight. They would have perished when the first firestorms swept over it, but the Vermandol led them out. Now all verufar herds are carefully guarded by the Verefen, or Bolo Lizard Folk, whose ancestors saved the reptiles. | ||
− | + | Str: '''21''', Con: '''13''', Siz: '''18''', Pow: '''7''', Dex: '''16'''. | |
− | + | *Damage Bonus/Minus: '''+1d6''' | |
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+ | *Move Rate:12m | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
!width="200"|Location Name | !width="200"|Location Name | ||
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!width="100"|Location | !width="100"|Location | ||
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− | |Head || Armour Type || | + | |Head || Armour Type || number || 1 || number || 17-20 |
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− | | | + | |Left Foreleg || Armour Type || number || 1 || number || 14-16 |
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− | | | + | |Right foreleg || Armour Type || number || 1 || number || 11-13 |
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− | | | + | |Forequarters || Armour Type || number || 1 || number || 08-10 |
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− | | | + | |Hindquarters || Armour Type || number || 1 || number || 05-07 |
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− | | | + | |Left Hindleg || Armour Type || number || 1 || number || 03-04 |
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− | | | + | |Right Hindleg || Armour Type || number ||1 || number || 01-02 |
|} | |} | ||
+ | *Total Hit Points: nHP | ||
− | + | * Attack Bonus/Minus: +/-% | |
− | + | * Parry Bonus/Minus: +/-% | |
− | * | + | * Aim Bonus/Minus: +/-% |
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{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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*Bison jaw club | *Bison jaw club | ||
*Long Bone Knife | *Long Bone Knife | ||
− | *Darts x 4 | + | *Darts x 4 |
− | *Bolas x 4 | + | *Bolas x 4 |
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− | Equipment | + | Equipment # = saddlebag |
+ | *Quiver/20 arrows | ||
*Raven feather headdress | *Raven feather headdress | ||
− | *blanket | + | *blanket |
− | *Cooking utensils | + | *Cooking utensils |
− | *4 water skins | + | *4 water skins |
− | *Special Bolo lizard skin sack | + | *Special Bolo lizard skin sack |
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+ | Freebies: | ||
+ | *Clothes they wear and a set of spares.= Loincloth. | ||
+ | *Some personal mementoes, good-luck charms, talismans or similar. | ||
+ | *1 week’s worth of food, either fresh or preserved=trail | ||
+ | *One weapon relevant to their weapon skills and culture.= lance | ||
Money 240L | Money 240L |