Editing Dak Dak
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
*[http://wiki.rpg.net/index.php/Forked_Tongue back to wiki] | *[http://wiki.rpg.net/index.php/Forked_Tongue back to wiki] | ||
− | |||
Line 74: | Line 73: | ||
Combat Styles (Base %) % | Combat Styles (Base %) % | ||
*'''Bolas''' (Dexx2 )'''80%''' | *'''Bolas''' (Dexx2 )'''80%''' | ||
− | *''' | + | *'''Darts''' (dexx2) '''40%''' |
− | *''' | + | *'''Club and shield''' '''50%''' |
− | |||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
Line 91: | Line 89: | ||
!width="50"|ENC | !width="50"|ENC | ||
|- | |- | ||
− | |Dart|| s || ... || 1d4 || 2 || 1 || | + | |Dart|| s || ... || 1d4 || 2 || 1 || 40 || impale || 20m || ... || 0 |
|- | |- | ||
− | |Club|| M|| S || 1d6 || 4 || 4 || | + | |Club|| M|| S || 1d6 || 4 || 4 || 50 || stun loc || 10m || ... || 1 |
|- | |- | ||
|Bone dagger|| S || S || 1d4 || 6 || 8 || 29 || Bleed/Impale || 10m || ... || ... | |Bone dagger|| S || S || 1d4 || 6 || 8 || 29 || Bleed/Impale || 10m || ... || ... | ||
Line 153: | Line 151: | ||
− | Spirit Society..Raven, | + | Spirit Society..Raven, Bronze Treasure. |
*Follower | *Follower | ||
*Spirit walking POW+CON '''20%''' | *Spirit walking POW+CON '''20%''' | ||
*Spirit Binding POW+CHA '''23%''' | *Spirit Binding POW+CHA '''23%''' | ||
− | ==Bolo Lizard | + | ==Boom Boom== |
+ | Bolo Lizard | ||
*Veruferar are bipedal, greenish-brown, herbivorous reptiles. They are about 20 feet (6 meters) long, with most of their length in their neck and tail. Normally bipedal, they occasionally drop to all fours, as their forelimbs are quite strong. Each of a veruferar's three toes ends in a hoof rather than a claw. They browse on grass and low-lying shrubs. Their horse-like head possesses a sharp, rounded beak for tearing at vegetation, and they have crushing teeth further back in their jaws for tougher plants. A race of Praxian pygmies rides the largest of the herds, and use bolos to slow their prey as they run away, hence the common name of "Bolo Lizard" given to the animals by outlanders. | *Veruferar are bipedal, greenish-brown, herbivorous reptiles. They are about 20 feet (6 meters) long, with most of their length in their neck and tail. Normally bipedal, they occasionally drop to all fours, as their forelimbs are quite strong. Each of a veruferar's three toes ends in a hoof rather than a claw. They browse on grass and low-lying shrubs. Their horse-like head possesses a sharp, rounded beak for tearing at vegetation, and they have crushing teeth further back in their jaws for tougher plants. A race of Praxian pygmies rides the largest of the herds, and use bolos to slow their prey as they run away, hence the common name of "Bolo Lizard" given to the animals by outlanders. | ||
The Verufar originated in Genert's Garden of Delight. They would have perished when the first firestorms swept over it, but the Vermandol led them out. Now all verufar herds are carefully guarded by the Verefen, or Bolo Lizard Folk, whose ancestors saved the reptiles. | The Verufar originated in Genert's Garden of Delight. They would have perished when the first firestorms swept over it, but the Vermandol led them out. Now all verufar herds are carefully guarded by the Verefen, or Bolo Lizard Folk, whose ancestors saved the reptiles. | ||
− | + | Str: '''21''', Con: '''13''', Siz: '''18''', Pow: '''7''', Dex: '''16'''. | |
− | + | *Damage Bonus/Minus: '''+1d6''' | |
− | |||
+ | *Move Rate:12m | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
!width="200"|Location Name | !width="200"|Location Name | ||
Line 173: | Line 172: | ||
!width="100"|Location | !width="100"|Location | ||
|- | |- | ||
− | |Head || Armour Type || | + | |Head || Armour Type || number || 1 || number || 17-20 |
− | |||
− | |||
|- | |- | ||
− | | | + | |Left Foreleg || Armour Type || number || 1 || number || 14-16 |
|- | |- | ||
− | | | + | |Right foreleg || Armour Type || number || 1 || number || 11-13 |
|- | |- | ||
− | | | + | |Forequarters || Armour Type || number || 1 || number || 08-10 |
|- | |- | ||
− | | | + | |Hindquarters || Armour Type || number || 1 || number || 05-07 |
|- | |- | ||
− | | | + | |Left Hindleg || Armour Type || number || 1 || number || 03-04 |
|- | |- | ||
− | | | + | |Right Hindleg || Armour Type || number ||1 || number || 01-02 |
|} | |} | ||
+ | *Total Hit Points: nHP | ||
− | + | * Attack Bonus/Minus: +/-% | |
− | + | * Parry Bonus/Minus: +/-% | |
− | * | + | * Aim Bonus/Minus: +/-% |
− | |||
− | |||
− | * | ||
− | * | ||
− | |||
− | |||
− | |||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" |