Editing Daldarr
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* Chronicler - [BoL] Valinor the Prelate, an annointed demon-slayer and witch-hunter for the Church of Solanthar in Alynsia. | * Chronicler - [BoL] Valinor the Prelate, an annointed demon-slayer and witch-hunter for the Church of Solanthar in Alynsia. | ||
* Devil - [Savage Worlds] [[Daldarr:Character:Lorash Kalil|Lorash Kalil]], mercenary assassin with an unrelenting sense of 'honor among thieves'. Heir to the fallen northern Duchy of Vasterborg. | * Devil - [Savage Worlds] [[Daldarr:Character:Lorash Kalil|Lorash Kalil]], mercenary assassin with an unrelenting sense of 'honor among thieves'. Heir to the fallen northern Duchy of Vasterborg. | ||
+ | * Feathers - [GURPS] Chakar the Dog, a Path/Book Ritualist. | ||
+ | * Fred - [PDQ] Caraíbos, a con man and gigolo that lives in Daldarr or Valleyport. | ||
* Harwel - [BoL] [[Daldarr:Character:Volun Tor|Volun Tor]] is a northern barbarian whose tribe was defeated by a rival. He has since worked as a mercenary, turning his hand to whatever is most profitable. | * Harwel - [BoL] [[Daldarr:Character:Volun Tor|Volun Tor]] is a northern barbarian whose tribe was defeated by a rival. He has since worked as a mercenary, turning his hand to whatever is most profitable. | ||
+ | * KEK - [Fudge] Dario Lyos was a bard from the city of Aldia. | ||
* [[User:Kredoc|Kredoc]] - [Fudge] [[Daldarr:Character:Tartin Hamarch|Tartin Hamarch]], street rat turned rogue. | * [[User:Kredoc|Kredoc]] - [Fudge] [[Daldarr:Character:Tartin Hamarch|Tartin Hamarch]], street rat turned rogue. | ||
− | * Lionrampant - [T&T] [[Daldarr:Character:Arathor|Arathor Welson]], mercenary from Duchy of Kaasgard | + | * Lionrampant - [T&T] [[Daldarr:Character:Arathor|Arathor Welson]], mercenary from Duchy of Kaasgard. |
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* Neal - Luther, 17-year-old street thief and secret bastard of Duke Talaven. | * Neal - Luther, 17-year-old street thief and secret bastard of Duke Talaven. | ||
* Skydigger - [PDQ] [[Daldarr:Character:Lors|Lors]], former foot soldier who fought and survived many wars by skills and guile, and who now survives the peacetime at Daldarr streets. | * Skydigger - [PDQ] [[Daldarr:Character:Lors|Lors]], former foot soldier who fought and survived many wars by skills and guile, and who now survives the peacetime at Daldarr streets. | ||
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== People == | == People == | ||
* '''??? (Priest of Vachbar)''' - Priest of foul undead (?) god Vachbar; masquerading as priest of the goddess of Healing, and beloved in Valleyport for his generosity and piety. He apparently has the power to curse his enemies, as he wound up cursing Lorash for invading his secret monastery and killing some of the cultists. | * '''??? (Priest of Vachbar)''' - Priest of foul undead (?) god Vachbar; masquerading as priest of the goddess of Healing, and beloved in Valleyport for his generosity and piety. He apparently has the power to curse his enemies, as he wound up cursing Lorash for invading his secret monastery and killing some of the cultists. | ||
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* '''Brutus''' - thuggish head of Duke Talaven of Daldarr's bodyguard contingent. He investigated the Duke's death but came up empty handed. | * '''Brutus''' - thuggish head of Duke Talaven of Daldarr's bodyguard contingent. He investigated the Duke's death but came up empty handed. | ||
* '''Cerlad''', guardsman of Eastern Gates guardhouse with reputation of drunkard. | * '''Cerlad''', guardsman of Eastern Gates guardhouse with reputation of drunkard. | ||
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* '''Criq''', guardsman of Eastern Gates guardhouse. | * '''Criq''', guardsman of Eastern Gates guardhouse. | ||
* '''Daksha Camir''' - cousin to Vishin and Prada, works as a mercenary guard. Not too sharp. Ex-army (Daldarr). Lives with three other ex-army types, all working as guards/muscle. | * '''Daksha Camir''' - cousin to Vishin and Prada, works as a mercenary guard. Not too sharp. Ex-army (Daldarr). Lives with three other ex-army types, all working as guards/muscle. | ||
+ | * '''Daust''' - likely an accomplice of Emtis Ethon. | ||
* '''Duke Hemsegot''' - Duke of Kaasgard | * '''Duke Hemsegot''' - Duke of Kaasgard | ||
* '''Duke Talaven''', ''deceased'' - former Duke of Daldarr. Murdered along with all his family by an unknown assassin | * '''Duke Talaven''', ''deceased'' - former Duke of Daldarr. Murdered along with all his family by an unknown assassin | ||
− | * '''Emtis Ethon''' - a man accused of stealing a statue from Polroth Iros. Looks kind of like a rat and has stringy black hair | + | * '''Emtis Ethon''' - a man accused of stealing a statue from Polroth Iros. Looks kind of like a rat and has stringy black hair. |
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* '''Gana Hamarch''' - Tartin Hamarch's mother, a prostitute working in the House of Blue Curtains. | * '''Gana Hamarch''' - Tartin Hamarch's mother, a prostitute working in the House of Blue Curtains. | ||
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* '''Gyati''' - An old woman with some specialist knowledge of magic, particularly with regards to magic portals and extra-planar contacts (very skilled). | * '''Gyati''' - An old woman with some specialist knowledge of magic, particularly with regards to magic portals and extra-planar contacts (very skilled). | ||
** '''Mahavad''' - Gyati's man servant. Extremely tall. | ** '''Mahavad''' - Gyati's man servant. Extremely tall. | ||
* '''Hayli''' - a new working girl (virgin) abducted from the House of Blue Curtains | * '''Hayli''' - a new working girl (virgin) abducted from the House of Blue Curtains | ||
* '''Ildcha''', guardsman of Eastern Gates. | * '''Ildcha''', guardsman of Eastern Gates. | ||
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* '''Jana''' - a new working girl (virgin) from the House of Blue Curtains | * '''Jana''' - a new working girl (virgin) from the House of Blue Curtains | ||
* '''Kahidy''', rookie of City Guard, psted to Eastern Gates guardhouse. | * '''Kahidy''', rookie of City Guard, psted to Eastern Gates guardhouse. | ||
* '''Kai-Kur''' - Loyal retainer to Lorash Kalil | * '''Kai-Kur''' - Loyal retainer to Lorash Kalil | ||
* '''Kari''' a young girl who works as a waitress in the Three Goblets. She has long black hair and a scar on her left cheek that gives her a perpetually crooked smile. | * '''Kari''' a young girl who works as a waitress in the Three Goblets. She has long black hair and a scar on her left cheek that gives her a perpetually crooked smile. | ||
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* '''Lorunt''' - proprietor of The Fleeting Bowl Inn in Daldarr city. A balding, paunchy, middle-aged man. | * '''Lorunt''' - proprietor of The Fleeting Bowl Inn in Daldarr city. A balding, paunchy, middle-aged man. | ||
* '''Madam Siash''' - the greedy proprietress of the House of Blue Curtains | * '''Madam Siash''' - the greedy proprietress of the House of Blue Curtains | ||
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* '''Mr. Lolota''', owner of sheep farm on the outskirts of Daldarr. | * '''Mr. Lolota''', owner of sheep farm on the outskirts of Daldarr. | ||
* '''Osvik''' - Proprietor of the ''Bleeding Bear Tavern'' in Valleyport; Luther's adoptive father | * '''Osvik''' - Proprietor of the ''Bleeding Bear Tavern'' in Valleyport; Luther's adoptive father | ||
− | * '''Polroth Iros''' - a corpulent man | + | * '''Polroth Iros''' - a corpulent man of obvious wealth who recently hired Volun Tor in Daldarr City to track down and recover stolen art from the thief, Emtis Ethon. |
* '''Prankar''' is the proprietor of the Three Goblets. | * '''Prankar''' is the proprietor of the Three Goblets. | ||
* '''Riold''' - Polroth Iros's lackey / bootlicker. Dresses in yellow silks. | * '''Riold''' - Polroth Iros's lackey / bootlicker. Dresses in yellow silks. | ||
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* '''Sharad''', a one-armed old man, is one of several people who serve as informal bath attendants at The Steps. | * '''Sharad''', a one-armed old man, is one of several people who serve as informal bath attendants at The Steps. | ||
− | + | * '''Tainysy''' was a serving wench at Ashmere Inn, before she left to travel with Volun Tor to Deldarr City. An attractive young brunette. | |
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− | * '''Tainysy''' was a serving wench at Ashmere Inn, | ||
* '''Teann''' - Star knife-thrower in a wandering gypsie circus; ex-lover of Lorash | * '''Teann''' - Star knife-thrower in a wandering gypsie circus; ex-lover of Lorash | ||
* '''Tuled''', sergeant of City Guard in charge of Eastern Gates guardhouse. | * '''Tuled''', sergeant of City Guard in charge of Eastern Gates guardhouse. | ||
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* '''Vinmar the Mediator''' - a mediator up until recently negotiating the peace between Daldarr and Kaasgard; secretly had Talaven assassinated for unknown reasons. He has dealings with the Unnamed Priest and potentially the cult based at the hidden temple and monastery ruins west of Valleyport. | * '''Vinmar the Mediator''' - a mediator up until recently negotiating the peace between Daldarr and Kaasgard; secretly had Talaven assassinated for unknown reasons. He has dealings with the Unnamed Priest and potentially the cult based at the hidden temple and monastery ruins west of Valleyport. | ||
* '''Vishin and Prada Camir''' - a pair of thuggish brothers (Vishin's the one with red hair, Prada is the fat one). They live near the Water Market and recently put a hurt on Tartin, stealing one of his prized throwing knives in the process. | * '''Vishin and Prada Camir''' - a pair of thuggish brothers (Vishin's the one with red hair, Prada is the fat one). They live near the Water Market and recently put a hurt on Tartin, stealing one of his prized throwing knives in the process. | ||
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* '''Yndor''' - A healer in Valleyport. Has a beautiful young daughter as an apprentice. | * '''Yndor''' - A healer in Valleyport. Has a beautiful young daughter as an apprentice. | ||
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* '''Zaron''' - a demon-summoning apostate who's being hunted by Valinor the Prelate | * '''Zaron''' - a demon-summoning apostate who's being hunted by Valinor the Prelate | ||
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=== Ashmere Village === | === Ashmere Village === | ||
A sleepy farming community, about a half-day's travel west of Daldarr City, along the Western Road to Valleyport. | A sleepy farming community, about a half-day's travel west of Daldarr City, along the Western Road to Valleyport. | ||
− | * The Ashmere Inn serves as a small rest stop along the trade route | + | * The Ashmere Inn serves as a small rest stop along the trade route. |
=== The Crimson Mountains === | === The Crimson Mountains === | ||
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=== Daldarr City === | === Daldarr City === | ||
Capital of the Duchy of Daldarr, built at the mouth of the Daldarr River where it empties into Red Cliffs Bay. | Capital of the Duchy of Daldarr, built at the mouth of the Daldarr River where it empties into Red Cliffs Bay. | ||
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* '''Eastern Gates''' is one of official routes in an out of Daldarr. Tolls are collected at the local guardpost. | * '''Eastern Gates''' is one of official routes in an out of Daldarr. Tolls are collected at the local guardpost. | ||
* '''The Fleeting Bowl Inn''' is an inn and tavern, popular with merchants passing though. | * '''The Fleeting Bowl Inn''' is an inn and tavern, popular with merchants passing though. | ||
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* '''House of Blue Curtains''' - A brothel near the Water Market. | * '''House of Blue Curtains''' - A brothel near the Water Market. | ||
* '''The Keep''' is a colloquial name for City Guard heardquarters. | * '''The Keep''' is a colloquial name for City Guard heardquarters. | ||
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* '''Red Cliffs Bay''' lies south-east of Daldarr. | * '''Red Cliffs Bay''' lies south-east of Daldarr. | ||
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* '''The Steps''' is a section of river bank that's been reinforced with stonework. The poor use it as an informal bathhouse. | * '''The Steps''' is a section of river bank that's been reinforced with stonework. The poor use it as an informal bathhouse. | ||
+ | * '''Three Goblets''' is a low-class dive of a restaurant near the riverfront. | ||
* '''The Water Market''' - An open air market surrounded by bars and brothels favored by sailors fresh of the docks. The market features imports from freshly arrived cargo ships along with the daily catch from the local fishing fleet. | * '''The Water Market''' - An open air market surrounded by bars and brothels favored by sailors fresh of the docks. The market features imports from freshly arrived cargo ships along with the daily catch from the local fishing fleet. | ||
* '''The Wavecutter''' a cargo ship that may or may not be in port at quay 14. Might be carrying amber and silver as cargo. | * '''The Wavecutter''' a cargo ship that may or may not be in port at quay 14. Might be carrying amber and silver as cargo. | ||
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===Duchy of Kaasgard=== | ===Duchy of Kaasgard=== | ||
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=== Valar === | === Valar === | ||
Frigid lands to the north of Vasterborg, with many barbarian tribes who continually battle with each other for scant resources. | Frigid lands to the north of Vasterborg, with many barbarian tribes who continually battle with each other for scant resources. | ||
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=== Valleyport === | === Valleyport === | ||
A town west of Daldarr, near the Crimson Mountains. (Far, at the edge of the Crimson Range) | A town west of Daldarr, near the Crimson Mountains. (Far, at the edge of the Crimson Range) | ||
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* '''The Bleeding Bear''' - A popular tavern, run by one Osvik, a rather helpful sort to the local scum. | * '''The Bleeding Bear''' - A popular tavern, run by one Osvik, a rather helpful sort to the local scum. | ||
* '''Circus camp''' - a small band of circus performers (Gypsies, mostly). Their star performer is a knife-thrower named Teann. She is Lorash's ex-lover, and was not happy to see him when he passed through their camp whilst following Vinmar and the priest. | * '''Circus camp''' - a small band of circus performers (Gypsies, mostly). Their star performer is a knife-thrower named Teann. She is Lorash's ex-lover, and was not happy to see him when he passed through their camp whilst following Vinmar and the priest. | ||
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== Groups == | == Groups == | ||
− | * '''Duke's | + | * '''Duke's armsmen''' - elite unit under command of Duke Daldarr |
* '''Hidden Justice''' - a waterfront criminal gang, running a protection racket on the businesses around the Water Market and preying on the foreign sailors that venture there after dark. They also keep the area clear of press gangs, a service that earns them their nickname and the friendly support of the local fishermen. | * '''Hidden Justice''' - a waterfront criminal gang, running a protection racket on the businesses around the Water Market and preying on the foreign sailors that venture there after dark. They also keep the area clear of press gangs, a service that earns them their nickname and the friendly support of the local fishermen. | ||
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* '''House Isdar''' - one of the noble families of Daldarr, locked in the vendetta with House Tasdra for three generations. | * '''House Isdar''' - one of the noble families of Daldarr, locked in the vendetta with House Tasdra for three generations. | ||
* '''House Tasdra''' - one of the noble families of Daldarr, locked in the vendetta with House Isdar for three generations. | * '''House Tasdra''' - one of the noble families of Daldarr, locked in the vendetta with House Isdar for three generations. | ||
* '''Lion's Banner''' - a unit of Daldarr army, which suffered heavy losses in last battles of war and was disbanded soon after ceasefire. | * '''Lion's Banner''' - a unit of Daldarr army, which suffered heavy losses in last battles of war and was disbanded soon after ceasefire. | ||
* '''The Martyrs''' - Revolutionary band which, under new leadership, has devolved into a glorified thieves' guild | * '''The Martyrs''' - Revolutionary band which, under new leadership, has devolved into a glorified thieves' guild | ||
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* '''The Stonebreakers''' - a company of mercenary infantry that has recently been operating in the area south of Kaasgard. | * '''The Stonebreakers''' - a company of mercenary infantry that has recently been operating in the area south of Kaasgard. | ||
== Deities == | == Deities == | ||
− | * '''Bhayoni''' - | + | * '''Bhayoni''' - a deity of unknown qualities |
− | * '''Estume''' - goddess of love, sex, and fertility | + | * '''Estume''' - goddess of love, sex, and fertility |
* '''Solanthar''' - a greater god (solar deity) of light, fire, strength, and healing. Worshipped primarily in the Kingdom of Alynsia. | * '''Solanthar''' - a greater god (solar deity) of light, fire, strength, and healing. Worshipped primarily in the Kingdom of Alynsia. | ||
* '''St. Dal''' - a demigod, which have a festival in Daldarr in the winter. Rivalry of Tasdra and Isdar nobles began at the eve of it a century ago. | * '''St. Dal''' - a demigod, which have a festival in Daldarr in the winter. Rivalry of Tasdra and Isdar nobles began at the eve of it a century ago. | ||
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== Other == | == Other == | ||
* '''Alache''' - a narcotic mushroom native to and cultivated on the slopes of the Crimson Mountains. | * '''Alache''' - a narcotic mushroom native to and cultivated on the slopes of the Crimson Mountains. | ||
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* '''Good Sign''' - a gesture that ought to keep evil spirits at bay; generic "protection from all evil" ward. | * '''Good Sign''' - a gesture that ought to keep evil spirits at bay; generic "protection from all evil" ward. | ||
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[[category:PBP]] [[category:Daldarr]] | [[category:PBP]] [[category:Daldarr]] |