Editing Dao-san-Samith

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Line 85: Line 85:
 
:: Notice 1
 
:: Notice 1
 
:: Lore 1
 
:: Lore 1
:: Enhanced Sense (See in Darkness)
+
:: Enhanced Sense (Nightsight)
 
:: Ranged Combat 1
 
:: Ranged Combat 1
  
Line 92: Line 92:
 
:: Stress: +3 | Range: 3 | Notes: Steady Missile. Mechanism. Uncommon.
 
:: Stress: +3 | Range: 3 | Notes: Steady Missile. Mechanism. Uncommon.
 
::: Steady Missile: Your weapon’s projectile moves in a straight line toward its target, giving you a +1 bonus on attack rolls and a +2 bonus on aiming maneuvers.
 
::: Steady Missile: Your weapon’s projectile moves in a straight line toward its target, giving you a +1 bonus on attack rolls and a +2 bonus on aiming maneuvers.
: ''Light Crossbow''
 
::Stress: +3 | Range: 2 | Notes: Attack every round with a Reload obstacle, or every 2 rounds without. Impaling weapon. A mechanism.
 
 
: ''Throwing Knife''
 
: ''Throwing Knife''
 
:: Stress: 0 | Range: 1 | Graceful Weapon. Two carried.
 
:: Stress: 0 | Range: 1 | Graceful Weapon. Two carried.
Line 107: Line 105:
  
 
{| class="wikitable"
 
{| class="wikitable"
| '''Aspect'''
+
| Aspect | Location | Available Uses
| '''Location or Group'''
 
| '''Available Uses'''
 
 
|-
 
|-
| Mad, Bad and Dangerous to Know
+
|
| Gentry of Kados
+
 
| 2x +2
 
|-
 
| Good With the Gate Guards
 
| Guards of Kados
 
| 2x +2
 
|-
 
| ???
 
| Moss District
 
| 0x +2
 
|-
 
| Social High Ground
 
| Respectful Explorers of Antiquity in Kados
 
| 2x +2
 
|-
 
| Friends of the Dorevers of Ormseisin
 
| Dorever Family
 
|
 
 
|}
 
|}
 
+
: Noice! And you definitely get your Special Success and your '''Mad, Bad and Dangerous to Know''' Aspect to use among the gentry of Kados in future.
 +
: With that, you get 2 x +2 Advantages for future use as '''Good With the Gate Guards'''
 +
: 1x +2 advantage to put to work when you hit the moss.
 +
: '''Social High Ground''' at the Respectful Explorers of Antiquity
  
 
[[Chronicles_of_the_Fifth_Cycliad|Main Page]]
 
[[Chronicles_of_the_Fifth_Cycliad|Main Page]]

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