Editing Dark Cults of Doskvol
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
The Forgotten Gods of Doskvol may have been forgotten by most of its citizens, but they have not forgotten the world. They move dark and enigmatic, with plans and intentions far beyond the scope of puny human minds. Is their touch a blessing or a curse? Perhaps only time will tell... when some great revelation or catastrophe shakes the heavens in their spheres once more. | The Forgotten Gods of Doskvol may have been forgotten by most of its citizens, but they have not forgotten the world. They move dark and enigmatic, with plans and intentions far beyond the scope of puny human minds. Is their touch a blessing or a curse? Perhaps only time will tell... when some great revelation or catastrophe shakes the heavens in their spheres once more. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=Helpful Resources= | =Helpful Resources= | ||
− | *[https://forum.rpg.net/index.php?threads/ | + | *[https://forum.rpg.net/index.php?threads/apocthulhu-dg-the-vulture-committee.883026/ In Character Thread] |
− | *[https://forum.rpg.net/index.php?threads/ | + | *[https://forum.rpg.net/index.php?threads/apocthulhu-dg-the-vulture-committee.883029/ Out of Character Thread] |
*[https://forum.rpg.net/index.php?threads/recruitment-planning-blades-in-the-dark-dark-cults-of-doskvol.890833/ Recruitment Thread] | *[https://forum.rpg.net/index.php?threads/recruitment-planning-blades-in-the-dark-dark-cults-of-doskvol.890833/ Recruitment Thread] | ||
*[https://bladesinthedark.com/ Blades in the Dark reference site and SRD] | *[https://bladesinthedark.com/ Blades in the Dark reference site and SRD] | ||
Line 42: | Line 15: | ||
=Characters= | =Characters= | ||
− | + | Crew name [TBC] | |
{| class="wikitable" | {| class="wikitable" | ||
! Player | ! Player | ||
− | ! | + | ! Survivor |
− | ! | + | ! HP |
− | ! | + | ! WP |
− | ! | + | ! SAN |
− | ! | + | ! BP |
− | |||
! Notes | ! Notes | ||
|- | |- | ||
− | |[https://forum.rpg.net/index.php?members/ | + | |[https://forum.rpg.net/index.php?members/astronocky.176732/ Astronocky] |
− | |[ | + | |[[Vulture_Committee:_Will_Aberley|William ("Will") Aberley]] |
− | | | + | |12 |
− | | | + | |17 |
− | | | + | |67/78 |
+ | |51 | ||
| | | | ||
+ | |- | ||
+ | |[https://forum.rpg.net/index.php?members/aurebesh.196194/ Aurebesh] | ||
+ | |Angel | ||
+ | |8 | ||
+ | |4 | ||
+ | |5 | ||
| | | | ||
| | | | ||
|- | |- | ||
− | |[https://forum.rpg.net/index.php?members/ | + | |[https://forum.rpg.net/index.php?members/imgoose.65953/ IMGoose] |
− | |[ | + | |[[Vulture_Committee:_Ash_Robbins|Ashley 'Ash' Robbins]] |
− | | | + | |11 |
− | | | + | |12 |
− | | | + | |53/60 |
− | | | + | |36 |
| | | | ||
+ | |- | ||
+ | |[https://forum.rpg.net/index.php?members/mockraven.5006/ Mockraven] | ||
+ | |"Nikky" Nikhedonia Cudahy | ||
+ | |10 | ||
+ | |9 | ||
+ | |36/36 | ||
+ | |27 | ||
| | | | ||
|- | |- | ||
− | |[https://forum.rpg.net/index.php?members/ | + | |[https://forum.rpg.net/index.php?members/theultimatelifeform.178135/ TheUltimateLifeform] |
− | | | + | |Damian Johnson |
− | + | |12 | |
− | | | + | |10 |
− | | | + | |40/50 |
− | | | + | |30 |
− | | | ||
| | | | ||
|- | |- | ||
− | |[https://forum.rpg.net/index.php?members/ | + | |[https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin] |
− | |[ | + | |[[The_VultureCommittee:_Alice | Alice Fletcher]] |
− | | | + | |11 |
− | + | |16 | |
− | | | + | |64/64 |
− | | | + | |48 |
− | | | ||
| | | | ||
|- | |- | ||
− | |[https://forum.rpg.net/index.php?members/ | + | |[https://forum.rpg.net/index.php?members/regular-guy.168375/ Regular Guy] |
− | |[[ | + | |[[The_VultureCommittee:_Alex | Alex]] |
− | | | + | |12 |
− | + | |11/12 | |
− | | | + | |55/60 |
− | | | + | |48 |
− | | | ||
| | | | ||
|- | |- | ||
Line 108: | Line 91: | ||
[[File:Doskvol.jpg]] | [[File:Doskvol.jpg]] | ||
− | |||
− | |||
==Six Towers== | ==Six Towers== | ||
− | This formerly prestigious district has faded over the centuries into a pale shadow of what it once was. The eponymous six towers were originally the grand residences of Doskvol’s first noble families. All but two (Bowmore House and Rowan House) have been sold off and converted into cheap apartments or fallen into ruin and abandoned. The district has an empty, haunted feel, with many sprawling old buildings dark without power, broad stone streets cracked and buckled, and the fires of squatters crackling from overgrown lots | + | This formerly prestigious district has faded over the centuries into a pale shadow of what it once was. The eponymous six towers were originally the grand residences of Doskvol’s first noble families. All but two (Bowmore House and Rowan House) have been sold off and converted into cheap apartments or fallen into ruin and abandoned. The district has an empty, haunted feel, with many sprawling old buildings dark without power, broad stone streets cracked and buckled, and the fires of squatters crackling from overgrown lots. |
* Scene: Bits of trash, blown by a cold wind, skitter across empty streets, illuminated only by a few still-working street lamps and the campfires of squatters. The shutters and doors of abandoned buildings moan, creak, and bang in a haunted chorus. Residents hustle by, heads down, clutching spiritbane charms close to their breasts. | * Scene: Bits of trash, blown by a cold wind, skitter across empty streets, illuminated only by a few still-working street lamps and the campfires of squatters. The shutters and doors of abandoned buildings moan, creak, and bang in a haunted chorus. Residents hustle by, heads down, clutching spiritbane charms close to their breasts. | ||
Line 132: | Line 113: | ||
*Chef Roselle. One of the best cooks in the city, still operating the legendary Golden Plum restaurant—worth the trip into the haunted streets of Six Towers. (Creative, Insightful, Friendly) | *Chef Roselle. One of the best cooks in the city, still operating the legendary Golden Plum restaurant—worth the trip into the haunted streets of Six Towers. (Creative, Insightful, Friendly) | ||
*Flint. A spirit trafficker who trades out of a condemned manor house. (Weird, Calculating, Suspicious) | *Flint. A spirit trafficker who trades out of a condemned manor house. (Weird, Calculating, Suspicious) | ||
− | |||
− | |||
=House Rules and Quirks= | =House Rules and Quirks= | ||
− | ''' | + | '''Spending Willpower to Make Rolls Succeed''' |
+ | |||
+ | You can spend your Willpower Points on a 1-to-5 basis to improve most skill rolls (but not SAN rolls or damage rolls, or POW tests, or to change normally successful rolls into crits etc.): 1 WP = up to 5%. This represents making that extra effort of will to achieve a success. But in doing so, you're running down your Willpower Points, which can be dangerous. Also, you have to take the full 1-to-5 conversion - no fractions. If your roll has failed by 6%, you have to spend 2 WP for the full 10%. | ||
+ | |||
+ | Remember that you can also spend Willpower to project SAN loss onto Bonds, or to repress insanity. This is different to the above use - and a reminder how important it is to hang on to your WP. Fumbles can cost you WP; resisting interrogation definitely does. WP are needed to fuel hypergeometrical rituals and objects, and are sometimes targeted by offensive rituals. | ||
− | + | Remember that you suffer an emotional breakdown when your WP hit 2 or below, and total collapse when you hit 0 WP. You regain 1d6 WP after a full, proper night's sleep. Exhaustion and sleeplessness cut into that. |