Editing Darrak Fireforge

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*Level: 19
+
*Level: 16
 
*Race: Dwarf
 
*Race: Dwarf
 
*Class: Fighter
 
*Class: Fighter
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*Background: Military Engineer
 
*Background: Military Engineer
  
*Proficiency bonus: +6
+
*Proficiency bonus: +5
*Total Hit Points: 223
+
*Total Hit Points: 188
 
*Passive Perception: 11
 
*Passive Perception: 11
 
*Armor Class: 24
 
*Armor Class: 24
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*Acrobatics (Dex) +0
 
*Acrobatics (Dex) +0
*'''Animal Handling''' (Wis) +5
+
*'''Animal Handling''' (Wis) +4
 
*Arcana (Int) +4
 
*Arcana (Int) +4
*'''Athletics''' (Str) +11
+
*'''Athletics''' (Str) +10
 
*Deception (Cha) +1  
 
*Deception (Cha) +1  
*'''History''' (Int) +10
+
*'''History''' (Int) +9
 
*Insight (Wis) -1
 
*Insight (Wis) -1
 
*Intimidation (Cha) +1
 
*Intimidation (Cha) +1
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*Medicine (Wis) -1
 
*Medicine (Wis) -1
 
*Nature (Int) +4
 
*Nature (Int) +4
*'''Perception''' (Wis) +5
+
*'''Perception''' (Wis) +4
 
*Performance (Cha) +1
 
*Performance (Cha) +1
*'''Persuasion''' (Cha) +13
+
*'''Persuasion''' (Cha) +11
 
*Religion (Int) +4
 
*Religion (Int) +4
 
*Sleight of Hand (Dex) +0
 
*Sleight of Hand (Dex) +0
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*Weapon +2
 
*Weapon +2
 
*Cow armor
 
*Cow armor
*Cow Armor and Cloak
+
*Cow Cloak
 
*Cloak of Displacement: Disadvantage to be hit. Disabled for one turn once hit.
 
*Cloak of Displacement: Disadvantage to be hit. Disabled for one turn once hit.
  
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****Duration: Concentration, up to 1 minute
 
****Duration: Concentration, up to 1 minute
 
****+2 AC, Dex adv, extra action (One Attack, Dash, Disengage, Hide, or Object). On spell end, target cannot move or act.
 
****+2 AC, Dex adv, extra action (One Attack, Dash, Disengage, Hide, or Object). On spell end, target cannot move or act.
**Level 3 (3 Slots)
 
 
***Fireball
 
***Fireball
 
****Casting Time: 1 Action
 
****Casting Time: 1 Action
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****Duration: Instantaneous
 
****Duration: Instantaneous
 
****20ft Radius, 8d6 fire damage
 
****20ft Radius, 8d6 fire damage
**Level 4 (1 Slot)
 
***Fire Shield
 
****Casting Time: 1 Action
 
****Range: Self
 
****Components: VSM
 
****Duration: 10 minutes
 
****When attacked, attacker takes 2d8 fire damage or 2d8 cold damage. Warm or chill shield. Warm grants resistance to cold and chill shield grants resistance to fire. Bright light 10-foot radius, dim light addition 10 feet.
 
 
 
*Features
 
*Features
 
**Throne: Proficiency in perception and double perception proficiency bonus in it. Own a keep filled with monsters.
 
**Throne: Proficiency in perception and double perception proficiency bonus in it. Own a keep filled with monsters.
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*Warhammer +2 (Versatile)
 
*Warhammer +2 (Versatile)
**+12 to hit
+
**+11 to hit
**1d8+8 blunt damage
+
**1d8+7 blunt damage
  
 
*Long Bow (ammo, heavy, 2H)
 
*Long Bow (ammo, heavy, 2H)
**+6 to hit
+
**+5 to hit
 
**1d8 piercing damage
 
**1d8 piercing damage
 
**Range 150/600
 
**Range 150/600
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==Possessions, Treasure==
 
==Possessions, Treasure==
  
Gold: 135,163
+
Gold: 79,603
  
 
==Possessions, Party Loot==
 
==Possessions, Party Loot==

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