Editing Delcion
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Latest revision | Your text | ||
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''Standard Skills'' | ''Standard Skills'' | ||
− | *Athletics (str+dex) | + | *Athletics (str+dex) 56% |
*Boating (str+con) 52% | *Boating (str+con) 52% | ||
*Brawn (str+siz) 50% | *Brawn (str+siz) 50% | ||
− | *Conceal (dex+pow) | + | *Conceal (dex+pow) 52% |
− | *Customs (int x 2) | + | *Customs (int x 2) 60% +20 |
*Dance (dex + cha) 52% | *Dance (dex + cha) 52% | ||
− | *Deceit (int+cha) | + | *Deceit (int+cha) 54% |
*Drive (dex+pow) 52% | *Drive (dex+pow) 52% | ||
*Endurance (con x 2) 48% | *Endurance (con x 2) 48% | ||
− | *Evade (dex x 2) | + | *Evade (dex x 2) 56% |
*First Aid (int + dex) 58% | *First Aid (int + dex) 58% | ||
*Influence (cha x 2) 48% | *Influence (cha x 2) 48% | ||
− | *Insight (int + pow) | + | *Insight (int + pow) 54% |
− | *Language (native tongue) (int+cha) | + | *Language (native tongue) (int+cha) 54% +20 |
*Locale (int x 2) 60% | *Locale (int x 2) 60% | ||
− | *Perception (int + pow) | + | *Perception (int + pow) 54% |
*Ride (dex + pow) 52% | *Ride (dex + pow) 52% | ||
*Sing (pow + cha) 48% | *Sing (pow + cha) 48% | ||
− | *Stealth (int+dex) | + | *Stealth (int+dex) 58% |
*Swim (str+con) 52% | *Swim (str+con) 52% | ||
*Unarmed (str+dex) 56% | *Unarmed (str+dex) 56% | ||
− | *Willpower (powx2) | + | *Willpower (powx2) 48% |
''Professional Skills'' | ''Professional Skills'' | ||
− | *Acting (cha x2) | + | *Acting (cha x2) |
*Acrobatics (str+dex) | *Acrobatics (str+dex) | ||
*Art (pow+cha) | *Art (pow+cha) | ||
*Bureaucracy (int x2) | *Bureaucracy (int x2) | ||
− | *Commerce (int+cha) | + | *Commerce (int+cha) |
*Courtesy (int+cha) | *Courtesy (int+cha) | ||
− | *Craft | + | *Craft (dex+int) |
*Culture (int x2) | *Culture (int x2) | ||
− | *Disguise (int+cha) | + | *Disguise (int+cha) |
*Engineering (int x2) | *Engineering (int x2) | ||
*Gambling (int+pow) | *Gambling (int+pow) | ||
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*Language (int+cha) | *Language (int+cha) | ||
*Literacy (int x2) | *Literacy (int x2) | ||
− | *Lockpicking (dex x2) | + | *Lockpicking (dex x2) |
− | *Lore (???) (int x2) | + | *Lore (???) (int x2) |
− | *Mechanism (dex+int) | + | *Mechanism (dex+int) |
*Musicianship (dex+cha) | *Musicianship (dex+cha) | ||
*Navigation (int+pow) | *Navigation (int+pow) | ||
*Oratory (pow+cha) | *Oratory (pow+cha) | ||
*Seamanship (int+con) | *Seamanship (int+con) | ||
− | *Sleight (dex+cha) | + | *Sleight (dex+cha) |
− | *Streetwise (pow+cha) | + | *Streetwise (pow+cha) |
*Survival (con+pow) | *Survival (con+pow) | ||
*Teach (int+cha) | *Teach (int+cha) | ||
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=Combat styles= | =Combat styles= | ||
*Unarmed (str+dex) | *Unarmed (str+dex) | ||
− | *Combat style | + | *Combat style XXX (str+dex) % +15 |
− | ** '' | + | ** ''Weapons:'' |
+ | ** ''Trait:'' | ||
+ | *Combat style XXX (str+dex) % | ||
+ | ** ''Weapons:'' | ||
** ''Trait:'' | ** ''Trait:'' | ||
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