Editing Delwin, son of Harla
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=='''Points{250}'''== | =='''Points{250}'''== | ||
− | '''''Total:250 = | + | '''''Total:250 =85 Stats+105 Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies +2 Stuff +58 Storage''''' |
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− | =='''Statistics-{ | + | =='''Statistics-{85}'''== |
*Psyche: 40 | *Psyche: 40 | ||
*Strength:15 | *Strength:15 | ||
− | *Endurance: | + | *Endurance:20 |
*Warfare:10 | *Warfare:10 | ||
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=='''Skills {}'''== | =='''Skills {}'''== | ||
+ | I use a pointed skill system but foir the game im listing skills as pointed to show his level of interest in a topic. | ||
=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
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=='''Companions'''== | =='''Companions'''== | ||
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=='''Items {52}'''== | =='''Items {52}'''== | ||
==='''Key of Consequence 26'''=== | ==='''Key of Consequence 26'''=== | ||
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*2 Chaos Vitality | *2 Chaos Vitality | ||
*2 Double Speed | *2 Double Speed | ||
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*4 Limited Shape Change | *4 Limited Shape Change | ||
*4 Rack and Use Spell. | *4 Rack and Use Spell. | ||
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==='''Trident Dagger 5'''=== | ==='''Trident Dagger 5'''=== | ||
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*1 Rack Spell/Ability-Return to hand if in sight. | *1 Rack Spell/Ability-Return to hand if in sight. | ||
− | The Trident Dagger is an extremely common style of dagger for amberites. Its more a defensive weapon then an offensive one. The style of fighting using it emphasizes disarming but this one is magicked to break blades if they are not sufficiently magical themselves | + | The Trident Dagger is an extremely common style of dagger for amberites. Its more a defensive weapon then an offensive one. The style of fighting using it emphasizes disarming but this one is magicked to break blades if they are not sufficiently magical themselves. |
===='''Van Real Glasses 2'''==== | ===='''Van Real Glasses 2'''==== | ||
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**2 | **2 | ||
− | ===='''Delwin's Blue Harley''' 19==== | + | ===='''Delwin's Blue Harley''' 19 ''ChittyChitty VroomVroom''==== |
− | [[File:Delwin- | + | [[File:Delwin-chittychittyvroomvroom1.jpg|400 px]] |
− | *''' | + | *'''1 Animal Vitality''' |
*'''4 Engine Speed''' Moves even if the engine isn't engaged or the shadow does not allow internal combustion. Delwin will admit the engine is for show and noise in most shadows even though he can run the vehicles without the engine running. He prefers the engine running for handling reasons. | *'''4 Engine Speed''' Moves even if the engine isn't engaged or the shadow does not allow internal combustion. Delwin will admit the engine is for show and noise in most shadows even though he can run the vehicles without the engine running. He prefers the engine running for handling reasons. | ||
− | *''' | + | *'''2 Amber Stamina''' |
*'''2 Vs Guns -Transfer 5'''. Its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks and bullets while the vehicle is in motion. | *'''2 Vs Guns -Transfer 5'''. Its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks and bullets while the vehicle is in motion. | ||
− | *'''2 | + | *'''2 Speak & Sing'''. Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manned an experienced rider would choose. Anticipates choices. For its principle companion(Gerard or Carissa) it seems to exude a sense of comfortable companionship and willingness. It may have a sense of protection for them. It has an unspoken, sub-sentience that make accept upgrading. |
− | *''' | + | *'''1 Mold Stuff''' Makes its road smoother when needed |
− | *'''1 Self-healing'''In time restores its own appearance if damaged. Touches up paint job, cleans chrome, sheds dirt and grime. | + | *'''1 Self-healing'''In time restores its own appearance if damaged. Touches up paint job, cleans chrome, sheds dirt and grime. |
+ | *'''2 N/N Forms'''. It tends to shift to whatever shape a vehicle of its type would be considered stylishly exciting. In realms without such appeal it reverts to its blue early Harley appearance. The tendency to chose a “Stylish” appearance seems to exude a degree of vanity about its own appearance. Its rider may suggest shapes and design and it will nearly always comply, but may revert to its own choice of appearance. It has shapes that let it fly like a small fixed wing plane, cruise like a jet ski. | ||
=='''Stuff{2}'''== | =='''Stuff{2}'''== | ||
− | *2 | + | *2 Good Stuff |
=='''Miscellanea'''== | =='''Miscellanea'''== |