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Desmond Brown
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== Desmond Brown == [[File: Hero_screenshot_(3).jpeg|250px]] ''"If it's worth doing, it's worth doing with elegance."'' '''Attributes''': Agility d10*, Smarts d8*, Spirit d8, Strength d6, Vigor d6 '''Pace''': 6 (d6 running die), 90 (Flight); Parry: 6; Toughness: 4. '''Hindrances''': Enemy (Minor), Code of Honor (Major), Quirk (Snob) (Minor) '''Edges''': Linguist, Assassin* Skills: Academics d4*, Athletics d8*, Common Knowledge d8*, Fighting d8*, Focus d8, Intimidation d6*, Notice d8*, Persuasion d8*, Stealth d8+2, Thievery d10* A * shpws an improvement with a superpower. '''Languages:''' English (native), Spanish, Yucatec, Russian, Arabic (fluent) '''Powers:''' Flight (Maneuverable) 4: 9 points Stun: 3 points Skill Bonus (Stealth): 4 points Super Attributes (Smarts, Agility): 4 points Super Edge (Assassin): 2 point Super Skills: 6 points '''Mutant Type''': Bat (Vampire) '''Bad Stuff''': Outsider (Major), Awkward Shape (shaped differently from a human, so clothing/worn gear costs double), Fragile '''Good Stuff:''' Agility starts at d6 and caps out at d12+1, Echolocation (As long as he can emit and receive sound, he may ignore all Illumination penalties and up to 4 points of blindness, invisibility, or other penalties inflicted by sight or Illumination within 10" (20 yards). Creatures with keen hearing may be able to hear the character’s calls (GM’s call), Bite Attack 1d4, Heightened Senses(Hearing), Poison (requires Touch: sedative saliva) '''Noncombat Gear''' '''Combat Gear''' '''Character Profile''' '''Name''': Desmond Brown. '''Species''': ''Desmodus rotundus'' '''Age''': Appears to be in early 30s. '''Country of origin''': Belize; raised in United Kingdowm '''Height''': 6' 2" '''Weight''': 125 lbs. '''Eye Color''': Black. '''Hair Color''': As fur color. '''Fur Color''': Brown. Desmond Brown was discovered abandoned as an infant by a British army unit training in the jungles of Belize. He was subsequently raised and intensively trained in an obscure and eccentric corner of the British Secret Service. His skills, as well as his ability to fly, stun with a sonic screech and sedate with his saliva served him well in a number of missions, including ones where he indirectly interfered with the operations of one "Baba Sova," who may or may not be FSB and may or may not be a mutant. Of course, that was all before his office's budget was accidentally deleted by an inattentive PM two or three political shuffles ago. Fortunately, his handlers knew someone in the CIA who knew someone in NATO who knew a general... [https://wiki.rpg.net/index.php/Mighty_Mutants_of_Mirage_City Link back to MMoMC main page.]
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